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Old 01-30-2007, 12:06   #111
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I'd like to see the 50pec fee gone for items of less than 10ped TT value and only apply the %age fees. This will allow more people to place lower value items in auction whilst capping the reseller action at the higher TT values.

But sorry, this is the Q's thread, back to topic.
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Old 01-30-2007, 12:23   #112
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Weapon skills....

Hi Magnus.

I wonder when MA are remakeing the skills involment acourding to weapons hit ability, and make it more balanced.

Today my hits is for example 3.9/10, 6.1/10 on EP-10 and the same up to EP-50, should'nt the hit be higher on low guns and get lower on high guns dependence on your skills? It would make more sence.

Thanks
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Old 01-30-2007, 12:25   #113
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Is MA plan to keep going the actual process :
Universe drain investor through big PR that deposit a lot of cash to buy "asset" and parasite gamer with tax and fee to use the new universe feature(exemple : mall , CND, Land area...).Or MA will change back EU developement to an PE developement with more gaming feature and fun things where MA gain money from gamer decay and not from investor deposit.
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Old 01-30-2007, 14:12   #114
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Why MindArk choosed the highloot option? Wouldn't be more normal to enlarge playerbase (hence increase revenue for MindArk) rather than catching player inside with:

- unbalanced input vs. return
- imposibility to withdraw these days (atm cards anyone?)
- artificial obstacles against withdrawing (esi droprate)

Currently a player is more or less forced to deposit 100$ to be able to have a decent experience in Project Entropia. Wouldn't be better 10 ppl x 10$?

And second question (thank you for your patience) is when we will actually see more content ingame? Something, except sales.

P.S.: I know this issue exceeds a bit Balancing Dpt., but in this case the lousy marketing & PR cannot be separated from it.
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Old 01-30-2007, 14:27   #115
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Quote:
Originally Posted by Psionic22 View Post
unless thier is something I'm forgetting auction fee is relatively easy to calculate. The fee is 50 pec for listing an item and 5% of whatever it sells for over tt price. If you start the auction above tt price you will pay 5% of what ever price it is over tt price (regardless if it sells or not). However any fees you pay to list is deducted from fees you owe at end. Any fees not payed auction fees not payed are deducted when auction ends.
Quote:
Originally Posted by Pirx Danford View Post
Try this one - it should do the trick:
Initial Fee = 50 pec + ( ( Start Bid - TT value ) * 0.05 )
Commission Fee = ( Final Bid - ( Start Bid or TT value depending on whichever is higher) ) * 0.05
Complete Auction Fee = Initial Fee + Commission Fee
But the fee is not static. ie it is not exactly 5% all the time. The maximum fee is 100ped, they say. But it is not. Because it's always getting closer to 100ped, the higher TT+, but it can never reach 100ped. Try putting something up for TT+ the max amount possible, it will tell you the fee is going to be 99,99ped (do not worry, you can just abort it and not pay for it).
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Old 01-30-2007, 14:32   #116
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Are you (MA) going to ease the process of cashing out ?

MA advertize that it is simple to cash out but right now for some players it is almost imposible to do that due to cash card issue and also due to ski rocket % that ESI have right now 1400% and up.
If this situation won't change soon I guess most of the ppl will sell the skills outside EU rather than depositing more k peds to buy those ESI with very high %.
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Old 01-30-2007, 15:44   #117
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Quote:
Originally Posted by Konve View Post
But the fee is not static. ie it is not exactly 5% all the time. The maximum fee is 100ped, they say. But it is not. Because it's always getting closer to 100ped, the higher TT+, but it can never reach 100ped. Try putting something up for TT+ the max amount possible, it will tell you the fee is going to be 99,99ped (do not worry, you can just abort it and not pay for it).
but 99.99 or 100 ped aprox the same thing. especially with rounding. It prob isn;t 99.99 ped but actually 99.999999 (etc.) it truncate the result.
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Old 01-30-2007, 15:55   #118
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Quote:
Originally Posted by Psionic22 View Post
but 99.99 or 100 ped aprox the same thing. especially with rounding. It prob isn;t 99.99 ped but actually 99.999999 (etc.) it truncate the result.

I know it's >99,99. The thing I was trying to show was that it will never be 100ped. There's always 99,9999 and 99,99990000001 and 99,99991 etc etc.. (infinity).
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Old 01-30-2007, 16:11   #119
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Are there any future plans for the Sweat Gathering profession, as far as unlocks or perhaps hidden skills? Considering the highest skilled gatherer is about 2k atm or so, I'd like to ask if you have any roadplans for serious sweat gatherers in a more long term vision and how can this affect or complement future or already established standings inside the Mindforce profession.

Would be nice to see officials shed some light into what seems to be a lost and forgotten profession. Thank You
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Old 01-30-2007, 16:27   #120
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And one more :P ur mod shadow...
if you cannot be killed whats the point in you and ur other MA officals having it will it ever be introduced into loots fair loots?!
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