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#11 | ||||||
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Alpha
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__________________
![]() Solo HOF 3, Globals 41 - Team HOF 0, Globals 11 - Disciples Graduated 2 Largest Single Loot 230 Ped Lysterium HOF Best Item Looted Vigilante Harness (M)
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#13 | ||||||
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Prowler
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I would guess that many people wanting to withdraw are going to do it 3rd party.. Cash Cards have been already mentionted (what the hell is the tutorial about them still doing on the main website, saying how they are already released), and of course losing about 50% of the money to bank and MA fees, and general hassle of no-one knowing how to actually withdraw. Maybe it's just me.
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__________________
If you can't see my sig, get IE
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#14 | |||||||||
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Elite
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Quote:
Quote:
Edit: Quote:
(Btw the vote terminals were never democracy as your amount of "votes" was based on, I think, your PED balance or related number.) |
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#15 | ||||||||
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Alpha
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Quote:
No, it's just spreading FUD. Quote:
Lucky them that they are governed by swedish law and not german, because here it would qualify for more than just sad. Tussi |
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__________________
In PE i liked shooting mobs and dropping mines ... cycling the PED (shoot, loot, buy ammo, repeat) till all was spend on decay.That was fun. In EU way to many PED are lost on the first run or taxed away on armor change ... which is discouraging to put in any more. Because this is no longer funny. |
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#16 | ||||||
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Stalker
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Gender:
Ingame: ![]() Avatar Name:
Sunnata Thoreau Annata Soc: Viva la Swamp Camp
Location: Swamp Camp
EFD: 417.78
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Shouldn't a real cash economy support the buying and selling of currency?
I mean I can sell yuan and buy euros. I can sell pounds and buy yen. Why can't I sell peds and buy dollars? I'm sure it is about security - but I wonder if MA is a bit worried as to the 'market' value of the PED when compared to the fixed value. |
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#17 | |||||||||
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Guardian
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What they said is: PED sales/purchases are at your own risk. If you buy PEDs and the seller is involved into fraud, you'll can bet that you'll be banned too. Quote:
Unless... MindArk introduce a ingame feature and/or outworld interface to support this through the ingame banking system and not by player-2-player trades. Second Life is here, once again, 2 steps ahead of MindArk. They already have a working system to allow players to offer such exchange services and run their own exchanges (independed of the official LindEx exchange). All the people have to do is to do all transactions through the "Risk API" offered by LidenLabs. What it does is basicly checking if the user has enough creditibility to withdraw or deposit this amount of money. So new registered accounts, get lmits as low as 10$/day on deposit/withdraws. The longer the account is and the more you deposit the amount increase to a certain point and stops then. If you want the limits to be increased you need to concat LL directly. Failing to use the Risk API, same thing as MA does can happen: If fraud is involved your either risk 150% of the money invovled to be taken away or permanent ban. Quote:
And of of the very important things is, many of the functions and ingame scripts/objects are directly accessible from the internet, which allows you to automate certain tasks, basicly making them instant. You don't relay on someone to come online and give you the money. |
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#18 | ||||||
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Old Alpha
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Ingame: ![]() Avatar Name:
Luke Moonbiter Sinclair Soc: Ex Cons Cadets
Location: Vilnius, Lithuania
EFD: 266.48
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Exactly. Deal with the cause, not the symptoms. Why would anyone want to sell peds outside the game if the card was working...
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__________________
![]() We find meaning where we can... |
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#20 | |||||||||
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Elite
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Quote:
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![]() You're doing something wrong. Quote:
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