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Old 08-01-2007, 09:21   #1
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Bravo FAP 5
Sweat Gathering in Groups

Sweating alone is often a very difficult, and frustrating task, with very little reward, requiring you to gather large amounts of sweat for a few PED. No matter how many people try, the sweat martket is only going to go down if it moves at all, but if you group together with other sweaters, you can make your sweat gathering more effficient and get those PEDs rolling in!

So how do you do it?

First of all, it helps if you are in a group of 4-8 people. One must have a gun, one a FAP (although you could get away without),one with a gun or other weapon, and one with a good focus chip. All of you should gather near the person with the Focus chip, and should get focused. It helps if one person has the FAP and the weapon. Go out to the Mob you want to sweat from, and all the sweaters, but not the person with the FAP/Weapon start gathering from the mob. The mob will attack one of the sweaters, but the player with the FAP heals them constantly. When one of the sweaters gets the message "You cannot gather any more sweat from this creature" he shouts "dry" (it may help if you are all in a team so you have a private chat channel for this), and the player with the weapon kills the mob. It is then polite for the sweaters to share some of their sweat with the player owning the FAP and Weapon, especially if the monster carried no loot.

I hope this helps!
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Old 08-01-2007, 10:14   #2
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A nice idea, which would make it easier for the sweaters, who will always get sweat off a mob ( even if one person doesnt, it would make it fairer to split all sweat gathered equally between the team).

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Originally Posted by PiNerd View Post
. It is then polite for the sweaters to share some of their sweat with the player owning the FAP and Weapon, especially if the monster carried no loot.
Polite it would be, but i would assume its a necessity otherwise this person could be losing lots of money. while the sweaters get all their free sweat, this person gets fap decay, weapon decay, possibly armor decay and ammo burn, and if the sweaters arent "polite" they mightn't get anything in return. A fairer way to do it could be to total the sweat and divide it equally between the team, guaranteeing the hunter to get some. If the hunter was kind they might split loot but bearing in mind that the sweaters have no costs, and a small amount of sweat probablys wouldnt cover the hunters costs,and the hunter would still be losing.
Keep on sweating

Last edited by agalvayne; 08-01-2007 at 10:16. Reason: Forgot something, spelling, and rephrasing
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Old 08-01-2007, 11:48   #3
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I prefer sweating alone, you get far more skills that way. It can be difficult for a very new player as they will die often, but once you get an opalo and a Vivo for the TT you won't have much trouble on sweating small mobs.
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Old 08-02-2007, 12:57   #4
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Bravo FAP 5
Loners

Yes, sweating alone i believe does give you more skills, so (especially if high level players are giving out free focussed at the revival point) it has its advantages, but running away from mobs all the time is a bit boring, and can annoy lone hunters if you just run their mobs into the big machine gun because they lose all their ammo and get decay but no loot.

It is of course up to you.
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Old 08-03-2007, 09:48   #5
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You could ofcourse join the many that sweat at combibo island north of PA Mall, or at nea's where most of the time there is 8 - 15 people sweating the same mob already.

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Old 08-16-2007, 17:23   #6
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[quote=PiNerd;918790]Sweating alone is often a very difficult, and frustrating task, with very little reward, requiring you to gather large amounts of sweat for a few PED. No matter how many people try, the sweat martket is only going to go down if it moves at all, but if you group together with other sweaters, you can make your sweat gathering more effficient and get those PEDs rolling in!




Nice idea but like u said its teamwork and for some that can be hard and also if there are a few walking around killing the mobs the team is sweating or sweating them also well !
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Old 08-16-2007, 17:47   #7
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Flower

there is another tactic, but that needs 4, or more, ppl everyone with a weapon, but at least 2 of them

focusser useful
fap not necessary

they all start to sweat, person A is hit
and gone down to 35-50% HP
person B shots at mob, with say m2100, 2 times to get the attention, around 2 pec "loss", and gets hit instead of person A
person A regenerates
when person B is down to 35-50% HP, person C shoots, etc etc

that way you lose "useless" fap decay, just to keep someone with lower evade etc alive, that can get costy, but use the natural regeneration abilities

a newbie has 88 HP, 4 ppl have 352
352 HP should take a while to get down

all persons should be in a team, so the loot is shared

overall, that needs around say 2-10 pec per mob per person, that is 4-20 sweat (around) in cost
if you use a healer with say vivo T1, you need around 7 pec to heal someone to full, if he isnt hit again during that process that is

that cost more in the end


edit, for that tactic, berycled are useful, since they dont give that much damage, but have several pulls
or similar mobs
mobs with just 2-3 pulls are not that useful with 4 ppl
becomes dry too fast
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