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Old 05-05-2008, 13:43   #21
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Old 05-05-2008, 13:47   #22
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I haven't had a chance to try it out yet, but looks great. Is there a way to import old excel data?
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Old 05-05-2008, 14:01   #23
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Written in C++ ?
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Old 05-05-2008, 14:26   #24
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Not yet, and no...

1. There will be the option to import csv data in a week or two.
2. Its not written in C++. I have choosen REALBasic which i love to do some "quick & dirty" coding if i need DB support. Also i can compile for WinXP/Vista, MacOSX and Linux which is not much need for the EU playerbase but i needed that for some other stuff... so i am used to it and i can code much quicker and with less bugs than with C++.
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Old 05-05-2008, 19:53   #25
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Quote:
Originally Posted by NEVERDIE View Post
Keep up the Good Work Bear, keep the innovations coming
Thanks ND, i give my best.

New Version is Alpha074. I added some functions to the Map.
You can now select a region and detailed informations for the displayed Ores/EnMatters show up. This is usefull f.ex. to get info about the average depth for the specific ore/enmatter in that region.
It will be especially usefull as soon as you can use a mySQL Server to share your finds.
To update, please copy your old DB folder into the new iFound Folder.

download from http://www.gumweb.eu
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Old 05-05-2008, 20:14   #26
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hehe could be 7 i guess, i'm not totally sure :P could be just that i rememberd the 7 and thus thought 4+-2 :P but yes 7+-2 sounds more correct as 4-2 would erm well be quite easy to remember
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I thought it was 7+-2, or maybe my long term memory is having trouble remembering my year of Psychology
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hehe i knew that one was comming :P
but the thing is, short term memory is able to hold about 5+-2 things in your head at any time so remembering all coords and type etc can be quite hard.
I can remember 16, 2 digit numbers short term.... so, 7+-2 is not accurate either....
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Old 05-05-2008, 21:36   #27
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Quote:
Originally Posted by Dion Red Strike View Post
I can remember 16, 2 digit numbers short term.... so, 7+-2 is not accurate either....
You can read a list of 16 numbers once and then repeat it without any mistakes and then reproduce this with another list of numbers etc?

If so, that's impressive and I guess the general rule doesn't apply to you
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Old 05-05-2008, 23:02   #28
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You can read a list of 16 numbers once and then repeat it without any mistakes and then reproduce this with another list of numbers etc?

If so, that's impressive and I guess the general rule doesn't apply to you
no no 2 digit numbers.. like 23, 64, 18, 24, etc... I can only do about 10 backwards tho.... i.e. you read above and I say, 24, 18, 64, 23..


And, yes, I kick ass at those games where you gotta repeat everything in order
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Old 05-05-2008, 23:05   #29
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Looks interesting... might have to give it a try...

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Files are compiled on a Mac so chances are very low for a virus.
Thank you for at least acknowledging that Macs get viruses! Not many, true, but they are still there.
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Old 05-06-2008, 08:43   #30
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Quote:
Originally Posted by Dion Red Strike View Post
I can remember 16, 2 digit numbers short term.... so, 7+-2 is not accurate either....

7-+2 is accurate.. for the average person your above average then i guess when it comes to this.
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