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Old 02-21-2008, 12:41   #71
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Originally Posted by chevrons View Post
So with a 1 minute rule, whoever claimed the LA's first would have a good chance of keeping them. i.e each LA could be won by a different soc.

With a 5 minute rule, one uber soc could get all the LA's.

It's not just a test of strength and tactics - it's a test of who has deepest pockets; how long will the lower socs continue to fight an uneven battle?

And it's obviously in MA's interests to keep the fighting going for as long as possible.
You're forgetting that the one to first claim the LA is going to be the uber soc that has camped it out. The 5 minute rule really is the only way to get lesser socs a chance. Unfortunately, it also makes it possible for uber socs to win more.

The best scenario IMO would be a longer cooldown (~5 min) and a single wave of LG. It would give many of the hardest fighting socs with the most endurance and tactics (and numbers) a chance.
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Old 02-21-2008, 13:05   #72
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Isn't the reason behind making it two (or three if you include the warm up) waves to make it more accessible for people in different time zones? I mean, all hell breaks loose before each event when people from different parts of the world complain about the time being wrong for them etc.
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Old 02-21-2008, 13:19   #73
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Quote:
Originally Posted by Fred Lazzaro View Post
Isn't the reason behind making it two (or three if you include the warm up) waves to make it more accessible for people in different time zones? I mean, all hell breaks loose before each event when people from different parts of the world complain about the time being wrong for them etc.
Yeah, probably. I just meant in terms of chances for < top 5 socs.
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Old 02-21-2008, 13:50   #74
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Originally Posted by Mercury View Post
Darker Star,

The point I'm making is that I was at the bottom of the barrel with 110 hp during the early days LG. I know what it is like to not have much chance of getting a LA. It made me work hard to get to where I am today.

I agree, there isn't much chance of a midlevel group of players getting a LA. There is less chance with a 5 minute rule vs a 1 minute rule. The thing I was stating though is that there's no point in even having a LG if you have a 1 minute rule. First to claim gets it for sure - mid level, upper level, super hero level; it is all the same. MA had to make a 5 minute rule or there is NO chance to take a LA at all.

200 noobs with opalos could easily claim a land area with the 1 minute rule as they'd all just keep coming back. As nice as it would be for a noob to have a shot at a Land Area, land grab should be a test of strength and tactics. This 5 minute rule makes it a totally different game than it was in the past during LG.

MindArk could have:

1) release all LG LA's at once and
2) make the rule that only one LA can be grabbed per Soc

so at least the 17 best soc would have each one LA or if made in three waves like now the best two soc's would have 3 each the 5 next best 2 each and two socs would get 1 each
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Old 02-21-2008, 14:03   #75
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Quote:
Originally Posted by Raffaele Meiers View Post
MindArk could have:

1) release all LG LA's at once and
2) make the rule that only one LA can be grabbed per Soc

so at least the 17 best soc would have each one LA or if made in three waves like now the best two soc's would have 3 each the 5 next best 2 each and two socs would get 1 each
i was thinking of what happens with all released at once scenario. what you have is the best 12-15 soc getting a LA each almost by default, with a couple being fought over.

What about about the 22nd best soc dont they deserve somthing?

the rounds are for two reasons: to help with timezones and to ensure all LA are actually fought for. One LA per soc is a option that MA might want to consider but i suppose at the end of the day they want teh skills, equipment and networking of the top societies to count for somthing.
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Old 02-21-2008, 14:38   #76
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I don't want to put ideas into anyone's head, but what is to stop someone creating a second avatar (with an unconnected email address)and equiping it with their second-best armour, weapon and fap to circumvent the 5 minute rule. Ok, it would have 90 HP, but there is no need to deposit, so MA probably could not detect it.
Logging off and on again would take under 60 seconds, if a second PC is available, even faster.

As I read the rules, all the first soc who take a LA have to do is position all their avatars in the LA, log out all the duplicates, and whenever one of them is killed, log in their duplicate within 30 seconds.
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Old 02-21-2008, 14:40   #77
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Quote:
Originally Posted by aridash View Post
i was thinking of what happens with all released at once scenario. what you have is the best 12-15 soc getting a LA each almost by default, with a couple being fought over.

What about about the 22nd best soc dont they deserve somthing?

the rounds are for two reasons: to help with timezones and to ensure all LA are actually fought for. One LA per soc is a option that MA might want to consider but i suppose at the end of the day they want teh skills, equipment and networking of the top societies to count for somthing.
I told that they could make it in waves so the better socs would be rewarded with more(3) LA's than the others.

I think the main reason for this is to generate decay and that the players spend ammo. With one LA per Soc rule there would be much less fighting I think and this is in my opinion the one and only reason for MindArk to make it with this rule that one Soc can claim as many LA's as they can get but only one after the other..
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Old 02-21-2008, 14:49   #78
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Quote:
Originally Posted by Oleg View Post
Yes yes yes. This is exactly why Landgrab is good for those of us not in the Top 10 societies. Just go and count the number of 'Where are the gradivores?' threads on this forum.

Gradivore Stalkers please!
My money is on some other mobs new appearing there and making it worse. It's unlikely they will be acid types due to lack of DNA?
Grads don't drop many things of interest really, and there are already high lvl ones mixed in with scips that not many hunt. They don't drop more wool than the ones at Nate when you do hunt them.

The reason as much gradi wool gets on auction now is that a lot of lower lvl guys can hunt there..lose the little ones and lose some of that wool maybe.

Those new high dmg guns could be the way for a few other socs to get something now there's a 5 min death penalty...pity the top socs probably have most of those new guns though

GL to all taking part, and to condolences their ped cards

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Old 02-21-2008, 14:54   #79
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Quote:
Originally Posted by Fred Lazzaro View Post
Isn't the reason behind making it two (or three if you include the warm up) waves to make it more accessible for people in different time zones? I mean, all hell breaks loose before each event when people from different parts of the world complain about the time being wrong for them etc.
at the warmup one of my soc mates slick who lives in the us got up at 4 am to be there.

if youre serius about competin in LG i dont think it matters what time it's on


Quote:
Originally Posted by timmmers View Post
Grads don't drop many things of interest really
what about bear gloves ?

Last edited by T3h_plonker; 02-21-2008 at 14:59.
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Old 02-21-2008, 15:05   #80
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Quote:
Originally Posted by Jimmy B View Post
14 - Used to be fungoid but they were replaced with Berycled during by the last owners. Not sure whether it reverts back to fungoid or not.
ERm, not sure the fungus DNA was deleted, hope not.

But, if a DNA is deleted, it is final.... Any changes the LA owners make to an LA, is Final, and not reversible... I personally think MA should have put some sort of lock on this though... There used to be Oculous on Maryne And one of the LA owners killed the DNA... And for the longest time, there was no decent spawn for them...

Anyways, hope this was helpfull
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