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Old 03-17-2006, 14:02   #41
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To my fav MA employee:

It wasnt in the CL, but will our RT's be re-implemented this VU?
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Old 03-17-2006, 14:04   #42
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Quote:
Originally Posted by Stryker
To my fav MA employee:

It wasnt in the CL, but will our RT's be re-implemented this VU?
Support promised me they would, so they better be!
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Old 03-17-2006, 14:39   #43
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Can I also ask, seeing as Marco's being forthcoming with info , if we can have some kind of insight as to when the next taming additions/changes will be made.

The only reason I ask, as I'm not a tamer, is that a number of tamers are quite dissatisfied with whats available, and (imo are being too impatient) are doing something which is like a prohibited word on this forum

This concerns me. Something that is new and people are already giving up with it. Maybe some outlines as to when and what is happening with it will keep them interested and stop the premature decision making that is going.
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Old 03-17-2006, 14:47   #44
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I was faster Marco

Or maybe you read my thread ?

Isn't new VU idea looks TOO CLOSE to mine?

Nice to see even a SS preview ... TY MA, TY Marco
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Old 03-17-2006, 15:04   #45
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Wow! Awesome stuff! Thanks for being so forthright the last few days Marco.

So, we will be setting a budget and competing with other people's budget for air time? I hope it doesn't turn into one or two people buying up all the air time or it will look a bit silly.

There IS such a thing as overexposure.
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Old 03-17-2006, 15:08   #46
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Quote:
Originally Posted by Epictetus
There IS such a thing as overexposure.
Yes, Epictetus,and let's hope Muddy heeds this comment, and keeps his trousers on!

Last edited by AkiranBlade; 03-17-2006 at 15:17.
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Old 03-17-2006, 15:09   #47
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Great stuff, but i wonder what your thought are about avatars advertising?
Is it for ingame advertising (come hunt at my la) or irl. Because irl wouldnt be so interesting for avatars. Maybe if you implement selling irl stuff at tt's it would be nice. So i can advertise to buy a t-shirt and ppl can order it in tt and pay with peds.
Or in stead of tt, special shopkeepers or something.

If this isnt implemented only ava's with la's or big companies will advertise.
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Old 03-17-2006, 15:12   #48
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Quote:
Originally Posted by Marco|MindArk
Note (as in Expectation Management) - this is the first step of ads in PE, and it contains participant-made ads and MA ads (not Massive's yet, as they come later). In this iteration each hour will consist of 30 min participant ads and 30 min MindArk ads. Each ad will be 30 sec long and is made with a tool resembling Powerpoint sort-off. This means there are 120 slots per hour and you set a budget to your ad and this gives you a probability of display per hour, based on the competition for the slots available.

With the event system, you can rent areas for a duration, apply tickets (those without tickets cannot be in the event area for the duration), and set rules and prizes (including adding items) as they like. The event system is one of the most complex systems to date, and this is also to be considered a first phase introduction, with more layers coming later this year.
So the 30 minutes of MA time will be filled with what, Massives ads later on?

What happens when more then 60 player adds are added, will one or more adds not show for an entire hour? And when the next starts, will it remember the adds which didn't get shown last hour?

Oh, and that "budget" - is it considered decay (money goes to MindArk) or will it go back to the community (loots..) or split (%?)?
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Old 03-17-2006, 15:20   #49
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Quote:
Originally Posted by Konve
So the 30 minutes of MA time will be filled with what, Massives ads later on?

What happens when more then 60 player adds are added, will one or more adds not show for an entire hour? And when the next starts, will it remember the adds which didn't get shown last hour?
I'm kind-of expecting a system where you say "I'd like to bid ___ peds for ___ number of 30 second spots" and if someone else outbids you you get your money back. You shouldn't have to pay for no airtime.

Selling deeds for airtime at a fixed cost might have been more friendly to people without unlimited resources but I can understand MA seeing this as a profit center.
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Old 03-17-2006, 15:30   #50
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Quote:
Originally Posted by Konve
Oh, and that "budget" - is it considered decay (money goes to MindArk) or will it go back to the community (loots..) or split (%?)?
Man when are ppl gonna understand that decay doesnt mean MA gets more money. Ammo burn + decay + fees + all otherstuff will go in loot pool and MA takes their cut.
If everybody started to use axes the loot pool was empty by your ideas. Ma only stated that decay was more than enough to cover their costs. So the money they take is less than decay and does not 100% rely on decay.
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