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#21 | |||||||
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Dominant
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Sorry, this is a long one...
What MA told me a while ago. (My connection is fine. )Quote:
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Political Correctness is a doctrine, fostered by a delusional, illogical, liberal minority and rabidly promoted by an unscrupulous mainstream media, which holds forth the proposition that it is entirely possible to pick up a turd by the clean end. |
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#22 | ||||||
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Elite
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i rather meant they amount to the same thing in practice. id expect late packets to be assumed lost and therefore dropped. however... in making this responce and pondering things further it does make me wonder. i cant relate experiences to one way or the other consistantly. theres blantant lag where healing/damage goes out of sync with actions and of course rubberbanding, but the ammo count always goes down and stays down no matter the conditions. maybe thats your point, the client decrements the ammo regardless of what the server recieves and theres no correction.
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OFFICIALLY a Pirate consider a cockup before a conspiracy |
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#23 | |||||||
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Stalker
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Quote:
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Ugliest person in the world. Ugliest creature in the universe. If a woman has to choose between me and globster/whatever...she will chose a globster ![]()
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#25 | |||||||
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Prowler
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Quote:
- i shoot the mob - the mob seems to get the hit, because it starts aggroing to me - after that, sometimes after half a second or more, i get the client message saying that i've hit the mob, and how much dmg i've inflicted i've never understood how the above scenario is possible at all, since i've always asumed that both events are decided server side ![]() in any case, to summarize, in any of the faulty scenarios (either delayed packets dropped by the server, or packets lost in the IP route that never get to the server), all ammo / weapon decay / amp decay should never be accounted for. the server either process the shot or not. if the shot is not processed, no ammo comsumption and no decay should happen. in that case, missed shots would make harder to kill a mob, but it would not generate a disparate loss to the hunter. |
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#26 | ||||||
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Stalker
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from my experience I know with huuuge ping when lag comes...system doesnt take my ammo when I am shooting, I can start downloading something on full speed and meanwhile play Entropia and record a movie to show what I mean.
i experienced this for exmaple today during downloading "another game" client |
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#28 | |||||||
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Old
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Quote:
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We are not mere humans disguised as a wolves, We are wolves dressed in Human Armour.
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#29 | ||||||
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Dominant
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I dont know about you but the lag excuse from MA went out the window as valid the second the started charging me ped to change cloths to stop the lag.
2nd did they not to long ago "Upgrade" a server park to stop lag? What did they upgrade from an 8088 to a 486 processor family to run EU on? Or did they just put a 10/100 nic card in Marco's laptop and call that good? |
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__________________
Political correctness is why the world has become so sissifed that everyone is offended by everything. |
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#30 | ||||||
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Old Alpha
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I supose its safe to say that most of MA's answers to important issues are dodgy at best. When I shoot at a mob and its just not hitting (multipule shots) and I have to run half way to the next tp before it starts taking damage or worse yet, im dead....thats
Then the same crappy thing happens every other mob... And their answer "Was your microwave on? Maybe you should turn down the radio, could cause feed back."(exaggeration)...thats... The game should have someway to keep track of ITS screw ups and kick you back peds. Fix it or payback....all else is unaceptable busnise practice. |
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