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Old 01-03-2007, 20:21   #51
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I have released an update. Fitting in professions was a hell of a job, parsing them from screenshots was only 10% of the whole work.

Borr, about your point C. I am sorry but I have skipped that even though I said I would put it in this update. A mini update will follow that will allow the app to remember almost every setting within the app, including window sized.

For now, there will be a mini update mostly containing small issues that need to be done. After another update will follow ( or not ) after I recheck alot of code for possible optimizing, and optimize the displaying of the information so its faster then it currently is. Some requested features might make it to these releases.
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Old 01-03-2007, 22:04   #52
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No problem man! Thx for the update. It seems that when deselecting some of the profession totals, skills above that are removed as well.
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Old 01-04-2007, 16:22   #53
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Wow. I finally got around to really looking at this and it sounds very impressive. I will definitely give it a look-see.
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Old 01-05-2007, 07:48   #54
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For those using the app and wanting to split enmatter and ores :

Make a new folder and copy the app into it.
Change the drop/found keys of this one to something else even as the finder option
Run these 2 at the same time and you have it seperate (until we get an update with this in one instance of the program)
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Old 01-05-2007, 16:48   #55
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Teranoz, you've been thinking lol. Nice one Your the second clearly stating to want to seperate ores and enmatters. As the other didnt respond, will you tell me the purpose? Sounds to me like another feature request, but how, why?


Borr, I have pm-ed you about that problem.
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Old 01-06-2007, 08:18   #56
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As far as I have seen there is no correlation between the amount of hits in enmatter or ores, so if I drop a probe its no use seeing where I dropped a bomb and vice versa.
After loads of runs I also want to see what area is better for a certain type of resource split in enmatter and ores (I often go out with only probes and no bombs) and having a gray area of all bombs that missed will blurr my enmatterview there.
Ofcourse there is the tool that can be added in the data now, but you can only enter 1 type of it, with working NRF in split mode I can do both finders, and I switch quite often my matterfinder (MF-212 in fields with dunkel/binary, MF-210 or MF-105 in other fields) but dont want to switch if every time I switch from enmatter to ore, so maybe you can build in the option of switching tool (suggestion : combobox with all tools)
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Old 01-06-2007, 14:38   #57
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This app is stunning. I have tested it today and I love it already.
Good work, big gratz to the developer + rep



PS: any chance to add the CND Map?

Last edited by Switch; 01-06-2007 at 14:50. Reason: forgotten to ask
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Old 01-06-2007, 17:23   #58
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1. Borr's problems has been location. The totals still use a bit of old code which, when unchecking only one of the totals, the totals shift and that part of the grid becomes corrupt/incorrect.

2. Teranoz, the idea is clear to me. With all arguments supplied, minimal changes would make it easier to do what you want, except for the filtering of dropped bombs. I assume you mean using drills and bombs in one run as well. An extra key would be the first idea that comes to mind. Detecting the drop based on the deposit deed ( blue/yellow ) thereafter would work but not on all drops ( not those without finds ). There has been a request for embedding combinations of equipment, which with a key would be selectable. Knowing your equip could help determine if its belongs to finding ores or enmatters. So I might do that one as I'll implement 2 request at the same time.

3. Switch, CND maps are possible, although I havent taken the time to travel up to CND because aside of the maps, my balance isnt that big on average the last few months that I like taking risks on CND above the places I know that in general keep me going without deposits. Someone was working on them for me, but then came VU8.7 and hardly saw that person anymore.

If you have a map:
As I understand ( havent been to CND in a very long time ) the maps of domes would be seperate images in the "maps folder". The filenames should be identical to the name of the dome as its mentioned in the chat when using the position action. ATM i think it should be in bmp format. When releasing the last update I release I remember, but didnt check, that maps are still in BMP format. PNG support is implement but the app doesnt search for a png format map. I believe giving a png the bmp extension wont work.
If I end up up there, I will make the maps for sure. The amethera version (although sometimes a bit imperfect ) cost me 2 hours in total to make, so its not alot of work at all.

To calibrate you would need use the mining section. Record the corners of the dome for example, and then use the map callibration option where these corners will be displayed as drops. The adjusting goes by editing the numbers, but I do hope in the future to have an easier and better way to calibrate.

And if you have a map, I wouldnt mind getting a copy to put in the zip file.
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Old 01-07-2007, 09:44   #59
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As far as I know there are no maps available as yet, but I would think a screeny taken of each dome with the ingame map might be sufficient.
The major thought behind the question was to be able to cover all possible mining places for complete tracking, as you probably have guessed. Perhaps another acceptable solution would be the barebone strategy. We use simple rectangles
If I get any results I'll let you know
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Old 01-08-2007, 16:14   #60
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I can't seem to be able to change the color of the deposit size,
the menu is there, but the color selector don't show up like
when changing for a mineral. Maybe not implemented yet ?

And another thing, wouldn't it be easier to simply detect what
tool is used when pressing the button for bombdrop?
and then applying the range of the finder and
also beeing able to separate ores and enmatter
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