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#21 | ||||||
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Hatchling
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Yes, 'R' is the default for autorun. It is a good place because it is right next to all the other movement keys (jump, walk, straife, stop, etc.). The one key I would like to move or re-move is the F for hall of fame. Many times I have inadvertantly caused a big useless window to blap right up in my face while trying to run away from a mob or something. Fortunately, I know what causes it now.
I figured out how to drag my Opalo to the Ctrl key, but attempting to just drag the HOF off of the F key did not seem to work. That's seriously messed up if it is not possible to move all the defaults. By the way, I have experienced a bug early on. I got my action bars messed up and tried hitting the reset to default button, but nothing happened. Oh well, I guess it is worth figuring out how to customize everything anyway. |
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#22 | |||||||
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Marauder
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press "L" and "G"and at the action panel you click at the down arrow after that, then at the * the global keys should be bright now, and to delete something, drag the symbol to the paper basket afaik you can change the F-keys with it, and the HoF could work too |
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#24 | ||||||
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Dominant
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Dear all,
One of the few benefits of long flights is that it gives you some time to read. I used the time to reread Alice's Entropia guide. This is really an excellent piece of work, but after reading it I still have some questions and also some improvement suggestions. Note that I am still very new to the game and I have no first-hand experience with neither hunting, crafting or mining. Below my notes: Ch 1: mentoring. It might be worthwhile to add that if you as a disciple decide the game is not for you it is not more than polite to tell this to your mentor. Note that (s)he has invested substantial time in you. Also it would be nice to give back any gifts you got (maybe along with all other items you have as they only will end up with MA otherwise). Kicking your mentor (not that I am planning to :-) ) Some sites mention a 3 day period. Is that incorrect? Also if one hasn't reached the 10% skill level and kick the mentor will one be able to get a new one? Furthermore you might want to look for a mentor that is skilled in the profession you want to develop. It also helps if you have the same ideas on mentoring and depositing. Q: How much time does it roughly take to graduate (in # of hrs played). (I know this depends greatly on what you do, but I would appreciate a ballpark figure or a minimum. Info about the guide. There is a typo at the one but last line of page 5. It says: "... and if you want to follow them is our choice." our -> your 3. Controls p8: "3" activates autorun. I thought this was "r" Maybe also mention on how to stop running in aim mode. I still have problems with this. 3.1: hotkeys: what is the use/advantage of jump? I see people jumping around. Does this improve skills ? 4.1: maybe also mention that you can drag a friends name from your friends list to the desktop. This will make it easier to follow your friend/mentor in crowded areas (e.g. PA). 4.2.2: suggest to add a little bit about the range of the radar. 7: map it says Orange circle: PvP zone (Eudoria). Doesn't this hold for Amethera? If not mention explicitly? ch 8.1: "be sure you have everything possible in one stack". How do I do that? By dragging? 8.3: last sentence: "Unless you don't get the learning bonus, better don't use them" For me this was hard to parse. Too many negations. Propose to rewrite to Use them only as long as you get the learning bonus (assuming that is what you want to say). ch 9: Perhaps explain a little bit about ranks and levels. I am still at the lowest rank but at level 3. No idea what that means and how many levels there are before I reach a new rank. ch 10.2: storage Add that if you store something at one storage unit you can retrieve it from any other storage unit. ch 10.4: "except you don't have a mate..." I assume you mean "expect if you do have a mate ..." ch 10.5: I assume that I can sell back stuff I bought at the TT at the same price if no additional damage/decay has been done to it. Right? If so, perhaps add this. ch 11: Not to sure how precise the coordinates are. Billys ... is Billys spaceship. Phonix should be Phoenix. This is probably caused by a german editor Perhaps also mention that X increases when you go N and Y increases if you go E (for some reason I assumed X to increase if I go S) Amethera TP. Perhaps mention that running Amethera is more difficult than Eudoria and that most of Amethera is PvP area. Perhaps add a link to a page giving info on how to do a TP run. I found the saunalahti page veryu useful. Perhaps mention about TP runs and when doing a TP run that you should use "follow" to follow the guide/leader. ch 12: Probably I would put this chapter before the TP chapter 12.1.1 "producing oil barrels every couple of minutes". It was my understanding from other pages that it would probably be more like every 20 minutes. Right or wrong? 13: creatures: probably add a url to a page where they are all described (e.g. pe-wiki.info) 13: mobs that are trapped: Are they trapped if they cannot move towards you or are they only trapped if they cannot move at all? 14: what is the max sweat you can get in one go. At some place I read 20, but on my first successful attempt I got 22. 14.2.3: again here the every couple of minutes. 15.2: Not having done any business yet: How do I know the TT value. Or is this mentioned in the trade window? 15.4.1: Can I see the damage on an item before I bought it. How? Also when in an auction or shop? 17.2.1: "don't heal yourself when attacked". I think I understand what you mean but initially this rose the question: Then when should I heal. If I am not attacked I can also decide to wait it out. 17.2.4: does the hitcount increase if I am closer to the creature? 17.3.1: "strange signal found". I did not really understand the part "means the one who does it first". Where does "it" refer to? Entering the spaceship. Grabbing the ped's. I'm not really sure what I should do if I encounter this situation. Perhaps add a note (e.g. on page 58) that the radius covered by a mining attempt is 45 m in all directions so if you are tring the 2nd strategy on page 58 you should drop your probes about 90 m from each other. "Depending on your theory..." here the same reasoning holds as for mining away from TP's. Better drop additional probes near where you found something. If the distribution is random it does not make a difference and if mining deposits cluster it helps, so better do it.... 17.4.1: tactics. This mentions "unfortunately it is very hard to find buyers for basic filters". What are basic filters used for? I might consider buying them, but alas I have to do that below TT value :-) Consider that a service (you do not need to run to a TT). also carefully -> careful. 17.5: scanner Perhaps mention that there is a decay when using it (for the lowest scanner 1pec/use). ch 24: I would suggest looking at casing here. Most people write TT, PA, CP etc in upper case. I hope this helps to improve this excellent guide and give me some more answers. Dutchie |
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#25 | |||||||||||||||
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Marauder
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then, it is appreciated, i tend to forget those little things that just became natural after some time Quote:
but until now just 1 told me that he will quit, most ppl think a mentor does just has this one disciple, and not that so many go without a message, and that this is really dissappointing it is not that hard to log in again, and say "i quit" i think, but id doesnt happen so often i haven't mentioned it because i think it is simply polite to do it, a matter about manners about giving given gifts, or possibly the possesions to the mentor, it would be kind too, and alot would be less dissappointed with mentoring, but well, it is a reason not to give any gifts about the grace period, depends on, there is still a time limit, altough it isn't 3 days anymore i don't mention the longer time interval because the most disciple either quit after 2 days, or skill up pretty fast and pass the 10% before there is any time limit reached(it is around 1-2 weeks i think, but i can't test it really) the prof standing, well, not really, most mentors are pretty experienced or know at least the other professions, and to find out what they don't know (Mikah e.g. forced me to know about MF )about depositing, nope sure, it is nice to have a depositng disciple, that raises the chances of graduation to around 70% (if not scammed, very bad loot streaks etc.) but the non depositers deserve mentors too, and til now i accepted all, and spent my time for tp runs and questions with them i don't care if a disciple is depositing or not, as long he has fun with the game about the time spent that is very hard to predict it depends on weapon used, time you are online, mob hunted, or the bp you use, the detectonator you use overall it takes a round 2-6 weeks (altough i heard from a disciple with 9-13 days graduation) i can't also give a number for cash you need, or shots fired, it depends alot of your playing style and your payback Quote:
there it is, in the bushi convinced it to come back no real use for jumping, except causing lag, means less hits in PvP, and it allows you sometimes to get in a tp; will be added the hp from ppl in the fl to the screen i mentioned in fl section, but ill write it there too again, and mention the HP of mobs too Quote:
info about ame pvp added info about stacks changed i need new part just about learning bonus, so, this will be renewed anyway Quote:
this site rest changed or added Quote:
i don't like the follow mode on tp runs, always when i want to step back im blocked ch 12,well intention was to explain the tps first, but it was moved, it looks more logical now the rig, well, 20 min are a couple , but i don't know the time for sure, i don't like the rig much , ill inform me, maybe i should try to use the search function i mention wiki at the end of the guide Quote:
the max amount of sweat is not to predict, when i start it was max 5, then it was 15, now it is 22 and noone knows if more skills could maybe allow you to reach 50, and anyway, it is pretty useless to mention it, either you got it or not, if that was 22 youre lucky, if 5, not still dont know the time infos you get with rightclick at the items, the tt value too, i mentioned this under items, but indeed you see the summarized tt in the trade window, added it in trading again changed the fapping stuff a bit Quote:
range is at least 53m, and it would still need some maths if you don't run exactly straight but ill mention the range again even if the distrubition is random, you cannot prove it, means if you don't mine near tps you have the same chances in this theory anyway, and raise your chances with the theory that says you should stay away from tps added bombing near a deposit you found TT or PA, well, i wont write that in a hurry, and i think most traders write tt+ and not TT+ Quote:
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#26 | ||||||
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Dominant
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one more thing
Either I can't count any more or there is a TP missing. The TP list (from last weeks copy) lists 32 eudoria TPs whereas the chapter on eudoria states that there are 33 tp's. Which one is missing (or are there only 32?) Dutchie PS: Alice I have now 22 tp's, so I made some progress since we met ![]() Edit: checked the survival map that was just posted and I think Orthis is missing from your list. |
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#27 | |||||||
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Marauder
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itill take a look at it there are 33 afaik edit, indeed, i forgot orthos changed Last edited by Alice; 08-27-2006 at 19:05. |
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#28 | ||||||
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Dominant
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Alice, apparently there are also some Amethera TPs missing from your list.
The first pic in this thread: Amathera Teleport run map mentions 18 Amethera TPs. Haven't visited them yet. Currently at 31 TPs for Eudora and 4 or 5 for Amethera. Also the coordinates for treasure island N (or NE?) are missing. Keep up the good work & thanks, also on behalf of the other n00bs. Dutchie |
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#29 | |||||||
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Marauder
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