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Old 01-10-2008, 09:03   #121
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Originally Posted by Hulyss View Post
I cant find a good spot of Globsters
They are there in the SW, where they always are. I ran a small experiment in that area to test some things I was curious about so the place was overrun by exo's for a while, and probably still is.

The exo's will naturally go away on their own in a couple of weeks I believe.

Bye,
Deathifier
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Old 01-10-2008, 09:12   #122
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Nice to see that there is a site for the island where I live
It would be nice if there was a bit more news such as shops opening, apartments changing hands etc. WOuld be nice to build up a little community spirit on TI
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Old 01-10-2008, 09:21   #123
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Quote:
Originally Posted by Deathifier View Post
Foul Guardians roaming around the northern area

As a combined Christmas and New Years present I have been able to complete and install a second Foul DNA sample in the Northern Area.
This has resulte in a dramatic improvement in density and allowed an increase in maturity.

At present the maturity is set in the middle and spawns a mostly Gatherer and Guardian combination with the occasional Scout and Scavenger also hanging around.

These Foul are, like all Foul, reasonably agressive, speedy and like hiding amongst the tall grasses and low hills of the northern region. Whilst they hit reasonably hard (sometimes up to 50+ damage) they are quite fragile creatures and thus are reasonably easy to bring down.

Enjoy!
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Great Deathifier ...

I went there yesterday because I saw this uber loot from one of your fouls. I was quite empty handed and had only my old ep-40 repaired a tiny bit - and no money to repair my best guns. Bought 10 bombs just to make sure that IF I hit something I would hit ... something (heck, TI gave me 2 out of 3 spaceships ) ... I didnt global on your fouls (this time) - but thanks for the nice 200 ped gazz which made me fall down from my chair nearly! I'm not lieing when I say that your area has given me my best loots so far! My mining normally sucks - and so do I ! But when being pedsie-low .. were do you go ???

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Old 02-18-2008, 04:13   #124
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Would be great if you could increase the maturity on foul, guardian are kinda easy to kill and not looting much
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Old 02-19-2008, 13:38   #125
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Quote:
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Would be great if you could increase the maturity on foul, guardian are kinda easy to kill and not looting much
I'm thinking about a slight adjustment of maturity although I need to make sure that the area remains accessible the hunters on the lower end of the skills + equipment scale.

So don't expect leaders to be roaming around anytime soon

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Old 06-19-2008, 00:25   #126
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Quote:
Originally Posted by Deathifier View Post
I'm thinking about a slight adjustment of maturity although I need to make sure that the area remains accessible the hunters on the lower end of the skills + equipment scale.

So don't expect leaders to be roaming around anytime soon

- Deathifier
Would be great to see i nice size young population there actualy. fast easy kills with good chances of loot for newer players, mobs the size of foal guardions are to commen around the planet.
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