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#42 | |||||||
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Prowler
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It still appears as if the hit rate reaches 100% when the weapon has been maxed, but I'm wondering if there's any percentage between 80 - 100 which you reach depending on your H/A as well as the targets dodger level. The hit rate could possibly reach X% earlier depending on your H/A as well as the targets dodger level. Perhaps the hit rate increases from 80 - 100% at a regular rate if the target has a dodger level at 100. It would however be slower if the target has a dodger level around level 20 or so. Then your hit rate would increase rather fast in the beginning, and you would reach X% at 2.0 in H/A, and then it would continue from there and reach 100% at 10.0 in H/A. I hope some of that made sense, sorry, it's a bit late for me. Last edited by Recoda; 08-31-2007 at 22:47.. |
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#43 | ||||||
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Elite
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In trying to find a way to reconcile the three data points (0 HA, 4.7 HA, and 10 HA), i found something that works ok:
![]() It may be that the opponent's Dodger level modifies the curve something like this: ![]() The problem is, at my HA this equation gives a difference of just 1% in hitrate between a level 0 Dodger and a level 30 Dodger. This function predicts a hit rate of ~0.9 at HA 0.8 and a hit rate of ~0.95 at HA 3. We need some tests by players in the range 0.5-3.0 HA laser pistoleer vs. a level 0 Dodger and a high level Dodger. Volunteers? |
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__________________
Champion of reason, unraveler of MA's mysteries...forever n00ber Myth busters: Evade/Defense Skills Weapon damage Armor decay Unlocking Skills Weapon attachmentsOther esoterica: My Story Luck Project Entropia: what's in a name? More bang
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#44 | ||||||||
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Stalker
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Ingame: ![]() Avatar Name:
Rayne Jade Blackmoore Soc: Gloryhound Irregulars
Location: On a quest... check my siggie ;)
EFD: 1,660.90
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I appreciate everyone approaching these issues with a scientific point of view... I simply do not have the patience to figure all this mess out ![]() |
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__________________
Rayne Jade Blackmoore
Check out A Brief History of... Sweating | The Society | Skills | Trade Terminal | Crafting | MA Events Avatar Features | Cities, TPs & Locations | The Auction | Mining | WoF Records | Society Lineage Ingame since 23 JULY 2005 - Reached 135K Skills on 16 OCT 2008 - Watch My Quest |
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#45 | |||||||
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Stalker
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They can afford to make it real in PvP, but in hunting mobs it would cost more in loot...hence the 100% possibility only in PvP? t |
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#47 | |||||||
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Elite
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So why do these attributes exist? Well, at least we know what stamina means. But the other attributes dont realy seem to have a relation to anything. Most of them are filled in on the entropedia mobchart. I have been trying to figure it out but it didnt make any sense at all to me. Mobs with high hitrate and low attributes, mobs with low hitrate and high attributes, slow mobs with high agility etc. |
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#48 | ||||||||
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Elite
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The hit rates most likely follow the two equations below (or similar looking ones -- that's what we're still working on). You'll note that only one involves a parameter from the target. ![]() Well, ideally 100 so that we can see the most extreme effect, but since that's not very realistic unless an uber volunteers, as high as possible. Coffee is about 30, so that's the level to beat. One thing that has been nagging me is that i know i have successfully dodged grenades multiple times. I guess it's possible that the grenader had < 10/10 on the launcher. Less likely is that the hit ability on those works differently. I'll need to ask next time it happens to be sure. Last edited by Doer; 09-01-2007 at 13:22.. |
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#49 | ||||||
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Elite
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I just did the test I suggested with Cersus, but the result isnt realy conclusive. My HA and the skillmod were too small. HA is 4.63 and skillmob was 36, which would result in HA 6.30.
Theoreticly I would have without scopes:: 80% + 0.463*11% = 85.1% and with scopes: 80% + 0.630*11% = 86.9% Testresult without was: 431hit/500shots = 86.2% Testresult with was: 436hit/500shots = 87.2% Number of shots is too small but you get pretty braindead during the test so you cant keep it up that long ![]() Good thing was that I had 40 ped loot so made profit ![]() |
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Elite
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