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Old 03-24-2006, 16:32   #1
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Is CND+Amps killing non-CND mining?

Things are bad on Eudoria and Amethera for miners as far as I can tell. I'm no expert miner but I had it pretty good the first three months of mining. I would lose some on one run but make it up on the next. From mid November to mid February, I hit 18 global which included 6 HoFs. These helped to make up for the occasional 60-70% mining runs.

Then came mining amps.

For almost one and a half months, my mining runs always return something more like 40-80% and I have hit only 3 relatively small globals (no HoFs). Last weekend I actually profitted on 1 run of 120 bomb/120 probe run but only because a hit a considerable and an ample.

Then I started looking more closely at the globals scrolling in the chat bar and noticed a lot of the same names in mining globals. Seeing the occasional Ganganite globals associated with these names, I know they are mining CND. During a 3 hour society hunt, we counted 8 globals by Kram3r alone.

I am starting to believe that with large amps on finders in the CND biodomes, the finds at CND may be removing a large ammount of resources from the Eudoria/Amethera 'loot pool." Since the domes are tiny compared to the continents, they can be covered in a relatively short time period meaning that when a resource spawns, its time spent in the ground is a lot less than one on the continents. When an level 6 amp is used, these finds are usually global in size due to the larger size of the finds at CND.

I am not faulting any of the miners at CND. People should do what they like (as long as its within the rules), or do what gives the best ammount of returns. I am however becoming quite convinced that this combo is severely limiting the finds on the continents.

I dont see myself mining much more if this continues to be the case. I also can't see myself as a pure hunter in PE. If this trend continues, PE for me will only become a chat service or possibly even an unused icon on my desktop.
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Old 03-24-2006, 16:43   #2
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I don't really see this is likely to be the case. The range in CND is smaller so the odds of finding something is smaller, correspondingly the finds will be appropriately bigger.

Likewise with amps, you pay more per try so if you find something you find more, if you don't find anything you lose more.

The only reasons I can think of for amps lowering results for the average (non-amped) avatar are:
(i) amps may be more likely to be used by more experienced miners. If they are profitting without amps they will profit more with amps.
(ii) if it is possible mine unamped to find a claim/good location and then mine amped the claim/location with a guarantee of better results.

I don't know if either apply or not.

I stopped mining a while back but had a small go recently (unamped) and returned with roughly the market value of what I'd spent, without hitting anything bigger than Small.
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Old 03-24-2006, 16:44   #3
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To be honest, long live CND mining.

I'm sick of wandering around Calypso and picking up smalls, tinys, poors. I go to CND and I usually get amples and considerables.

To date I have never global'd in mining, CND is the place this will eventually happen for me I'm sure of it. Calypso sux for mining Obviously not everyone suffers this, but this happens to me everytime I mine on Calypso. So I don't bother, wait for a month, then spend 1 week solid mining @ CND.
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Old 03-24-2006, 17:01   #4
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calypso dont suck for mining, just less chance to

if you go to cnd, you have too much "or big loss or big win" situation :\ kramer gets lots of globals but i heard him say (or its posted here somewhere) it costs him like 10 or 11 ped to drop 1 bomb .. then its highly likely to get a global, just like in crafting when you're making high tt items (but u can lose bigtime too.)
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Old 03-24-2006, 17:04   #5
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How does it cost 10/11ped to drop a bomb?!?!?!?

And like I said in my post, my experience is that calypso sucks for mining. I know other people do fine on Calypso. Just not me.
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Old 03-24-2006, 17:05   #6
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Imagine you Kram3r as someone who put 1k Probes in his Inventory Equip the most expensive Amp you can find and use the most expensive tool you can buy for monney. Now he go run and blast this 1k Probes with a big amp

Of course he global like mad

But pe teach us, Global, Hof even an Über in the Long term dosnt mean you broke even or made profit. If you ask, how mutch pull CND Miner out of the Lootpool you must also ask, how mutch do they put in
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Old 03-24-2006, 17:14   #7
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I am actually of the belief that CND is just a replacement for water mining.

If you look at the surface area of CND compared to the area that we used to be able to mine on Calypso, they are roughly equal.

So in reality, no ores or enmatter has actually been displaced to CND from Calypso.

This really had to be done to keep what you suggest from happeing, which was to lower the amount of ores in the ground for redistribution to CND.

So over all, Calypso is easier to find ores and enmatters, since your searching area no longer includes the wide open blue oceans.

It is much easier to do your "grid" mining on CND cause you always have a wall to reference, but overall, i believe that the amount of ores on Calypso is the same as before....You just have to be more skilled to find them.
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Old 03-24-2006, 17:52   #8
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Hmm from what I have seen in cnd mining the sizes have been decreased there as well, its not tinys and poor but instead of sizable and considerble on ur finds at cnd u get a lot more average, medium and even modest when mining for ores. A few months back this didnt happen. As to amp-mining well its expensive for sure and all the globals u get dont cover ur losses in most of the cases, Ur hope is with finding a deposit large enough to make the amp worth the troubble.

As to the question if we have the amps to blame for lower return, hmm possible but we can not know. It might as well be some other explanation. I see many. A friend and I discussed how the traders and the crafters affect the mining return today with % dissapering from the mining area due to the new costs miners experience. He also said that rich deposits are appering on the hof-list every day now and well someone have to pay for theese, so it might as well be so we are filling up rich deposits all over and if they are on amatera/eudoria or at cnd well that question is not mine to awnser since I have none clear awnser for that.

We do not know if cnd and the rest is connected. Also their is a lot of mining going on at cnd since u can drop bombs much faster up there and dig it up faster as well since u perhaps just have ten claims for a dome.

In 2 hours u can easy drop 300 bombs at cnd and dig up ur return (if not a big lyst or similar) On the ground 300 bombs would take u more than doubble time. Now if u add amps to this u have some serius amount of ores to handle.

Hmm donnu where Im heading with this text anymore but perhaps it add some.
Cant help it

I add some amp inf here as well since many ppl seem confused about the affect. I take 103 oreamp as example. It cost around tt+50-60 to buy and then ends up some where around 160-170 ped. It has a tt of 114 ped and decay 2 ped per drop meaning it will last for 56 bombs. So if u equip ur self with 4 full tt oa103 it will cost u aprox 650 + the bombs u want to use wich in this case is 224. So 650+224= 874. This is what u have to play with. 224 bombs will be enough to cover a whole dome if that is ur aim and lets say u get 10-12 hits wich is kinda average for this amount of bombs IMO.
Ok will try to guess sizes u hit with ur amp Im not saying this is right or any just trying to use my own experience from oa 103 and remeber kinda right
Perhaps 3 in base sizable wich will be great with amp á 85 ped or so
4 in base considerble wich will be abundant and with amp aprox 63 ped
2 ample with amp large with aprox tt of 39 ped
2 average with amp aprox sizable around 26-28 ped


This would result in a return of 578 ped ores wich well perhaps doesnt look that bad cause it high number but still its 300 ped tt loss and if u dont find a big part of rare and good paying ores u will loose. This is a average run I try to describe here, a good one will make u really happy and rich and well u can imagine a bad one where u perhaps get 8 hits and only 2 abundant and the rest large...

About ur water theory Netstalker I donnu seem unlikly since there probably will appear some equipment in future to search the sea as well, + we do find ore/en in water now as well just that we arnt allowed to swim drop.

For a awnser to u Steveborg wich kinda well is the point with this post . Ok well guess above is kinda of topic then. Hmm what I have seen is that things change all the time, it comes periods when u find a lot of rare ores/en and it comes periods when u can only find lyst where ever u are. Also there is IMO periods when ores sizes go up and go down, not necesarily meaning u have less return in long run. But perhaps is it all changed with theese big find nbow coming so frequently, I do not know but hope it will do like before and stablise eventually.
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Old 03-24-2006, 18:59   #9
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I don't think that CND is taking away from mining on Calypso. In my experiences on CND mining I find that I blasted through MANY, MANY more bombs w/o hits. With the increase in avg decay due to amps + the normal bomb costs it's all going to even out. More cash going into the Mining Loot Pool means more coming out of the pool.
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Old 03-24-2006, 19:29   #10
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Quote:
Originally Posted by AkiranBlade
How does it cost 10/11ped to drop a bomb?!?!?!?

And like I said in my post, my experience is that calypso sucks for mining. I know other people do fine on Calypso. Just not me.
maybe he isnt using a crappy 101 amp but a 105/106 for which he has to pay one hell of a markup?
106 decay 5 ped

markup + 600 ped

> http://pe-wiki.info/Info.aspx?chart=DetectAmp&id=7
u do the maths, i dno if its really 10/11 ped but it doenst sound that unbelievable (especially thinking of markup)
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