![]() |
|
|
#41 | |||||||
|
Alpha
![]() ![]()
|
Quote:
As for other textures being cheap, it's also (probably) a matter of that few players are at the level to use them efficiently, leading to few buyers. (Compare to the new (L) faps - where SK50 is rare and sold for at least 150%, but uberones that probably no one can use seriously are sold for say 110%-120%). The problem with orders, and L items are: First, I think orders should not be anonymous, the same way offers aren't. Maybe this will discourageg things like placing an order for 10 *unlimited* blueprints of the same kind. Secondly, the % in auction should tell the markup of the usable parts. This would be useful for below-average TT of looted weapons, for instance. I often "dump" things like animal oils on auction as cheap as I can. Why? Simply, to make it easier for crafters. The option for me would, practically, be to TT it (which I also do). Another option for me is to use up the oils myself and sell the outcome. Some time ago I know a crafter who announced for animal oils, but pretty soon I got the impression that most crafters get all the oils they need by their own hunting or from socmates (probably at higher level). As for shops being an alternative to buyouts; well for a seller, shops are no alternative (unless you have 30k ped to spare), as currently there are no shops availible (though, the shops probably have an owner - but the shop is deserted - no maintenance fee paid - or the shop/maketplace deed is held by a reseller/trader who doesn't actively use the shopmarketplace himself). Neither are shopkeepers. For a buyer, for me it's a pain to look in malls because of the "lag" (caused by memory demands), and also the numbers of sellers are limited. Let's say you're looking for a specific (L) part of a dropped armor - how would you do it with the current shop system? Given, it may be looted by "any" random (probaly higher level) player and that there are at least 20 socs among the 20 top socs. Last edited by aia; 03-20-2008 at 08:26. |
|||||||
|
|
|
|
|
#42 | ||||||
|
Miss Entropia 2008
![]() ![]() ![]() ![]() ![]()
|
hehe yes Malls should become more lagfree in future
I myself often login on top of my Shop kinda balcony ROFL :P same as the Problem to have a free Fall down into nothing :P Because of your Post I have to say its a nice one to make some things understandable to people. I myself really would appreciate to see the Names of people posting Orders simply to prevent kinda Ripp Off Mark-Up ...... only to have the possibility to find a poor Noob or someone who dont has a Clue about real Price on a special BP or Item and to get it for an apple and an egg. Crafting Dumps are such un-economical in case of the fact that people throw away final products from their crafting tries and in worst case they may needed lotsa time and Peds for a Hunting Run with only a low Droprate in specific materials..... such Animal Skins, specific Wools, Paints they had use for to skill with. Best would be if people who skill up with materials they looted would make themselves the work to calculate it exactly before trashing it away....... Pure Loss this way in my view. If people would use the chance to calc their products more exactly, and sell them for this exactly price via auction....... it will be a thing of time .... but finally Im sure Prices would become a bit more stable and this would prevent Auction Dumping too. For sure there will be lotsa lotsa Newcomers arround in future wich prefer trashing at TT or to sell for Dumping Prices because they used up their money and do not want to deposit. True thing but here I see a Main Problem of the Huge count of Newcomers who are out on a fast money. And with this a big Problem for the global market result: For Example: when I go to the supermarket with the focus to buy a half bag of Potatochips I would be thrown out soon I open the Chipsbag to only bring the half content to the shopkeeper in order to spare money by only buying the half bag of Chips. Same it is when I would go to the Pawn Shop..... the Shopowner never will take a TV without Receiver. so its factly impossible to call it a real market when non relevant values of markettransactions do a negative influence by Huge Peanut Transactions from Newcomers that make losses by illegal Order-Handlings of grasshoppers who get Huge amounts of stuff for underlined marketprices. This is an illegal way of drain the market with help by poor Newcomers who not can afford a basic stock for a regular market transaction. Regular MindArk has to protect Newcomers and by the way the market also. The best way to do this would be a reward for the succeeded Newcomer Period in order to give all Newcomers poor or even rich the possibility to get a valid market transaction collected. This means the first transaction should be for a minimum ammount of Itemcount so the Newcomer has to learn how to trade off-market to realize a valid auction transaction. Maybe a free Deposit of 100-200 Peds after successfull Newcomer Period would animate to deposit more. For sure my Identity is checked by MindArk to prevent Froud. This is cause once I lost my Gold Card for a few Days, I had to send a copy of my ID-Card to MA via my registered e-mail adress. My suggestion is: Authentification is needed after Newcomer Period to gain a Newcomer Reward and full access to the market. By Example: No one gets a bank-account without authentification. Remember: "EU is not a Game its a virtual Universe" (official MA Statement). For those who think its a Game....... there is a TT ![]() PS: I like Newcomers ![]() I myself was a Newcomer too !Yours Sonne Last edited by Sonne; 03-20-2008 at 09:35. |
||||||
|
|
|
|
|
#44 | ||||||
|
Stalker
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Gender:
Ingame: ![]() Avatar Name:
Nytewolf Nyteshadow Nordorith Soc: The Knights of Calypso
Location: Australia
EFD: 500.00
|
Hmm... Well at least we know they're still alive over there
Seriously though, these lag-stutters are annoying and I've been getting them since VU 9.0, I'd rather that was fixed... Though it may have something to do with my Wireless connection, not much I can do about that, except moving...- Nightwolf |
||||||
|
|
|
|
|
#45 | |||||||
|
Elite
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Quote:
I've thought that the buyout option should go away on auction to make shops really viable, but that would definitely upset a lot of resellers and some actual customers, as well. |
|||||||
|
__________________
Champion of reason, unraveler of MA's mysteries...forever n00ber Myth busters: Evade/Defense Skills Weapon damage Armor decay Unlocking Skills Weapon attachmentsOther esoterica: My Story Luck Project Entropia: what's in a name? More bang
|
||||||||
|
|
|
|
|
#46 | |||||||
|
Stalker
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Quote:
Does it help at all? I could really need a little boost on my laptop. I run Intel 1.83Ghz on 2Gb RAM with help from a GForce 7600 card. Sorry - for offtopic. Could maybe discuss in assigned forum? |
|||||||
|
__________________
![]() Little Shop of Horrors with Leather, Loot, L-amps and L-guns. Stock List My big SIB Weapons Guide with complete charts of all Limited weapons. |
||||||||
|
|
|
|
|
#47 | |||||||
|
Elite
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Quote:
You can probably split your existing partition with some utility and you could probably get the same advantage by running a decent defragmenter that gives you more control over things than the default windows one. I imagine in your case the problem is exacerbated by the low RAM on the video card, though. I'm not sure how good of result you can expect with the slower HDD and low VRAM on a typical laptop. My new system has 4 GB RAM (~3 accessible) and 512 MB VRAM. But a defrag of the hard drive will often have a huge impact due to the way everything gets split up during VUs and such. |
|||||||
|
|
|
|
|
#48 | |||||||||||
|
Alpha
![]() ![]()
|
Quote:
Quote:
As for crafting for trade terminal, even items above basic filters (like jester D1, breer p1 or basic pattern pants), is because you hope to get a useful blueprint (a blueprint for an item that you can actually sell or use yourself). And, meanwhile, get skills to be abe to use the blueprint with bigger success (hopefully). Quote:
Quote:
Some people might have assets worth say 40k ped they can liquidate easily - not so with me. I typically have less than a PED on my PED card, and my storage is full of misc stuff (no, I don't TT *everything*). Though, at my level I don't have cash to keep me up for a week while I sell things the proper way. And, when I feel bored and if I haved a real bad hunt, I might craft up some of my looted materials, and at the end of my crafting session, I'd like to get some cash so I can try some more hunting or maybe mine instead. Or, as seen from another perspective: If I hunt with a (L) weapon (250%) and (L) armor (say 200%) instead of crafting with my looted materials, I might lose the same amount of PEDs anyway. And, anotyher way to see it, if I can sell materials cheaper to crafters, they might be able to craft weapons cheaper (well, theoretically in an ideal world). Quote:
Oh, yeah, another thing: I hunt for items, something that is fun, and to keep myself, not to sell (and something that will last - not an (L) weapon I'll use up in less than a day). I don't intend to get rich by trading, or to hope for that 1M ped (all oils) ATH. If it's just peds that I should want, I could deposit. Though, I'm pretty aware that the chance to loot something nice (and repairable) these days is close to 0. But I'm a sucker and keep on hunting anyway... |
|||||||||||
|
|
|