EntropiaForum.com
Go Back   EntropiaForum.com > Entropia Universe Professions > Mining
Notice
Mining Entropia Universe mining tactics, tips and equipment discussion.

Reply
 
LinkBack Thread Tools
Old 10-22-2005, 22:07   #11
Old Alpha
maxwellhawk's Avatar
maxwellhawk Ablemaxwellhawk Ablemaxwellhawk Ablemaxwellhawk Ablemaxwellhawk Ablemaxwellhawk Ablemaxwellhawk Ablemaxwellhawk Ablemaxwellhawk Able  
  Activity Longevity
1/2020/20
Posts: 907
Gender: Male Ingame: Male
Avatar Name:
max hawk phoenix
Soc: nAn
Location: boise, id usa
EFD: 187.08
Reputation: Able
Fame: 1199 Achievements: 41

theories abound - but it still comes down to poke and hope.
__________________
HOLY COW CUBS WIN!!!
maxwellhawk is offline Reply With Quote
Sponsored Links
Old 10-23-2005, 00:48   #12
Edward Lorenz
Tigerman's Avatar
This member has helped support EntropiaForum in the past via donations.
Tigerman IncredibleTigerman IncredibleTigerman IncredibleTigerman IncredibleTigerman IncredibleTigerman IncredibleTigerman IncredibleTigerman IncredibleTigerman IncredibleTigerman IncredibleTigerman IncredibleTigerman IncredibleTigerman IncredibleTigerman IncredibleTigerman Incredible  
  Activity Longevity
0/2019/20
Posts: 2,810
Soc: Imperial Dreams
EFD: 4,605.04
Reputation: Incredible
Fame: 208 Achievements: 10
About ore and enmatter spawns

When it come to enmatter spawns, they definetly is not random. First of all, making ANY system even remotely close to a completely random generator would be a VERY bad move on MAs part if they want to ensure their systems give THEM profit instead of loss.
When it come to deposit sizes, they may or may not lie in the ground with fixed sizes, id say they dont have fixed sizes, but that they have given locations.
When you say ores spawn in more or less the exact same spot over and over again, id say "it appears so ,)"
I dont want to go too much into details on how this whole ore spawning thing works, for the same reason some people wont tell you other things.. Its valuable information..
__________________
Two roads diverged in a forrest.
I took the one least travelled by and that made all the difference.

Imperial Dreams - Project Entropia Society
Tigerman is offline Reply With Quote
Old 10-24-2005, 11:13   #13
Kerham
Guest
Posts: n/a
Gender: Ingame:
EFD: 0 [Manage]
Reputation:
Achievements:

ok, thank you very much for ur attention, now please explain 2 facts:

- perfect newbie in game hits in his 3rd day a 3k deposit of gazzurdite

- 2 hofs on ruga up to date, 1 by a newbie miner 1 by an uber (dunno if same place).

I like very much the points uberdude made, is one of the most expresional and reasonable points i seen in long time.

what i doubt, schnups, in ur theory, is the impact of skills. i think the skills are token out of the equation on the period of this meteor thingie.


regards,

K
Reply With Quote
Old 10-24-2005, 19:28   #14
Old
schnups Greenschnups Green  
  Activity Longevity
0/2018/20
Posts: 99
Gender: Male Ingame: Male
EFD: 5,239.63
Reputation: Green
Fame: 8 Achievements: 1

Quote:
Originally Posted by Tigerman
First of all, making ANY system even remotely close to a completely random generator would be a VERY bad move on MAs part if they want to ensure their systems give THEM profit instead of loss.
Absolutely not, the pricinples if have used in my theory BASE on random but this didnīt mean that there is much random in it.
If you roll a dice you canīt tell what number will come (some with dropping a bomb).
If you throw it 50 times, you can hardly guess how often the 1 will come.
If you throw it 1000 times you can probably say how often the number 1 will come with a false range of 50 counts or so.
But if youīll throw the dice 100.000 times you can say how often the 1 will come with a false prediction range under 1%.

MA probably doesnīt care if they would make on a day a loss instead of profit if they totakl make a good profit at the end of the month.
Maybe they havenīt even a problem to make a loss on a complete Month if they would make a good total profit at the end of the year.

And now guess how many bombs will be dropped on a complete year, and then you can think how predictable this system will be.

For all who have an own webpage iīve written a small dice-game to clearify prediction on a complete random function.
Just copy the code, name it xxx.php and upload it and have fun
(its very simpel but functional).
A roulette-game uses the same priciples, the casino doesnīt know which number will come next, but they know they will make profit on the long run.
PHP Code:
<?php


for($i=0;$i<=10000$i++) {
//line 4 starts a loop which starts with 0 and will go on to 1000,donīt change the number above ~200.000
    
$number rand(1,6);
//now we draw a number which can be randomly between 1 and 6
    
switch($number){
        case 
1:
            
$one++;
            break;
        case 
2:
            
$two++;
            break;
        case 
3:
            
$three++;
            break;
        case 
4:
            
$four++;
            break;
        case 
5:
            
$five++;
            break;
        case 
6:
            
$six++;
            break;        
    }                    
/*if the number would be 1 then $one would be increased by one, 
if the number would be 2 then $two would be increased by one and so on */

}

echo 
'One: '.$one.'<br>'.'Two: '.$two.'<br>'.'Three: '.$three.'<br>'.'Four: '.$four.'<br>'.'Five: '.$five.'<br>'.'Six: '.$six.'<br>';

/* line 33: The output of our test, the greater the testing is (1000 or 100000) 
the more exact we can expect that every number will be exactly 1/6 of the total runs
or in other words the greater the run is the more will be the numbers the numbers the same*/

Quote:
Originally Posted by Kerham
ok, thank you very much for ur attention, now please explain 2 facts:

- perfect newbie in game hits in his 3rd day a 3k deposit of gazzurdite

- 2 hofs on ruga up to date, 1 by a newbie miner 1 by an uber (dunno if same place).

I like very much the points uberdude made, is one of the most expresional and reasonable points i seen in long time.

what i doubt, schnups, in ur theory, is the impact of skills. i think the skills are token out of the equation on the period of this meteor thingie.


regards,

K

People who had never payled lotto before hit the jackpot...so where the problem?
(But donīt expect that it will happen to you too)
__________________
Greetings from Germany, and sorry for my poor english
schnups is offline Reply With Quote
Old 10-24-2005, 21:45   #15
Prowler
Snipe's Avatar
Snipe CompetentSnipe CompetentSnipe CompetentSnipe CompetentSnipe CompetentSnipe CompetentSnipe CompetentSnipe CompetentSnipe Competent  
  Activity Longevity
0/2018/20
Posts: 1,200
Blog Entries: 5
Gender: Male Ingame: Male
Avatar Name:
Hawk "Snipe" Deadeye
Soc: Die Kommando
Location: South Africa
EFD: 1,555.10
Reputation: Competent
Fame: 654 Achievements: 22
Animal Taming Marksmanship

here is what i found during my time mining:

deposits respawns. its just not always the same type as the last time you mine there, and they spawn at different time intervals.

Some sites respawns the following day, other respawns a bit later (2 - 3 days)

The new VU (7.6) mixed up the mining sites. Thats why you dont find anything at your pre-7.6 "site" or, if your luckey, you will still find something, but it won't be the same size or type. (i used to mine Force Nexus at a site, now all i find is 1 deposit melchi water. Used to find 20 PED of nexus at a time)

just my "findings"
Snipe is offline Reply With Quote
Old 10-24-2005, 22:37   #16
Old
schnups Greenschnups Green  
  Activity Longevity
0/2018/20
Posts: 99
Gender: Male Ingame: Male
EFD: 5,239.63
Reputation: Green
Fame: 8 Achievements: 1

Quote:
Originally Posted by Snipe
here is what i found during my time mining:

deposits respawns. its just not always the same type as the last time you mine there, and they spawn at different time intervals.

Some sites respawns the following day, other respawns a bit later (2 - 3 days)

The new VU (7.6) mixed up the mining sites. Thats why you dont find anything at your pre-7.6 "site" or, if your luckey, you will still find something, but it won't be the same size or type. (i used to mine Force Nexus at a site, now all i find is 1 deposit melchi water. Used to find 20 PED of nexus at a time)

just my "findings"
do they respawn at the exact same place or only nearby 20m or so away as i notice it with my findings.

I think there are areas with high chances and other with worse (and lots of steps between).
and maybe your areas respawn every day, but another miner works in a different time at the same place
But i guess that every area has its own respawn time
schnups is offline Reply With Quote
Old 10-25-2005, 10:03   #17
Kerham
Guest
Posts: n/a
Gender: Ingame:
EFD: 0 [Manage]
Reputation:
Achievements:

Now, first of all, "areas" are defined by a combo of ores/en-matter.

Deposits do respawn in same area. Silver had a nice description at some time, if u make a grid with, let's say 100 m distance bewteen nods, the deposits circulates on those nodes. Today here, tomorrow or 5 days after, at 50m or 500 m further.

I think also that the general value (sum of the deposits) of the area varies, is not constant.

nevertheless, let this metheor go and only after that u will be able to read smth from the "system", now is ONLY a lottery coz MA inputs, from time to time, a "big chunk" in the loot, in completely absurde way - "big deposits which sucks nearby deposits".

we'll see.
Reply With Quote
Reply

Bookmarks

Thread Tools
 
EntropiaTracker.com Loot Trends
Hunting Loot: -10.79 % Mining Loot: -49.57 % Crafting Loot: + 10 %
EntropiaTracker.com Latest Uber Loots
 Nessie EchO Sindie Feffoid Bandit - 13811 PED: 11/21/2008 07:28 | Toast Toast CHG Killian Longsword - 1033 PED: 11/21/2008 06:41 | ck Coat Killers Atrox Marauder - 1352 PED: 11/21/2008 04:55 | M2S Legends Eomon Prowler - 1021 PED: 11/21/2008 04:00 | Amen Cool Breeze Blackheart Simple III Plastic Ruds - 3021 PED: 11/21/2008 03:33 | ck Coat Killers Eomon Alpha - 1162 PED: 11/21/2008 03:31 | M2S Legends Atrox Marauder - 2175 PED: 11/21/2008 02:48 | M2S Legends Atrox Marauder - 1954 PED: 11/21/2008 02:36 | RicK Ninja Hunter EnMatAmp MA-103 (L) - 4161 PED: 11/21/2008 00:44 | Ex Cons & Nurse Sammy Eomon Old Alpha - 1204 PED: 11/21/2008 00:43 | Einstein brainie brain Dino Shoes (F,C) - 1242 PED: 11/21/2008 00:37 | Frey Asar of Alfheim Kingfisher Young - 2656 PED: 11/21/2008 00:37 | joe jeff xXSqUaLLXx OreAmp OA-105 (L) - 1275 PED: 11/21/2008 00:14 | ck Coat Killers Eomon Stalker - 1154 PED: 11/21/2008 00:04 | joe jeff xXSqUaLLXx OreAmp OA-105 (L) - 1177 PED: 11/21/2008 00:00 | ck Coat Killers Eomon Prowler - 1842 PED: 11/20/2008 23:54 | joe jeff xXSqUaLLXx OreAmp OA-105 (L) - 1625 PED: 11/20/2008 23:46 | Proppen vinkar och ler. =) Eomon Stalker - 1088 PED: 11/20/2008 23:42 | ---Warants--- Merp Young - 1241 PED: 11/20/2008 23:19 | Tara TD Daniels Tantillion Young - 1613 PED: 11/20/2008 22:58 | PF PM DM OreAmp OA-101 (L) - 2672 PED: 11/20/2008 22:39 | sempul sempul negative OreAmp OA-101 (L) - 1554 PED: 11/20/2008 22:38 | pierre paul jacques OreAmp OA-101 (L) - 2883 PED: 11/20/2008 22:38 | Tammy Tamster Tiler Iron stone - 1368 PED: 11/20/2008 22:16 | Yolanda Yoli Carranza OreAmp OA-101 (L) - 3395 PED: 11/20/2008 22:09 | RicK Ninja Hunter OreAmp OA-101 (L) - 2920 PED: 11/20/2008 22:04 | Here for our Eomoney Eomon Prowler - 1395 PED: 11/20/2008 21:53 | Proppens hj?ltar Eomon Stalker - 2218 PED: 11/20/2008 21:49 | M2S Legends Eomon Stalker - 1159 PED: 11/20/2008 21:46 | dombath dom whitehead Dynera Laser Sight - 1915 PED: 11/20/2008 21:38 | Marius Shumis Simenas Basic Sensor - 1416 PED: 11/20/2008 20:58 | MAN OF HONOUR Dynera Laser Sight - 2657 PED: 11/20/2008 20:39 | M2S Legends Eomon Old Alpha - 1035 PED: 11/20/2008 20:22 | Helmars Funbot 15th Breer P2a (L) - 1623 PED: 11/20/2008 20:21 | John Riot Harfouche OreAmp OA-101 (L) - 11941 PED: 11/20/2008 20:10 | Art of War Eomon Stalker - 1539 PED: 11/20/2008 20:07 | Art of War Eomon Old Alpha - 1464 PED: 11/20/2008 19:27 | M2S Legends Eomon Prowler - 1678 PED: 11/20/2008 18:38 | ---Warants--- Eomon Old Alpha - 2603 PED: 11/20/2008 18:29 | Ezekial Zeke Sirrus OreAmp OA-102 (L) - 3767 PED: 11/20/2008 17:54 | Mystery Anaitis Woman Seduce Miniskirt (F,C) - 1498 PED: 11/20/2008 17:37 | Vlad Vlad Banokin GeoTrek LP485 Apis (L) - 2920 PED: 11/20/2008 17:05 | Ray Superunknown Butcher E-Amp 12 - 2400 PED: 11/20/2008 16:48 | Jack NightHawk Killian OreAmp OA-101 (L) - 3039 PED: 11/20/2008 16:31 | Mystery Anaitis Woman OreAmp OA-101 (L) - 2835 PED: 11/20/2008 16:27 | 2 Eomons 1 Big Cup Eomon Old - 1054 PED: 11/20/2008 16:26 | Eomon your momma Atrox Marauder - 1136 PED: 11/20/2008 16:11 | joe jeff xXSqUaLLXx GeoTrek Super Alloy EnBolts - 1203 PED: 11/20/2008 15:50 | claudius Germanicus Drusus Prosecutor M15 (L) - 26391 PED: 11/20/2008 14:26 | Daniel Rejman Sahlin SnarkSnot Prowler - 8301 PED: 11/20/2008 14:20 | Vector vecke Xeis OreAmp OA-101 Light (L) - 1103 PED: 11/20/2008 14:13 | ---Warants--- Eomon Mature - 6918 PED: 11/20/2008 14:05 | Ericsson Cozzmo Kramer Allophyl Old - 1087 PED: 11/20/2008 13:37 | Liga Ligavinja Jauce Basic Pattern Shirt (M,C) - 1943 PED: 11/20/2008 10:50 | Proppen is selected weee! Eomon Stalker - 1181 PED: 11/20/2008 10:23 |

~ Entropia Universe | Entropia Radio | Entropia Wiki | Entropia Tracker | Entropians IM ~

All times are GMT. The time now is 08:07. | Calypso Time: 8:07

RSS Feeds XML Feed

Copyright ©2005 - 2008, EntropiaForum.com.
Entropia Universe is a registered trademark of Mindark PE AB.
All other copyrights and trademarks are property of their respective owners.
Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.