![]() |
|
|
#61 | ||||||
|
Guardian
![]() ![]() ![]()
|
But if you could list any event on a calendar there will be *MANY* events listed every day. You would have to wade through the junk ones to find one even remotely intrested. Its hard to tell how many would be listed daily, but if it was free, and specificly if it gave you something (global, items, etc..) then MANY people would do it. You could have hundreds of events listed every day, and how would you find what you want easyly, how would that be a useful feature for the game?
If getting your event listed in the in-game event calendar costs 10 ped then you'd see FAR less pointless events added, since adding 10 is 100 ped! And if your unable to recover or fund 10 ped to hold your event then your event probably isn't even worth listing on the calendar. Why should everyone get a special event building? These should be reserved for SPECIAL events, those where LARGE amounts of people are expected to attend. You'll pay money to mindark to reserve not only a special place in-game but also additional servers/resources necessary to host the event with minimal lag. As it is now there is very few areas in the game that can support alot of people, and even then they're pretty darn laggy. This fee for the building rental would be for mindark to pay for additional servers to make the events less lag prone. This I think would help the game, since high profile events, those with mindark employees, those hosted by the big forums or societies... would be far more stable and less lag, which is the biggest problem with large events. This system can't be implemented so that everything is free. And global messages are infinitely rare for events. Only the largest profile events have warrented mindark issueing a global annoucement. This is how it should remain. Only the biggest events should get them, not everyone. It could be free but mindark would have to choose which events warrent it. |
||||||
|
__________________
http://www.raeky.com |
|||||||
|
|
|
|
|
#62 | ||||||
|
Provider
![]() ![]() ![]() ![]() ![]() ![]()
|
The event system coul be one great adtion to the PE himself, in my ideia it canot be free.
I have another ideia, 2 use the stadium or domes with i will try 2 explain with my bad english. imagine an place where 2 teams, 5 vs 5 could pay an entry fee and have an arena with some guns like jesters and some ammo and they could play like capture the flag, king of the hill style, like paitball, with some paitball rules, one touch ppl apears on revival, etc. and except on decay and lots of ammo etc ppl paying rented time like 100peds hour or something like that. The wining team could take 50 peds 4 victory and the rest of money 2 pay the renting time 2 MA. (free skills for the winners, peds 4 MA, the losers team can try again later), i think this could be alot of adictiv and sure for MA could have 1 or 2 orr more "areas/domes" with constant earning without interfering with the loot table. |
||||||
|
|
|
|
|
#63 | ||||||
|
Old
![]() ![]()
|
Why do so many people think events should cost money? MA wants events to be completely left to the community. If events cost money then they just won't happen nearly as often. In my experience, the events that are about money are the least fun of all. And charging 1000 PED for globals is the most ridiculous idea I've ever heard! If you want globals only for big events, then have a viewer registration in the Event Terminal and only global the events with a minimum number of registered viewers. Events MUST be free if you want them to happen. Awards and trophies could cost money, but many events are not about winning. Some events are just about having a good time. Some are to help noobs. Some are for skilling. Some are practice for things such as LG. Why should an event organiser have to pay for an event to help noobs or to train new soc members? Why should we have pre-determined prizes? Maybe we want to give out common but useful items as prizes. A basic event with an area marked off for event participants and/or viewers only should be free. Extras can cost more. And I'm sure MA employees won't be homeless over it :p
Last edited by Onica; 05-17-2005 at 15:16. |
||||||
|
|
|
|
|
#64 | |||||||
|
Old Alpha
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Quote:
Long quote and terrible grammar but rep added ![]() |
|||||||
|
__________________
[00:55] <BUYN|SALAMANDER|MALE> hey hally is salamander good? [00:55] <Hally> makes me able to kill optimus primes *>*Oni mo jiu-hachi*>* |
||||||||
|
|
|
|
|
#65 | ||||||
|
Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
It will be very very interesting to see the reaction once the system is implemented. You may get what you wish for, but think long and hard as to if that is what you really want.
I, for one, do not want the event system to change my gameplay. By that, I mean, if I don't want to be involved with events I don't want my chat spammed with globals about Singulars latest n00bie boxing match (no offense m8). The fees, as many have suggested, would only help to keep the number of events under control. This is good for those not interested in events as well as those who are interested in events. Benefits of fees: For those not interested in events: Less lag on the servers than without fees. Less intrusion in gameplay Better loot (assuming it goes to the "lootpool") For those interested in events: Less events to wade through Less events to compete with No "false" events Better quality of events Better loot (assuming it goes to the "lootpool") Events SHOULD cost money. This is a "Virtual Universe" it should be like RL. In RL it costs lots of cash to put on a first class event. DD ![]() |
||||||
|
|
|
|
|
#66 | ||||||
|
Mentor
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
i agree with Onica and DD so i've come to one conclusion.
Simply for an event a prize has to be submitted to the trade Terminal. All this talk about trophies and crowns and stuff...I realy think are the problem. IF we need them that bad there should be one miss calypso and Mr Calypso contest a year and MA should provide the crowns. Global messages are not nessasary to be given out to everyone. People will know to chek the event terminal. And mabey once you have signed up for an event a global reminder can be sent to those participants only... I know this has to be possible ever since everyone but Tera got that global message. the fact is though that i doubt we can do much more talking about this now because i'm sure MA has already figured out what to do and thought of somet things we didn't and it will be kewl. back to the REAL IMPORTANT THINGS THAT WE NEED we need things to make events possible. we need an arena that can control some sort of rules and regulations. and a system for sorting out participants spectators and assholes to make even having an event fun and worth while. Last edited by RexDameon; 05-16-2005 at 16:40. |
||||||
|
__________________
![]() I'm back and better then ever |
|||||||
|
|
|
|
|
#67 | ||||||
|
Mature
![]()
|
What if events were held off planet at either the Crystal Palace Space station or a third new venue, like a Space Coliseum, created and used only for events? If it was set up so the organizers had to have access to ships to act as shuttle transport, this could ensure the vested interest of the organizers and create revenue return for their investment. There could be societies who’s main focus was event planning and organizing. This is not to say that individuals couldn’t set up events, but it would prevent people from just setting up events without any forethought or planning.
If a Space Coliseum where the standard venue, it would be great if organizers could customize the space. This could entail “renting” MOBs & items that already exist in the games programing, such as architectural elements, lights, topographical features, etc. or setting up shops with event specific souvenirs (Placeable framed posters, handheld fan flags, etc). Society luxury boxes could be made available for another source of revenue and for smaller sub-event events. (sub-event events? Ok, I made that term up, but you know what I mean) In addition, there could be streaming View Screens set up in the bars throughout Calypso and Amathera broadcasting EBN’s coverage of the event. Using the interface type like the auctioneers’ with a clickable popup interface, these could be made accessible to the general public for either a small newbie-friendly fee or for free if it were practical. It works for off track betting and sports bars irl. I realize this would involve a major logistics nightmare, but the events system has the potential of being really interesting. Please Note: I know I touched on or paraphrased ideas that have already been mentioned…but was trying make sure that my thoughts seemed somewhat cohesive. I apologize if I annoy with redundancy |
||||||
|
|
|
|
|
#68 | ||||||
|
Citizen
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
^^^^
one of the best new ideas since the start of this thread. one 'arena' on eudoria, one at TI, and one on crystal palace. =) each with its own game? or benefits/disadvantages? maybe one could have an 'obstacle' course, one could be an open arena with some boxes for cover, and one could have two 'forts' that could be defended from either side. I also like the idea of having estate property at the arena's/colliseums .. for 'box' seating that people can customize, invite people to, etc, have posh parties at gladiatorial events as well as shopkeepers selling trinkets outside in the marketplace |
||||||
|
__________________
50% of shots hit.........
*50% of creatures loot.. ───────────────────── = 25% loot to pay for ammo. |
|||||||
|
|
|
|
|
#69 | |||||||
|
Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Quote:
DD ![]() |
|||||||
|
|
|
|
|
#70 | |||||||
|
Poster Girl
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Quote:
cheers |
|||||||
|
__________________
|
||||||||
|
|
|
![]() |
| Bookmarks |
| Thread Tools | |
|
|
| EntropiaTracker.com Loot Trends | ||
| Hunting Loot: + 12.19 % | Mining Loot: + 1.19 % | Crafting Loot: + 13.88 % |