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#1 | ||||||
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News Fetcher
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Land Grab 2008 Rules
27 Feb 2008 ![]() 1. Any designated land grab area can be claimed by any functioning, non-pending, society. (Note that it takes seven days go get a society into a qualified state). 2. Any person within a society can claim a piece of land in the name of the whole society. The land is claimed by finding a 'claim stake' for a certain piece of land. Click on the stake and follow the instructions presented. 3. The land has to be successfully defended for four consecutive hours before the ownership of the land is turned over to the society for a period of six months. 4. Defence of the land is achieved in the following manner: At least one member of the society will have to be alive and present within a radius of 30 meters from the claim stake at all times from when the land is claimed until the full time period has elapsed. If all Society members have exited the radius, the stake will emit a warning signal (sound and light) for a limited period of time. This is a short grace period of app. 30 seconds, during which any living society member has to get inside the radius; else the claim for the land will be lost. This enables another society, or the same society for that matter, to take new ownership of the land claiming process. 5. Anyone killed within a certain range from the claim stake during the land grab will be out of commission for five minutes before the revival process is initiated. The only way to speed this process is to be resurrected using MindForce. 6. A single society may only have one piece of land within a claiming process at a time. 7. Pets are not allowed on the Land Grab land areas during the event. Originally Posted Here |
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#4 | |||||||
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Dominant
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Quote:
![]() So the one possibly usefull purpose of a pet in-game to date is nullified So why am I supposed to tame animals again? so they can be used as billboards? Come on MA if a player has taken the time to skill up in animal taming, and is able to control 20 mobs at once and use them as a shield then by all means they should be able to do so. BUT the pets should also take damage btw I can barely control 1 mob let alone 20 to use as a defense, but it would be nice to know that the option was available if I choose to persue it. |
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#8 | ||||||
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Elite
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the thing about the pets is a bit crap, especially after one of the mindark officials commented on this forum about it being a good use of tactics.
surely the anwser to a wall of pets would be to make pets die/revive? |
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__________________
OFFICIALLY a Pirate ![]() consider a cockup before a conspiracy |
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#9 | ||||||
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Old Alpha
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a nice rocket / grenade could still kill someone even with the wall of pets. . . .(since pets can't be damaged yet. . .) all damage would be done to user not the pet. . . . . (so standing behind a wall but will turn useless against rockets/grenades.. . .
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#10 | ||||||
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Stalker
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Too much lag with all those pets and their funny names...
Too much lag with pets around - period. Let MA close down that silly profession - no use of those barns will ever come real anyhue. Btw - nubs make same lag as pets. So why not just let the nubs stay on Eudoria while the fighting? "Sorry - this TP is not available for avatars younger than feb. 2004, as long as fighting on the other side occur" ![]() |
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__________________
![]() Little Shop of Horrors with Leather, Loot, L-amps and L-guns. Stock List My big SIB Weapons Guide with complete charts of all Limited weapons. |
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