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Old 05-13-2008, 18:29   #41
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Quote:
Originally Posted by Leandro Kun View Post
Maybe the answer is re-education. Maybe its time we admitted our skills wont be worth much and that's just the way it is. At least you can recover some peds for them.
yep. people should see it as a bonus not a god given right. which some appear to, that skills will be sold for vast profit.

Quote:
Originally Posted by Leandro Kun View Post
Though i will say that i believe if ESI's were avalible in the TT, skill prices would go up to make up the difference. Thing is hunters would then lose out on the markup, so its swings and roundabouts.
i'd go further and suggest that, without a replacement in loot, not looting ESI might trigger a mass exodus as most hunters rely on them for covering losses.

Quote:
Originally Posted by Ironheart View Post
skill decay
thats sort of already there with the 10% loss.
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Old 05-13-2008, 18:37   #42
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Quote:
Originally Posted by kygon View Post
not really, if a mob is to easy to hunt and its being hunted by lots of way to skilled players then it makes sense to make that mob harder

new mobs shouldn't be quickly thrown together so I'd rather see well designed mobs (last set were pritty decent)
I see your point, keroberos are the mirror image of osseocollum, was nothing exciting about their introduction on the planet.(except for vigi feet)
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Old 05-13-2008, 18:40   #43
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Quote:
Originally Posted by -Ra View Post
but I disagree with the larger weapons.. it's bad enough the ubers have most of all the big weapons, armor and faps,, but to give them even more powerfull gear, would make LG impossibble for anyone outside the top 3 socs to ever win.
hmmm you have a point there
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Old 05-13-2008, 21:15   #44
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Quote:
Originally Posted by Kedzior View Post
I think the most (including me) would prefer skills to be worthless rather than they decay.
<*Up pops the MA fairy> "Your wish ... is granted!"

Quote:
Originally Posted by Kedzior View Post
The solution is to make skills usefull. To make them not worth chipping out. Because now they are useless and I explained it in my previous post in this thread.
And because no-one will ever accept skill decay, MA will never make skills more useful.

If your struggling with the logic, think about the reasons behind limited items ....
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Old 05-14-2008, 08:20   #45
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Like items ingame MA has a distribution of player skills in mind e.g.:
(Figures totally made up)
0.5% with a HA > level 100
5% with a HA > level 80
10% with a HA > level 60
15% with a HA > level 50
30% with a HA > level 40
40% with a HA > level 30

If this will get unbalanced MA will and HAS to nerf skills. I expect more skill nerfs to come, actualyl i think they will be a must. My guess is that with the cryegnine update there will be another skill change...
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Old 05-14-2008, 08:37   #46
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Quote:
Originally Posted by Galadea View Post
Like items ingame MA has a distribution of player skills in mind e.g.:
(Figures totally made up)
0.5% with a HA > level 100
5% with a HA > level 80
10% with a HA > level 60
15% with a HA > level 50
30% with a HA > level 40
40% with a HA > level 30

If this will get unbalanced MA will and HAS to nerf skills. I expect more skill nerfs to come, actualyl i think they will be a must. My guess is that with the cryegnine update there will be another skill change...
Its clear it unbalanced and stupid. No words can say it better.
Now, does this unbalance is necessary to preserve the game play or no ?
That is the question. Clear responses from MA can cut the thread and speculations.
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Old 05-14-2008, 08:56   #47
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Quote:
Originally Posted by Denis View Post
I would never consider someone with 39 agility an uber. Even if he had 20k in all skills. More proper term would be rich noob.
you are wrong here... beacuse the people that started in beta (most ) have 100+ agiliy and even the most dedicated hunter would not get that in 10 years...

when MA changed the agility start level from 50 to 1 and when they and nerfed agility gain.. they alos made it so that ubers now are the people that have 70+ agility..
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Old 05-14-2008, 09:10   #48
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Quote:
Originally Posted by Kimmi View Post
...
they alos made it so that ubers now are the people that have 70+ agility..

I'm uber!!!1!1!!elevenone1

I had no idea.
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Old 05-14-2008, 09:23   #49
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Quote:
Originally Posted by Kimmi View Post
when MA changed the agility start level from 50 to 1 and when they and nerfed agility gain.. they alos made it so that ubers now are the people that have 70+ agility..
I am uber as well lol

But I don't think so
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Old 05-14-2008, 09:48   #50
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well the post I replyed to said that if you have 39 agility and 20k in all skills you where not uber...

and I tryed to explain that you cant compare people that started before and after the nerfs.

If you have 20k in each skills, big gratz to you vedder and denis
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