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| Skills Discussion of Entropia Universe skills and professions. |
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#33 | ||||||
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Dominant
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I know it's only a sidenote because you're working on skills but the 20 multiplier for attributes rings a bell : i scanned a Mindark official avatar a couple years ago. He had 500 in all attributes (except maybe stamina, but i don't remember that...). This seems to confirm that this 20 multiplier has a meaning. Or at least it had one, years ago. Skills can go way above 10k, but since when it is possible, i don't know. Maybe agility could go above 500 now but it grows so slow i wonder if we will ever find out...
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__________________
Forbidding player run banks is a nice way to enforce a monopole, after finding out that maybe there was no need for licenses. Now they don't say there is NEED for license, but that you MUST have one anyway. I am so happy that Mindark finally show their true face : this real cash economy is not capitalism, it is not communism, it is not socialism, it is totalitarian all the way. Big brother just got bigger... Enjoy !
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#34 | |||||||
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Guardian
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__________________
![]() Finally a HoF! -+- Unlocks: MMS - RDA - Serendipity -+- My little neglected diary |
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#35 | |||||||
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Guardian
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With Witte's hit that it is 5% attributes, I come closest with 3% Strength 2% Agility, but to get a fit I need to reduce Power Fist to 31% which does not look too promising... but could you try this one with your data? |
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#36 | |||||||
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Guardian
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Skill Change: 128,57 with 0,01 Error Profession Change: 0,484 with 0,008 Error (1/124) Lower Bound: (0,484-0,008) / (128,57+0,01) = 0,003702 So this seems to work out indeed. ![]() |
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#37 | ||||||
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Provider
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Re: attribute multiplier of 20
Does this mean that in the wiki where say BLP Sniper (Hit) has an agi contribution of 3%... is that actaully 3% or (agi*20)'s contribution. If it's the latter why isn't it in the wiki as 0.15% (3/20) to make things clearer? Is it just so it adds to 100%? |
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#38 | |||||||
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Elite
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You would need to multiply the percentages with 20, instead of deviding them. So when agi has a contribution of 3%, in reality it would be 60%. I made a note about this in the skill vs profesison page: "Attributes have a stronger effect then skills, and need to be mulitiplied by factor 20 when calculating the professional standing." Im not realy sure what is more clear. When filling in 60% instead of 3% it might give a wrong impression. |
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#39 | ||||||||
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Moderator
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I shouldn't waste too much time with Brawler (Hit), I'm pretty sure I must have got one of the percentages wrong - just haven't had time to check the screens yet. Powerfist I had wrong originally, at 39% so its been rechecked already - I don't think it'll change from 36%. Quote:
![]() Last edited by Jimmy B; 05-02-2007 at 11:42. |
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#40 | ||||||
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Guardian
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Looks like 2% Agility, 3% Intelligence for me and a 2nd Avatar (Zar, fetched off pe-wiki). However, for a 3rd avatar (Paolo off pe-wiki) I am off exactly 1.000 in the profession, so I suspect a typo on Paolo's end at this time...
...can someone try 2% Agi, 3% Int together with the facts from the chipping thread (47% Coloring, 20% Color Matching, 5% Dex)? Needs to be someone without unlocked coloring skills, though. |
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LinkBack to this Thread: http://www.entropiaforum.com/forums/skills/64982-effect-attributes-professions.html
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| Posted By | For | Type | Date | |
| Ñàëû÷ ïðî èíòåëåêò - EntropiaWorld - Russian Entropia Universe | This thread | Refback | 12-11-2007 08:18 | |
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