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Old 05-16-2005, 22:42   #71
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Music, Music, Music for the masses!

That's what I want to hear - and I would love to hear live music played through Avatar's!

I am not sure if this has been done before - but wouldn't it be great to have virtual instruments which could be played via MIDI set ups? Musicians could jam in apartments, even busk for cash or put on special events at any of the aforementioned venues. You could even have very bizarre instruments crafted from various mob parts!

Play for cash, play for charity or play for free, it doesn't really bother me, just the prospect of musicians being able to jam together and entertain live would really add an exciting dimension to the game I think and potentially draw crowds.

If you think this a good idea dance like a banana!
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Old 05-16-2005, 23:24   #72
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Quote:
Originally Posted by Machman
If you think this a good idea dance like a banana!
oh my you got that dumb gwen stefani song in my head where she spells B A, N A, NA, S...

but kind of a neat idea. I think something like that is done in another game i wont mention or at least you can play an instrument and it has an effect on others. So people would pay for you to play for them as it would gain them something.
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Old 05-17-2005, 06:04   #73
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Event terminal

Perhaps the event terminal ough to be site-consentrated. I mean it holds ONLY the events in certain cities. And like PA there should be no such terminal because of the flood. So pick like tree cities in PE and put terminals there, each containing joining possibility ONLY in the same area...perhaps a listing how many events on the other city terminals, but no possibility to join those from different city.

It also prevents noobies to missjoin when they do not have the TP on where the event is about to happen....it would be difficult to join, if you do not have the TP you know.... lots of noobies joining into an event far away might make the event flob (nobody might not be able to join)

And that would also mean the noobie cities would be flooded with events.

To prevent flooding; city-concentrated terminals


Secondly I would also like to see a lottery in PE -low cost joining -PED winnings ...would come as blessing for many noobs.... if not peds maybe items instead?

Last edited by Cay; 05-17-2005 at 06:10. Reason: misspelling
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Old 05-17-2005, 06:12   #74
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Quote:
Originally Posted by Cay


Secondly I would also like to see a lottery in PE -low cost joining -PED winnings ...would come as blessing for many noobs.... if not peds maybe items instead?
In a way, all activities in PE can be compared to this A newb sweats, earns enough to buy a cheap 2201 or D1, and automatically enters into a lottery of sorts with looting Plus, it is more "fair" this way in the eyes of both newbs and veterans alike

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Old 05-17-2005, 14:55   #75
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Quote:
Originally Posted by Onica
edit: One more idea...it would be useful to have a way for the eventholder to PM all participants, especially for events that spead you all over the map.

This idea suddenly made me yearn to co-ordinate a huge whole Calypso wide trophy hunt (a hidden treasure) with some interesting side plots...

Think of Reality-TV shows like the Great Adventure (in which two-people pairs travel around the globe to be there firts) or Good olī Pirate Treasure Hunt with maps and hints!!!!

I would like to co-ordinate events with altering participants and many-day-long events (from 2 days to two weeks long events)

I really would like to hide things in woods (dig a hole) and people could skill on spotting holes... am I going too far?? heh
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Old 05-17-2005, 15:29   #76
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Masters degree

Quote:
Originally Posted by Shadow-Ale
To avoid scamming events with "fake" events, what about limiting to "You can only win one event every two months" or something. That way everyone gets a chance, as the uber melee-fighter won't win every battle, and fake events will become useless.
There has to be some kind of "reputation marker" on avatars to make visible to all how skillfull the participant is...and a "skill limit" possibility to events, so the coordinator may pick how skillfull avatars can attend to the event.

Compare: amatheurs/professional olympics

Quote:
Originally Posted by Shadow-Ale
About trophies, I love the idea, but what about making it a job? Lets say Starfinder holds an event, and wants a niiiice trophy, so he goes to a master crafter, and orders one trophy with qr 7+, and only that crafter can make it in a set period of time. Nice way to avoid scams.

About skams problem of ring-borrowing for skilling, what about removing skill-gains in events?
So there has to be a "masters degree" and a terminal somewhere where you can be listed and your skills noted... so the coordinator of the event may pick the crafter he wants...it would also work as an "employement office" where you can get the contacting info for listed avatars willing to craft for money and certain info about their skills and cost rates.

This terminal could be used by anyone (if wealthy enough to pay the masters rates) outside events too ofcourse...and we could make the crafting (and hunting and so on) a worthy profession


Listed like: furniture makers, clothes makers, atrox hunters etc.

I know so few people and I have had like 200 situations I would have wanted to hire a professional hunter/crafter when I needed something...but I had no way of finding suitable person...Heard only rumors about master crafters, but had no way of locating them or sending a message to them...Some people might also wanna "hire" a mentor from one of the greatest

Last edited by Cay; 05-17-2005 at 15:33. Reason: Typos
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Old 06-03-2005, 22:24   #77
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banana phone!

music is good yea
and what if ppl could register an event or something and ppl would have to vote for the event and if it gets like letssay a100 votes it get like registered for real u know and then ppl sign up and the whole thing gets started
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Old 07-01-2005, 04:55   #78
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just make the prize for an event like the 24 hour hof, the person who won would have there name and soc and stuff on the 24 hour event winner list
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Old 08-07-2005, 16:33   #79
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I would like to see one thing in event system:

I am (personaly or as soc leader) owner and manager of some land part in Amethera. I wish to make an event to get alot people hunting on my land. I donate, let`s say, adj fap to this event. And it MUST be dropped from some mob on my land after fulfilling some reqirements (mobs killed, days passed etc). So I give that adj fap either to some kind of terminal, or some MA staff or whatever it looks like, and MA puts that item to loot pool of mobs in my land. People go and hunt, and eventually get that fap....

This is 100% honest way to promote lands. Not some "get uber in my land (don`t matter it`s almost impossible since noone hunt those mobs except you ) and I wil give you ... something".

I bet it technically already possible - remeber that Atrox event with that knife.
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Old 08-07-2005, 19:53   #80
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Champagne

There are a lot of great ideas...

Create some stadiums! Awsome but make sure everyone has access, but I would like to keep it away from everyone so no group one can dominate the time. The open sections in the Apts would be a great start!


For the winners I would just let the event holder choose the trophy. That stuff will be abused as mentioned.


But with that I can also see sooo much fun! Gladiator style events, fashion, crafting, mass pk'ing...Even a hairstylist event
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