![]() |
|
|
#51 | ||||||
|
Provider
|
As far as I remember (it was somewhere on this forum) the Swedish authorities audited MA and they confirmed that the game was not a gamble. So probably it is not a game of dice nor random. It was also mentioned on this forum that one of MA staff said an avatar was determined by approximately (don't remember the precise numbers) 200 skills (or variables), putting the actual numbers aside, someone noticed that the number of skills we know of was much smaller than the number mentioned. So it might be that there are lots of factors determining both players and the universe and that the sheer number of these makes it hard to predict for anyone what might happen and give the impression that the system is random. So the unpredictability might be the result of the complexity rather than randomness. Dunno if it makes any sense, it's late and I'm down with flu, but just my
![]() |
||||||
|
|
|
|
|
#53 | |||||||
|
Dominant
![]() ![]() ![]() ![]() ![]() ![]()
|
Hi,
Quote:
It's just - may I kindly ask you to hit "Return" every other time when you have finished a paragraph? It would make reading your posts this much less painful! Have fun! |
|||||||
|
__________________
No more Sig here.
|
||||||||
|
|
|
|
|
#54 | |||||||
|
Dominant
![]() ![]() ![]() ![]() ![]() ![]()
|
Hi,
Quote:
We know that skill & gear matters - you need certain skill to use certain gear, and you need certain gear to kill certain mob (without paying most un-eco sums for the kill). This is different to, let's say, roulette, where you don't need anything but a phat purse to participate and go for the jackpot. Rather easy, I guess, to mask a pure gambling scheme as "not-gambling", if presented in a well prepared way to people not knowing this much about the what-abouts. Guess the fact that some authorities are thinking it's not gambling doesn't mean this much - they're thinking the most funny things about a lot of matters - watch your local news! Have fun! |
|||||||
|
|
|
|
|
#55 | ||||||
|
Dominant
![]() ![]()
|
Someone asked for a youtube link to the tv show, I had a quick look and found the show (series 2 episode 6 of Derren Brown Trick or Treat). It's split into sections so you may have to skip through or watch all of the parts to see the bit I used as my example.
part1 http://www.youtube.com/watch?v=IDi2NlsA4nI part2 http://www.youtube.com/watch?v=KX18zivi6QM part3 http://www.youtube.com/watch?v=yzXSSPp4Epg Last edited by SpikeBlack; 07-13-2008 at 14:20. |
||||||
|
__________________
5 sets of foot guards looted since October 2007
![]() "Life is an endless, relentless series of grinding disappointments" - Al Murray publand lord. I was a pigeon but not anymore. http://www.youtube.com/watch?v=IDi2NlsA4nI |
|||||||
|
|
|
|
|
#56 | ||||||
|
Dominant
![]()
|
![]() I can't wait to see what kind of bazaar behavior I see out there now! Players jumping on one foot while mining, etc... |
||||||
|
__________________
Political Correctness is a doctrine, fostered by a delusional, illogical, liberal minority and rabidly promoted by an unscrupulous mainstream media, which holds forth the proposition that it is entirely possible to pick up a turd by the clean end. |
|||||||
|
|
|
|
|
#57 | ||||||
|
Guardian
|
Nothing is random in EU according to me atleast, if it was totally random it would be a lottery (and well it sure seems to be that sometimes...) although MA has everything worked up, and rewarding a few and take everyone elses peds.
|
||||||
|
__________________
Free russia, not tibet!!! Thank you all! |
|||||||
|
|
|
|
|
#58 | ||||||||
|
Old
Posts:
Gender:
Ingame: ![]() Avatar Name:
The Lost Alien Soc: Space Waffles
Location: Planet Earth
EFD: 831.02
|
Quote:
![]() If I ever get a 200k ath, then you'll know the above statement is true ![]() The Law of Attraction ![]() Also, check this quote I pulled from the web (you can google parts of it to get the original link): Quote:
Oh and to the above post: Entropia seems to come from Entropy which basicly means randomness ![]() Last edited by ZLostAlien; 07-23-2008 at 06:39. Reason: entropy ~ randomness |
||||||||
|
|
|
|
|
#59 | ||||||
|
Stalker
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Heard a couple of good theories this past week or so.
Hunt in direction x seems to loot better (not sure what happens when you reach the sea or enter Spider / Hogglo areas) Loot after x number of seconds gives fewer no loots. Out of respect for those providing me with those tips (and just in case they work) I haven't' posted 'x' ![]() They didn't work for me anyway ![]() |
||||||
|
__________________
|
|||||||
|
|
|
![]() |
| Bookmarks |
| Tags |
| "loot theories", loot |
| Thread Tools | |
|
|
| EntropiaTracker.com Loot Trends | ||
| Hunting Loot: + 42.49 % | Mining Loot: + 15.48 % | Crafting Loot: + 48.77 % |