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#61 | ||||||
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Dominant
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Also i strongly believe, that there is no such things as lootpools,
e.g. people spendings are not precisely logged, analyzed and used in real-time to influence the loot value. Marco told himself that 'there ain't no lootpool', though i would not trust a cent to the man. Rather than that they use stalicly configured simple mathematical functions which are simple to rewrite and they produce very low load on the servers. which means ma does not have any control above the deegree those functions provide. which i think is another source which feeds in-game inflation. |
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#62 | |||||||
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Alpha
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Posts:
Gender:
Ingame: ![]() Avatar Name:
Jod Jod Ekul Soc: Antipodean Army
Location: Australia
EFD: 88.18
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I can say without a doubt melee makes no difference.
I have roughly lvl24 club skills and even with an unlimited masher 1 on Daiki youngs at sweat camp I`d say conservatively i miss at least 30%. Now i have my connection set to the lowest speed in the CL but I`m in Australia and i`ve never had a ping under 300 so what options are there? Quote:
its the exact type of thing I`ve been wanting for many months now. I do so much research and checking and rechecking to make the peds stretch but lets face it all those Wiki figures are pointless if you are actually nowhere near the standard to start with. |
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__________________
Proud Member of The Australian '07-'08 WoF Team------------------------------------------------- Adjusted Stark-97 for sale or trade
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#63 | |||||||
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Stalker
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Quote:
As far as missed ranged shots go...and why etc...didn't the great investigation of attachments and what they actually do discover that 100% hits were possible in PvP ? I think that says a lot about why we miss on lootable mobs, ones that the loot comes from MA or the lootpool instead of the other guy in the case of PvP. It must matter, other wise PvP and normal hunting would be the same and using attachments and maxed gear would do the same thing in both...they don't. t |
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#64 | ||||||
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Alpha
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I looked into this missed shots thing and found yes even on 10/10 you miss shots sometimes 3 in a row... so i tried my HA guns and found i didnt miss a whole lot more... so now im buying tons of damage skills and using it.... if 10/10 doesnt mean you wont miss, then it actually makes sense to use HA guns if your at least 6 in damage .... it seemed in the old days such a big deal was made about it... somewhere between the last 10 updates they tweaked it.... which i think is great if your a mid level player....
Thing about damage on big L guns is... even if your 10/10 in HA and Damage if you have no damage skills your gonna do few criticals....and your gonna do low average damage... whcih means somehow they adjusted everything so you can get 10/10 easy with skills on unlimited guns but if you dont have the skills for damage its still uneco with markups p.s. This is exactly why i cant find a HA gun like a mk4 etc on auction...and have been looking everyday for a week... So in some way MA has actually given midlevel players the chance to use HA guns on the same level as a noob with a big L gun gets and i think this also means even ubers with 10/10 on HA guns dont have the same advantage they used to have(a uber with 10/10 HA gun misses the same amount as a noobie with a 10/10 opalo)... sort of brought everything closer by making Unlimited guns but damage skills matter alot now....and almost eliminating the age old HA factor ![]() |
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#66 | |||||||
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Dominant
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Also, since you are from Australia, consider doing something other than hunting/pvp I'm damn serious. Hunting in EU is much better having 40-50 pings to the servers, than when you have 80-100 ms pings. I think, hunting with 200-400 ms pings is impossible at all. But we all have to thank MA for that, because back around 2004, before they made the 'quick bar' interface AND rewrote something in their networking code i could hunt with isdn line shared among 100 users (eg. at work haha) and also having 400ms-ish pings just fine. |
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#67 | |||||||
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Elite
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This is just my speculation but I tend to think attacks can be disrupted on both sides. I seem to get hit less by mobs using a really fast decent damage weapon than a slower one. If the mob hits me more then it might disrupt my attack as well. I am a pretty good aim in rl and can hit targets at a fairly good distance. Now if that target were a Lion or a Tiger closing distance on me well its possible I might miss a few so maybe MA designed something into EU so skills like coolness, combat sense, and all the ones that keep you calm under pressure affect how you shoot when under attack. Its just a thought. Overall I think with lag and other factors outside of our control we experience the missed shots. Initially I always thought it was sync issues but now there might be other things affecting hit and miss. Missed shot ammo goes back into the loot system whatever it might be. The decay from that missed shot.....well that ped gets funneled out of EU some how some way. |
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__________________
![]() "Free will, it is a bitch" John Milton - The Devil's Advocate 1997
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#68 | |||||||
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Elite
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Quote:
but this, and the points about melee, do bring round a question: do people find more misses when tagging/firing at moving targets than when firing on a stationary mob? interesting implications from that. another note, i personally find a suspcious ratio of crits after misses at near max range, like theres some compensation built in. |
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__________________
OFFICIALLY a Pirate consider a cockup before a conspiracy |
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#69 | |||||||||
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Alpha
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Quote:
Quote:
In case of a straight line directly toward or away from you it's better than some other angle. Quote:
Tussi |
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In PE i liked shooting mobs and dropping mines ... cycling the PED (shoot, loot, buy ammo, repeat) till all was spend on decay.That was fun. In EU way to many PED are lost on the first run or taxed away on armor change ... which is discouraging to put in any more. Because this is no longer funny. |
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#70 | |||||||
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Elite
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![]() Ok then. I get those peds. There. I said it. Now go back to hunting, mkay? |
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