EntropiaForum.com
Go Back   EntropiaForum.com > Entropia Universe Discussion > Items > Resources
Notice
Resources Discussion of the various resources available in Entropia Universe, including materials, ores, enmatter, timber, robot and animal parts, etc.

View Poll Results: Should Mindark put the sweat gathering cap back on?
Yes 22 19.30%
No 92 80.70%
Voters: 114. You may not vote on this poll

Reply
 
LinkBack Thread Tools
Old 01-08-2008, 17:29   #1
Provider
Captain Mak's Avatar
Captain Mak Unskilled  
  Activity Longevity
2/2016/20
Posts: 123
Gender: Male Ingame: Male
Avatar Name:
Captain Mak
Soc: Special Entropia Xenologists
Location: Nevada, USA
EFD: 1,745.39
Reputation: Unskilled
Fame: 0 Achievements: 0
Should MA put the cap back on Sweat Gathering?

Yes ME has dropped in price, but a new participant, with the big three money making 'things to do' has a rough time starting out. He/She will quit before he/she can get a foothold in the universe.

So, should the cap on Sweat Gathering be put back in place?
__________________

Live to Hunt, Hunt to Loot
Captain Mak is online now Reply With Quote
Old 01-08-2008, 17:31   #2
Elite
Nighthawk's Avatar
Nighthawk AdeptNighthawk AdeptNighthawk AdeptNighthawk AdeptNighthawk AdeptNighthawk AdeptNighthawk AdeptNighthawk AdeptNighthawk AdeptNighthawk Adept  
  Activity Longevity
14/2014/20
Posts: 2,741
Gender: Male Ingame: Male
Avatar Name:
Foeburner Nighthawk Delta
Soc: Irken Invaders
Location: Sweden
EFD: 32.36
Reputation: Adept
Fame: 62 Achievements: 2

I don't think that would help tbh.... people will just create secondary avatars...
Nighthawk is offline Reply With Quote
Old 01-08-2008, 17:40   #3
Provider
Tawhid's Avatar
Tawhid Weak  
  Activity Longevity
0/2011/20
Posts: 180
Gender: Male Ingame: Male
Avatar Name:
Dragon 'Shadow' Wolf
Soc: The Knights Of Calypso
EFD: 254.29
Reputation: Weak
Fame: 0 Achievements: 0

Hell Yes.

It would increase the price an although yes people will make second acc it won't affect prices too much.


neg rep for even asking

joking
__________________
Dragon Shadow Wolf

3 globals to the good, unfortunately not pictured :P
Tawhid is offline Reply With Quote
Old 01-08-2008, 17:51   #4
Old
ShadowPhoenix Unskilled  
  Activity Longevity
1/206/20
Posts: 75
Avatar Name:
Shadowfire Hottygurl Of the Phoenix
Soc: Mann MPH Killers
Location: Maryland, USA
EFD: 822.29
Reputation: Unskilled
Fame: 0 Achievements: 0

No it should not be put on. If you look at the markets, mind essence is cheap and is available right now. People DEPOSIT to buy supplies and then buy ME with that money. If we replace the cap, prices go back up, ME skillers will have to pay a lot more and it will result in less mind essence being needed because fewer people will use it.
So you want to raise the sweat prices. All this does is leech more money off the paying depositers and drop it into the hands of the freeloaders who many will end up never depositing and will just reach the sweat cap and either create a new account and break the EULA, or in turn will quit after leeching a lot of money.
If we leave the sweat cap off, then people are free to sweat all they want and the market is in equilibrium right now. If someone truly wants to just leech, then they cannot do it as well as before and then walk out with our money, while people who sweat and deposit are able to do so just fine as is.
There are enough limitations on this economy as it is with high prices, the last thing we need is another. I'm already tired of the noobs who pull this 'omg i'm gonna have a personal crusade and try to push sweat prices up'. They really need to take a nice course in college economics...
ShadowPhoenix is offline Reply With Quote
Old 01-08-2008, 17:54   #5
Old Alpha
Harvest's Avatar
Harvest ApprenticeHarvest ApprenticeHarvest ApprenticeHarvest ApprenticeHarvest Apprentice  
  Activity Longevity
9/209/20
Posts: 934
Blog Entries: 5
Gender: Male Ingame: Male
Avatar Name:
Essel Harvest Blackflower
Soc: Freelancer
Location: U.S.
EFD: 6.20
Reputation: Apprentice
Fame: 0 Achievements: 0

I voted yes. I think it would bring the price of sweat up a bit and that will help the noobies off to a better start. The ppl who play the game by the rules would then have to buy sweat from the noobs, instead of just getting it them selves.
If people are going to go through the problem of creating a new AV to do something like sweat, then let them. They cant keep their atributes and they will have to continuesly start over. The only real benifit to not haveing the sweat cap, is that it alows a real player who is down and out a way to work them selves back in.
__________________
Harvest is offline Reply With Quote
Old 01-08-2008, 17:57   #6
Old Alpha
AtamiKiangola's Avatar
AtamiKiangola AbleAtamiKiangola AbleAtamiKiangola AbleAtamiKiangola AbleAtamiKiangola AbleAtamiKiangola AbleAtamiKiangola AbleAtamiKiangola AbleAtamiKiangola Able  
  Activity Longevity
4/2015/20
Posts: 996
Soc: Shaolin
EFD: 7,798.42
Reputation: Able
Fame: 430 Achievements: 3

Increase the usage of ME to influence prices, don't decrease the availability.

This can be done by using better TP chips (where are they ) , ...
__________________


Born in Entropia on : 2003-10-29
AtamiKiangola is offline Reply With Quote
Old 01-08-2008, 17:58   #7
Dominant
cevaliao's Avatar
cevaliao Beginnercevaliao Beginnercevaliao Beginner  
  Activity Longevity
0/207/20
Posts: 394
Gender: Male Ingame: Male
Avatar Name:
Kristofer Emery Valua
Soc: Captain-Calypso Guild Masters
Location: San Francisco, California USA
EFD: 7,490.58
Reputation: Beginner
Fame: 74 Achievements: 2

I vote no. I think it will make it too easy for resellers to inflate the price of sweat, making it near impossible to use MF with anykind of effectiveness. Even now MF is still too expensive to be econical. Besides when sweat is free and unlimited its not really a problem for new participants to earn enough peds to buy initial armor and weapons plenty have done it and are still doing it. It may take longer but it's not like there is any monthly fees. Instead of MA reimplementing the sweat cap they should just do a MF version update to increase the demand of sweat. But of course that's just my ...

Emery
__________________
cevaliao is offline Reply With Quote
Old 01-08-2008, 18:13   #8
Provider
Captain Mak's Avatar
Captain Mak Unskilled  
  Activity Longevity
2/2016/20
Posts: 123
Gender: Male Ingame: Male
Avatar Name:
Captain Mak
Soc: Special Entropia Xenologists
Location: Nevada, USA
EFD: 1,745.39
Reputation: Unskilled
Fame: 0 Achievements: 0
Fun

This is a lively discussion. Thanks, I'm having fun just reading the replies. Much good information, I hope many read this as there is knowledge in those that have replied already.
Captain Mak is online now Reply With Quote
Old 01-08-2008, 18:17   #9
Old Alpha
Harvest's Avatar
Harvest ApprenticeHarvest ApprenticeHarvest ApprenticeHarvest ApprenticeHarvest Apprentice  
  Activity Longevity
9/209/20
Posts: 934
Blog Entries: 5
Gender: Male Ingame: Male
Avatar Name:
Essel Harvest Blackflower
Soc: Freelancer
Location: U.S.
EFD: 6.20
Reputation: Apprentice
Fame: 0 Achievements: 0

Quote:
Originally Posted by AtamiKiangola View Post
Increase the usage of ME to influence prices, don't decrease the availability.

This can be done by using better TP chips (where are they ) , ...
Quote:
Originally Posted by cevaliao View Post
I vote no. I think it will make it too easy for resellers to inflate the price of sweat, making it near impossible to use MF with anykind of effectiveness. Even now MF is still too expensive to be econical. Besides when sweat is free and unlimited its not really a problem for new participants to earn enough peds to buy initial armor and weapons plenty have done it and are still doing it. It may take longer but it's not like there is any monthly fees. Instead of MA reimplementing the sweat cap they should just do a MF version update to increase the demand of sweat. But of course that's just my ...

Emery
I agree, A MF update would also help with sweat prices.

Secondly, anyone trying to cornor the sweat market is going to get what they deserve. Sweat reselling is a major part of why the price dropped. Through their greed to buy low and sell higher they forced the common player to compete with them for sales....never try to under sell a noob you wont win!
Harvest is offline Reply With Quote
Old 01-08-2008, 18:51   #10
Provider
Captain Mak's Avatar
Captain Mak Unskilled  
  Activity Longevity
2/2016/20
Posts: 123
Gender: Male Ingame: Male
Avatar Name:
Captain Mak
Soc: Special Entropia Xenologists
Location: Nevada, USA
EFD: 1,745.39
Reputation: Unskilled
Fame: 0 Achievements: 0

No it should not be put on. If you look at the markets, mind essence is cheap and is available right now. People DEPOSIT to buy supplies and then buy ME with that money. If we replace the cap, prices go back up, ME skillers will have to pay a lot more and it will result in less mind essence being needed because fewer people will use it.
So you want to raise the sweat prices. All this does is leech more money off the paying depositers and drop it into the hands of the freeloaders who many will end up never depositing and will just reach the sweat cap and either create a new account and break the EULA, or in turn will quit after leeching a lot of money.
If we leave the sweat cap off, then people are free to sweat all they want and the market is in equilibrium right now. If someone truly wants to just leech, then they cannot do it as well as before and then walk out with our money, while people who sweat and deposit are able to do so just fine as is.
There are enough limitations on this economy as it is with high prices, the last thing we need is another. I'm already tired of the noobs who pull this 'omg i'm gonna have a personal crusade and try to push sweat prices up'. They really need to take a nice course in college economics...

A few points:

1. New participants won't deposit UNTIL they get a feel for the universe. They will quit long before they would ever get to the point that they will start depositing.

2. It would never be possible to "leech a lot of money" off the depositing players as you need 1000 Ped to make a withdrawl. The new participant, even with sweat selling at 3.0 (which it was with the cap) would reach the cap (as it was) before they could earn enough to withdraw funds.

3. Creating a new avatar, IS, as you say, breaking the EULA, MA should prosecute these people with extreme prejudice. Bsides, a new start means all skill are set to zero...there is no advantage in this.

4. "People who sweat and deposit" exist in the universe only AFTER they get a foothold. That foothold will never take as most noobs quit way before they get to the point of even thinking about making a deposit.

5. One noob or 1000 noobs will not be able to hold/raise the price of sweat. there will always be a person who will prostitute him/her self to get a little cash, that one person will defeat any chance 1000 would have of controlling the price. I learned that from "a nice course in college economics..."
Captain Mak is online now Reply With Quote
Reply

Bookmarks

Thread Tools
 
EntropiaTracker.com Loot Trends
Hunting Loot: + 10.1 % Mining Loot: - -3.14 % Crafting Loot: + 19.08 %

~ Entropia Universe | Entropia Radio | Entropia Wiki | Entropia Tracker | Entropians IM ~

All times are GMT. The time now is 08:13. | Calypso Time: 8:13

Copyright ©2005 - 2008, EntropiaForum.com.
Entropia Universe is a registered trademark of Mindark PE AB.
All other copyrights and trademarks are property of their respective owners.
Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.