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| Off topic Chat about anything not related to EntropiaUniverse. |
| View Poll Results: After reading the descriptions choose the type of gamer you are. | |||
| Conqueror |
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2 | 5.88% |
| Manager |
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12 | 35.29% |
| Wanderer |
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8 | 23.53% |
| Participant |
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4 | 11.76% |
| Hoarder |
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1 | 2.94% |
| Zoner |
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3 | 8.82% |
| Juggernaut |
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1 | 2.94% |
| Monster |
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1 | 2.94% |
| Hotshot |
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2 | 5.88% |
| Voters: 34. You may not vote on this poll | |||
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#1 | ||||||
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Stalker
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Gender:
Ingame: ![]() Avatar Name:
Sunnata Thoreau Annata Soc: Viva la Swamp Camp
Location: On a EU break.
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Read the below descriptions then select the one that more closely matches you.
Adapted from: http://onlyagame.typepad.com/only_a_...ne_basic_.html Conqueror “I’ll beat any challenge” The fiero-seeking Conqueror is the economic mainstay of the upper market of videogames, thriving on a diet rich in First Person Shooters. Challenge is the draw for this player – when the complaint “it was too easy” is heard, it is heard from a Conqueror. Fiero, the emotion of “triumph over adversity” requires that the player be put through the ringer, pushed to their limits, and as a result anger and (possibly) fear are likely to be related emotions. It is likely that Conquerors are younger on average than other players. Manager “I have to know how it works” The strategic-minded manager is a complexity-seeking player. Games with many rules, including both strategy games, and certain cRPGs, are the mainstay of such a player, although adventure games will also be enjoyed by many. Although fiero is likely to be a theme, the Manager is less dependent upon this one emotion, and seeks the satisfaction of knowledge or mastery, expressed through the feeling of contentment. They can rack up serious hours on the games they really love. Wanderer “Escape to another world” The escapist Wanderer seeks immersion in the sense of engagement with an imaginary world. Such a player enjoys the beauty of fantasy worlds, and is driven by a curiosity to see what is out there. Story (specifically characters) is a greater drive than challenge, and indeed the desire to know how the story ends may drive engagement with any game. Fear may be enjoyed for the experience, in the manner of a fairground spook house. Participant “Let’s play together” The archetypal social player, the Participant doesn’t want to play alone. Although competition (agon) is enjoyed, it is enjoyed principally for the opportunity to be part of something taking place between people. The need to belong, to be part of something, is likely to be expressed most strongly with such a player. Hoarder “As much as I can get” The logistically minded Hoarder cannot resist acquisition of game resources. Likely found playing equipment-heavy cRPGs, as well as MMORPGs, the Hoarder is a thorough player, gaining satisfaction (and hence contentment) from the completion of “stamp collections” and the like. When they finish a game, they usually find they have accumulated an absurd amount of equipment, ammunition or money. Zoner “Time has lost all meaning” Puzzle games are the zoner’s remit – lost in the flow of an abstract game, they become intent upon the actions of the game they are playing to the exclusion of all else. However, as much as they love the games they play, they may not play for long period of times. Short games played often is the nature of the experience. Juggernaut “Knock ‘em down” The Juggernaut seeks a little resistance in the game they are playing, but mostly wants to push through everything with comparative (and amusing!) ease. A little excitement is desired, but the Juggernaut isn’t looking for the degree of challenge that would consistently supply fiero. Rather, they just want to play around – often completely dominating the game they are playing. For the Juggernaut, games aren’t about stress, they’re about unwinding. Monster “Evil is my middle name” The emotion of schadenfreude – taking delight in the misfortune of others – drives the Monster. Mischief is their primary occupation – “griefing” of strangers in a MMOG, and playful annoyance when among friends. The Monster player is not interested in rules – except in so much as they can find new ways to break them. Hotshot “The thrill of the ride” The master of high speeds and nail biting rides, the Hotshot is the master of vertigo (ilinx). The ultimate payoff of victory (fiero) will be enjoyed, but it is the experience of being at the brink of control – the excitement (and perhaps fear) of being right on the edge that is the driving force. |
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#2 | ||||||
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Marauder
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Posts:
Gender:
Ingame: ![]() Avatar Name:
John "Johnny Proud" Soc: Dark Hunters Inc.
Location: England
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Think Im stuck between "Participant" and "Juggernaut".
I do enjoy being apart of a game with real people. I can find I get bored of Single-Player games much quicker than something with real players. I also find, however, that I like the games where I can just run through killing everything with ease. But with the slight challange of a few deaths ect, and the odd "Godamn I hate this game" being shouted out ... I think It depends on what sort of game Im playing. So "Participant" for MMORPGs, and "Juggernaut" for FPS and other single-player action games. Infact, I could think of other times when I can relate to the other options too! EDIT: Also I can strongly realte with Hoarder. When I play Strategy games, I love to sit In the corner gathering everything possible, and watch my money Increase, before I spend It all on killing the enemy Though usually this Is why I loose those games when I played them online long ago. bad strategy for this type of game. Fun In single-player where the AI Is too stupid though ![]() |
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__________________
Aka - Johnny Proud Born on 1st November 2005
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#4 | ||||||
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Stalker
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Posts:
Gender:
Ingame: ![]() Avatar Name:
June Nakia Smith Soc: Novus Ordo Seclorum
Location: In MrSmith's heart
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first off, could u have made them choices a bit more "human like to read" took me a serious amount of time to get thru that lol, reason probably beeing I am not English nor American and actually found the choises rather borring to read thru at one point with all the "unnessesary" word choices.
With my whining stopping here I read em all and did not find one that truely fit ![]() Wandere came closest I think |
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#5 | |||||||
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Marauder
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Posts:
Gender:
Ingame: ![]() Avatar Name:
John "Johnny Proud" Soc: Dark Hunters Inc.
Location: England
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Quote:
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#6 | ||||||
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= sek - C / = N+ea(x666)
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wanderer, would be the closest
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__________________
![]() "Not quite blonde, are we? More of a dirty blonde." †1-800-DEADLYDYEDBLONDE†, IN ENTROPIA UNIVERSE SINCE 2003. |
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#8 | ||||||
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Alpha
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I find myself somewhere between Manager and Zoner. I like to know how it works, and while doing so time just doesnt apply anymore.
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__________________
Whenever you find yourself in an argument, always take into consideration the fact that you might be dead wrong. - Unknown. |
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#9 | |||||||
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Stalker
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Gender:
Ingame: ![]() Avatar Name:
Sunnata Thoreau Annata Soc: Viva la Swamp Camp
Location: On a EU break.
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Quote:
Didn't write them - took them from another page and didn't feel comfortable rewording another's work. ![]() |
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