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#461 | |||||||
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Dominant
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__________________
You gotta know how to bend if you don't wanna get broke... |
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#462 | |||||||
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Prowler
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However, as of now, skilling up and dreaming of getting better loot is a big mirage. It's a trap. MA puts little voices in your head telling you that having better equipment and skills will give you better overall loot than you are currently getting. Because of this, newbies to the game try very hard to skill up and obtain better equipment. What they don't realize is that MA funnels most of the loot to lower level mobs (because they are hunted more) so that newer players will stay. Once those newer players are here long enough and have moved onto hunting bigger mobs, they realize that getting better equipment only caused them to lose more than they had before. Too late now though, they are heavily invested and hooked. Sure, they could scale down their hunting and return to hunting small mobs, but it just doesn't make sense. MA gives the idea that big mobs = big loot, which is not true at all, aside from ATHs (which are small these days, in comparison). If an Atrox young can give 10k based on it's HP and cost to kill, how come a Hogglo Mature only yields about 40k max? The risk loss difference is huge, yet the reward potential seems to say that the Atrox is a better choice, especially since the 10k loots are much more frequent. MA made these huge loots from small mobs to get more people hooked, because they know that once you are invested and addicted, you won't leave. If you do in fact leave though, then someone else will come along in your place to drool over the big loots they see and dream of becoming "uber". Like MA stated, all we can do is adapt, or leave. I'll be staying, but I'm hoping there are better times on the road ahead. |
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__________________
![]() The pessimist complains about the wind, the optimist expects it to change, the realist adjusts the sails.
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#464 | ||||||
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Dominant
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I'm expecting them to continue to be rather rare, because that will prompt even more hunting as people try to get ones they need, and keep failing, and other people will hunt to get ones they don't need, so they can sell them. MA will make much more by keeping them rare. Plus, once we get to 9.1, if you don't have them there is a better chance of being killed in a hunt, which provides MA even more money.
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#466 | |||||||
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Elite
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#467 | |||||||
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Alpha
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So there is no prospect of any change to the current footguards distribution method? Slaps |
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__________________
Shop Located at TI City, Platinum Building, Block B, Shop 5 Selling: Crafting components and materials, Tools and RL Photographic Art Email: slapnutz@hotmail.co.uk. |
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#469 | |||||||
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Guardian
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#470 | ||||||
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Provider
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Ingame: ![]() Avatar Name:
Lerac Kuhlkatz Xarnac Soc: NBK Legion
Location: Pretoria, South Africa
EFD: 3,474.28
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Is this whole community uproar on the armor tax just going to die a sudden death ?
Just because MA decided that they will reduce it ? Does it make it more acceptable ? Stealing something small vs stealing something bigger ? Marco, I am delighted to see that have so diligently supplied answers to all the questions raised here. I am also particularly glad that you looked at all the suggestions in this thread, like only taxing those that actually cause lag by using the new armor hot-key system. It really shows your dedication to us, your PAYING clients. I am thrilled with the typical attitude.May we as users ask what MA is planning to do with all the 1 & 2 pecs we and the other idiots in-game will supply them with ? If i look at my even more reduced successes in VU 9.0.x, it sure as hell aint going in to the loot-pool. P.S. What is the average expected hunting time on any specific mob to loot a single pair of foot guards - 2, 5 or 10+ hours ? Or is there no guarantee that any of us will be able to loot some of the supposedly bountiful guards ? Concerned depositor |
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__________________
Ingame: Lerac Kuhlkatz Xarnac
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