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#71 | |||||||
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Elite
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The best scenario IMO would be a longer cooldown (~5 min) and a single wave of LG. It would give many of the hardest fighting socs with the most endurance and tactics (and numbers) a chance. |
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__________________
Champion of reason, unraveler of MA's mysteries...forever n00ber Myth busters: Evade/Defense Skills Weapon damage Armor decay Unlocking Skills Weapon attachmentsOther esoterica: My Story Luck Project Entropia: what's in a name? More bang
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#72 | ||||||
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Old
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Isn't the reason behind making it two (or three if you include the warm up) waves to make it more accessible for people in different time zones? I mean, all hell breaks loose before each event when people from different parts of the world complain about the time being wrong for them etc.
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#73 | |||||||
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Elite
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#74 | |||||||
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Prowler
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MindArk could have: 1) release all LG LA's at once and 2) make the rule that only one LA can be grabbed per Soc so at least the 17 best soc would have each one LA or if made in three waves like now the best two soc's would have 3 each the 5 next best 2 each and two socs would get 1 each |
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__________________
-- No I'm not leaving but I will also not leave my mind in storage --Bugs that cost MA money are solved instantly - Bugs that cost the player money have a tendency to reapear after next VU. Bugs not fixed since March 2006 |
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#75 | |||||||
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Elite
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What about about the 22nd best soc dont they deserve somthing? the rounds are for two reasons: to help with timezones and to ensure all LA are actually fought for. One LA per soc is a option that MA might want to consider but i suppose at the end of the day they want teh skills, equipment and networking of the top societies to count for somthing. |
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__________________
OFFICIALLY a Pirate consider a cockup before a conspiracy |
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#76 | ||||||
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Guardian
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I don't want to put ideas into anyone's head, but what is to stop someone creating a second avatar (with an unconnected email address)and equiping it with their second-best armour, weapon and fap to circumvent the 5 minute rule. Ok, it would have 90 HP, but there is no need to deposit, so MA probably could not detect it.
Logging off and on again would take under 60 seconds, if a second PC is available, even faster. As I read the rules, all the first soc who take a LA have to do is position all their avatars in the LA, log out all the duplicates, and whenever one of them is killed, log in their duplicate within 30 seconds. |
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#77 | |||||||
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Prowler
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I think the main reason for this is to generate decay and that the players spend ammo. With one LA per Soc rule there would be much less fighting I think and this is in my opinion the one and only reason for MindArk to make it with this rule that one Soc can claim as many LA's as they can get but only one after the other.. |
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#78 | |||||||
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Stalker
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Grads don't drop many things of interest really, and there are already high lvl ones mixed in with scips that not many hunt. They don't drop more wool than the ones at Nate when you do hunt them. The reason as much gradi wool gets on auction now is that a lot of lower lvl guys can hunt there..lose the little ones and lose some of that wool maybe. Those new high dmg guns could be the way for a few other socs to get something now there's a 5 min death penalty...pity the top socs probably have most of those new guns though ![]() GL to all taking part, and to condolences their ped cards ![]() t |
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#79 | |||||||
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Stalker
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if youre serius about competin in LG i dont think it matters what time it's on what about bear gloves ? Last edited by T3h_plonker; 02-21-2008 at 14:59. |
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#80 | |||||||
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Prowler
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![]() But, if a DNA is deleted, it is final.... Any changes the LA owners make to an LA, is Final, and not reversible... I personally think MA should have put some sort of lock on this though... There used to be Oculous on Maryne And one of the LA owners killed the DNA... And for the longest time, there was no decent spawn for them... Anyways, hope this was helpfull ![]() |
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LinkBack to this Thread: http://www.entropiaforum.com/forums/mindark-news/101624-land-grab-2008-a.html
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| Posted By | For | Type | Date | |
| Entropia Gateway: | This thread | Refback | 02-22-2008 16:15 | |
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