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#13 | ||||||
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Moderator
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Thanks for that data ano. Very useful, by my count dexterity affects 26 professions. Bad result for the pro-standing calculation thread - I had dexterity in at 1.96% for laser sniper, its actually a whole 3%! Good result for Dale who's 2% for Teleporter looks right! Bad result for miners, no help for you guys from dexterity
![]() I've added the results to the first post. They should be accurate to within about 0.2% although the screenshots were a little blurred (seen this quite a bit on people's screenshots, must be the capture tool people are using?) so on a couple I couldn't be sure whether there was 1 more pixel or not, particularly for Tailor and the MF skills so its not impossible a few of them need to be shifted up something like 0.3333%. Wiki updated ano +rep ![]() Last edited by Jimmy B; 01-26-2007 at 17:01. |
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#14 | ||||||
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Provider
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ty
![]() I think it has something to do with the fact that i'm using FRAPS to capture it (I like it because if I happen across an ATH I can video it ) and it auto compresses to .jpg without being clever about it, hence poor quality. Back to using UOSU or whatever it's called for .bmp capture then I can compress it myself. If I chip again I'll be sure to do this ![]() |
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#15 | |||||||
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Elite
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#17 | ||||||
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Moderator
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Electronics chip bought: 0.33 PED priced at 66 PED
Cost to insert: 2 PED Total cost so far: 156 PED Total skill gain so far: 627.4 Total profession gain so far: 1.20 Electronics before: 1.8 Electronics after: 233.4 Change in Electronics: 231.6 Electronics Engineer profession level change: 0.306 Impact of electronics = 0.306*100/231.6 = 0.1321 = 13% Robot Investigator profession level change: 0.121 Impact of electronics = 0.121*100/231.6 = 0.0522 = 5% Maximum possible error = 0.35% All other profession level changes: 0 Wiki updated ![]() ![]() Last edited by Jimmy B; 01-29-2007 at 00:38. |
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#20 | ||||||
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Moderator
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Biology chip bought: 0.20 PED priced at 10 PED
Cost to insert: 2 PED Total cost so far: 168 PED Total skill gain so far: 774.9 Total profession gain so far: 1.54 Biology before: 25.9 Biology after: 173.4 Change in Biology: 147.5 Humanoid Investigator profession level change: 0.121 Impact of biology = 0.121*100/147.5 = 0.082 = 8% Mutant Investigator profession level change: 0.073 Impact of biology = 0.073*100/147.5 = 0.049 = 5% Animal Investigator profession level change: 0.145 Impact of biology = 0.145*100/147.5 = 0.098 = 10% Maximum possible error = 0.55% All other profession level changes: 0 Wiki updated ![]() ![]() Last edited by Jimmy B; 01-29-2007 at 00:37. |
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