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Old 09-15-2005, 16:43   #91
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Quote:
Originally Posted by Devilmaster
Fame can be implemented perhaps? As proof of finnished events. Might as well be used for something.
That would be good. Like 5 fame points per event (competitive event that is) you win. Have the ET set up so you can choose if you want a fame-giving event.

I still think the prize window idea is good. So that you can put in PED or items (armor, weapons, tools) for the winner to receive automatically. Have the TV set up so each event you attend will let you see the prize offered, if any. Have it so they see the prize only after they sign up and pay entry fees or whatever, to avoid people joining just for the prize given.

And have a set amount of events you can be registered for at any given time. so you cant farm events.
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Old 09-20-2005, 07:01   #92
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Marco posted the first post on the 5th of february, more then half a year ago...
I guess the event system does not have a high priority....

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Old 09-20-2005, 07:52   #93
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Quote:
Originally Posted by Singular
Marco posted the first post on the 5th of february, more then half a year ago...
I guess the event system does not have a high priority....


It does, but it also has a long development cycle.
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Old 09-20-2005, 20:32   #94
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----EDITED----

Last edited by Devilmaster; 11-01-2005 at 09:47.
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Old 11-06-2005, 08:10   #95
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Quote:
Originally Posted by Smoking Holland
on topic...
Some huge parties would be nice..

We gotta have No in-game music though..something people put in it theirselves...so there gonna be reggae parties..(on tha beach)..undergrond house party(in this hangar..)..ect ect..
Party on..
Ciao a tutti..
I could easily stream enough music for about oh 30 people
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Old 11-06-2005, 14:07   #96
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didn't read all the posts so I hope that nobody suggested this.

but there should be a 2 or 3 tier event system. basically the first tier is player ran events. a minimum number of participants and the winner(s) get whatever prize plus an 'Event Point.'

the next tier of events is society ran events. again winner(s) get prizes and 'Event Points'

the top tier is MA ran events. to participate in these events you need X number of 'Event Points.' These would be larger in scale events with more significant (official) prizes.
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Old 11-07-2005, 16:30   #97
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<to thoreau's post>

while this would certainly get more people to events it would also create a problem.

for example. player A is a uber skilled player who has 0 event points

player B is a newcomer with many event points.

your hosting a event that is targeted for the uber players and is a advanced level.

player A see this and wants to join but cant cause he doesnt have enough points. not only will he get upset but just not bother with any at all.

it could make them or break them.


Ive been doing events/hosting long enough to know that when most gamers what something they just go for it in the moment.
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Old 11-09-2005, 18:42   #98
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Hi I think that there should be an event section where say invisible walls are placed and anything inside this area could be dropped and only picked up by the person who dropped it allowing pec art to really come alive people could drop ped and alsorts not having to worry about them being pinched. Events could stretch over a couple of days or weeks so that people could vote on who they believed was the best. I dont know wether it would be possible but say after the event the system could clean up the land and return objects to peoples inventorys (i dont know how this could be implemented) but the art could take place on a singular floor in an apartment block with each room available for each participant.
so what you all think

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Old 11-12-2005, 17:36   #99
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Why not Graffity walls to leave tags or pieces

* right clicking on Graffity Wall(s) opens up an editor
* in editor you see the wall with the abillity to spraypaint, draw, fill etc etc
* pieces remain till the next artist over paints it like in rl

all these ugly grey walls need some color
http://www.duncancumming.co.uk/photos/graf0725.jpg

Last edited by Singular; 11-12-2005 at 17:42.
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Old 11-17-2005, 04:07   #100
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Noteboards would be a fine addition to PE per se. They would contribute to:
  • event management (participants, times, places etc)
  • society management (news, info, etc)
  • trading (I buy Santa statues every Friday at PA tp)
  • other group efforts (Theme Park attraction list)

So noteboards should be a separate functionality. One could rightclick on
a player and get his "card", which can be stored in items and dragged
on noteboard to add person as the user of the noteboard. users could
have rights to "read only", "write into own slot", "write everywhere".
The noteboards could be bought and set up in the similar areas as
Hades shopkeepers. There could be also public noteboards, which would
show as many different views as the player has user rigths to.
Noteboards should have a switch to be "public read" or "members only".

Player could set Options so that other player is not able to get
their card.

I added this post here since it is directly related to the event system,
and the event system could be much simpler with noteboards.
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