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PriceCheck Discuss the value of various items in EntropiaUniverse.

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Old 05-30-2008, 02:20   #11
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Quote:
Originally Posted by LostInEntropia View Post
How can you say 129 has more dmg/sec, look at your own post

go kill some kingfishers tsk, scips, or chompers, you'll notice what the difference is between both. And don't think the 129 will stay at that price either with this VU.
yeah ,
its late and im an old man
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Old 05-30-2008, 03:53   #12
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The different prices are due to what resellers have or haven't targeted yet.

E.g.
1.Reseller buys Item +1k above market
2. Other nubs see "hey the price of that is going up better get one while i can afford it" - and price rises as false demand increases
3. Reseller sells at market, or just below for a 'bargain' quick sale. - so the market looks to have 'stabilised'. And the attitude becomes "oh that's the price now". So a whole heap of people now have a useless overpriced item they are not willing to part with for less than they bought, waiting for a sucker to buy it. Got bored of weapons amps, they moved onto inflating armor prices by 200%.
5. Nubs complain about high prices of worthless nonSIB but also complain about "this (L) crap" even though it's superior in every way...then justify that the slight increase in range make it worth XXk more because they never heard of buying a bravo for tagging ...
6. People 'analyse' that the above increases in the market were due to demand, and state they would be good investments. Not realising there is no demand in the first place.

Isis CB26 (L) +dante 94.5 Dmg/sec
Maxed 100/100 Starkhov AS-117 Modified+dante 93dmg/sec
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Old 05-30-2008, 04:37   #13
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Quote:
Originally Posted by Immortal View Post
Isis CB26 (L) +dante 94.5 Dmg/sec
Maxed 100/100 Starkhov AS-117 Modified+dante 93dmg/sec
And now we need MA to drop them :/
25 globals on trox only 1 lr 32, no sb26
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Old 05-30-2008, 05:22   #14
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Quote:
Originally Posted by chielsen View Post
And now we need MA to drop them :/
25 globals on trox only 1 lr 32, no sb26
I was pleasantly surprised by mine after 1200ped ammo (800 had been in team). But just think - you can sell that lr32, and BUY the cb26! I had already bought one (perhaps prematurely) before i looted. So now I have two. Great for ossoecollum
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Old 05-30-2008, 06:29   #15
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Quote:
Originally Posted by Immortal View Post
Isis CB26 (L) +dante 94.5 Dmg/sec
Maxed 100/100 Starkhov AS-117 Modified+dante 93dmg/sec
Realy nice, im an (L) user to, but add the dmg/pec too.
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Old 05-30-2008, 06:57   #16
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Quote:
Originally Posted by mczimi View Post
Realy nice, im an (L) user to, but add the dmg/pec too.
Good point.

CB-26(L)+Dante 94.5 dmg/sec
Self looted (100%) 4.17 dmg/pec
150% 3.85 dmg/pec
175% 3.71 dmg/pec
200% 3.58 dmg/pec
225% 3.47 dmg/pec
250% 3.37 dmg/pec

Mod Stark
100/100 4.32 dmg/pec, 93 dmg/sec
90/90 4.15 dmg/pec, 90.2 dmg/sec
80/80 3.99 dmg/pec, 87.5 dmg/sec
70/70 3.83 dmg/pec, 84.8 dmg/sec
60/60 3.67 dmg/pec, 82.1 dmg/sec
50/50 3.52 dmg/pec, 79.5 dmg/sec
40/40 3.37 dmg/pec, 76.9 dmg/sec
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Old 05-30-2008, 18:00   #17
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Quote:
Self looted (100%) 4.17 dmg/pec
I'll say it before someone else does If you loot an item it is not 100% it is marketvalue - a few peds for auction fees and stuff. Using a U weapon u can sell the gun at high % and buy loads of ammo with the extra peds.

Also...

range
CB26 = 55
Mod stark = 99

Speed
CB26 = 53
Mod Stark = 60


oh, this is an adj97 v as129 thread - i'll shut up now
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Old 06-10-2008, 06:05   #18
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Quote:
Originally Posted by Immortal View Post
Good point.

CB-26(L)+Dante 94.5 dmg/sec
Self looted (100%) 4.17 dmg/pec
150% 3.85 dmg/pec
175% 3.71 dmg/pec
200% 3.58 dmg/pec
225% 3.47 dmg/pec
250% 3.37 dmg/pec

Mod Stark
100/100 4.32 dmg/pec, 93 dmg/sec
90/90 4.15 dmg/pec, 90.2 dmg/sec
80/80 3.99 dmg/pec, 87.5 dmg/sec
70/70 3.83 dmg/pec, 84.8 dmg/sec
60/60 3.67 dmg/pec, 82.1 dmg/sec
50/50 3.52 dmg/pec, 79.5 dmg/sec
40/40 3.37 dmg/pec, 76.9 dmg/sec
I use a Mod stark. The real thing I have noticed since I started using it is that I am depositing less and hunting more. If there was no markup on the L guns then it would be a no brainer for anyone under 75 HA, but with current markup, anyone over 50HA is better off with the Mod Stark.

As Slither says the Mod Stark has much better range and faster fire rate so more damage is done before a mob gets to you saving on fap and armour decay.
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Old 06-11-2008, 04:56   #19
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Quote:
Originally Posted by Ozi View Post
I use a Mod stark. The real thing I have noticed since I started using it is that I am depositing less and hunting more. If there was no markup on the L guns then it would be a no brainer for anyone under 75 HA, but with current markup, anyone over 50HA is better off with the Mod Stark.

As Slither says the Mod Stark has much better range and faster fire rate so more damage is done before a mob gets to you saving on fap and armour decay.
It depends what you want to hunt. If it were oss, malc, globster, big bots or other mobs too big for you but you can outrun, yes, it might be slightly easier. If it were aurli/krelt, big atrox, atrax stalker, I think people see the value of a weapon doing 15 dmg/sec more.

As for the "oh it's not really 100% if not looted" well that depends on how you plan your own economy - maybe instead of markup you think cb26 @ 200% (and dropping) as anecessary expense (like fap, armor decay) and then use it at max eco.. Unless insanely high level or using decoys on above mobs... no advantage of using a grossly overpriced weapon when it can be hunted with fox ME+(L)...with the trend going to high-regen mobs

Quote:
oh, this is an adj97 v as129 thread - i'll shut up now
Well we were talking about grossly overpriced weapons and inconsistenceies therein, modstark is a good example of small gain for huge cost, much like manipulated weapon amp prices.

And you can't add an evil to the mod

cb29? huo? hl20?lr65?
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Old 06-11-2008, 05:06   #20
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