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Old 08-03-2007, 00:56   #131
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Heya Jimmy / Doer,

Just upped my stats again now that wiki was fixed for the Projectile Launcher Eng. spelling. Have a few skill points in that area now so data should be helpful for you. Used NRF of course so it's accurate.
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Old 08-03-2007, 01:00   #132
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Quote:
Originally Posted by Doer View Post
First of all, only 3 avatar data sets that my script finds have any grenadier-specific skills. There are 76 avatar skill/profession data sets on wiki now that meet the laser sniper sanity check. Of those, 8 are off from the predicted Grenadier (Dmg) level by more than 0.012 and none by more than 0.018 using your skill contributions. All three of the avatars with grenadier skills fall in that exceptional group.

If i reduce the contribution by EPWT to 33%, 2 of the 3 avatars with grenadier skills now fit under 0.012 error. Reducing the contribution another % point puts all three within the margin.

I think it's more like 32% EPWT and 12% Kill Strike/other, but we really are lacking in good data for the grenadier specific skills.
Hmmm. Yes, the only data that I had with a reasonable amount of Grenadier skills was my own. And, with 34% I had 3 of the people on wiki I had errors of +0.011, +0.014, +0.014. These were:

wiki: 44.420, calc: 44.434
wiki: 33.480, calc: 33.494
wiki: 29.770, calc: 29.781

Also had one with an error of 0.02 but it had the same error for Laser so I disregarded it.

Assuming all of the data sets came from NRF, adjusting the first 44.42 to find the third decimal place gives 44+53pixels/124=44.427 or 44+52pixels/124=44.419. (124 or 125 I forget? I think 124...) So I'm assuming it must be 44.419, although I can't remember for certain how NRF does the rounding (there's a few where two pixels give out the same answer on NRF obviously as we're fitting 124 pixels into 100 points).

So I seem to have an error of 0.015, which is a bit worrying.

The second comes out as 59 or 60 pixels, but still slightly out of range. The third (which has no grenade skills) comes out as 96 pixels --> 29.774 and back in range.

However for my three data sets of my own I have:

no grenade skills: +0.002
grenade skills at about 100: +0.003
grenade skills at about 200: +0.006

Reduce to 33%

no grenade skills: +0.002
grenade skills at about 100: -0.009
grenade skills at about 200: -0.017

And obviously even worse for 32%

My feeling was the non-Grenadier skills were right and I thought maybe SWS was having an effect too but just done a quick check and I can't make it work with SWS>0.5% so that seems unlikely. Anyway, its late - I'll have a look later when I'm fresh. If we get completely stuck I'll chip out what I have of SWS and EPWT and do it the traditional way

Quote:
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If you have an inkling of the crafter skills breakdown, let me know so i can use it as a seed when i run it on that same data set.
I haven't got any data for that yet, apart from my own. wiki didn't have the prolevels for it so I had no way of figuring it out. But presumably you have the same problem there too unless I'm missing something

Last edited by Jimmy B; 08-03-2007 at 01:11.
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Old 08-03-2007, 01:02   #133
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Quote:
Originally Posted by Coffee View Post
Heya Jimmy / Doer,

Just upped my stats again now that wiki was fixed for the Projectile Launcher Eng. spelling. Have a few skill points in that area now so data should be helpful for you. Used NRF of course so it's accurate.
Ah, thanks Coffee.
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Old 08-03-2007, 01:09   #134
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I just noticed a discrepancy with regard to total skills. After exporting to csv from NRF and uploading, wiki gives me a total skill value of 169962. Yet as I look in NRF under total skills it says 170040. Any idea where this slight difference may be coming from?

( May need to post this in the NRF thread but thought it was relevant here too as it may have some effect on your work. Also you seem more likely to know what the difference may be with the comparison work you're doing.)
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Old 08-03-2007, 01:14   #135
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Quote:
Originally Posted by Coffee View Post
I just noticed a discrepancy with regard to total skills. After exporting to csv from NRF and uploading, wiki gives me a total skill value of 169962. Yet as I look in NRF under total skills it says 170040. Any idea where this slight difference may be coming from?

( May need to post this in the NRF thread but thought it was relevant here too as it may have some effect on your work. Also you seem more likely to know what the difference may be with the comparison work you're doing.)
Hmmm, that sounds more likely a problem with the upload to wiki than a problem with NRF to me. The only thing I can think off the top of my head is that some NRF prolevels have the same text as the skills (eg. Miner, Miner, Sweat Gatherer, Sweat Gatherer) which might cause a problem.

Or does wiki not count attributes maybe? Or Health? <EDIT: hmm no I guess you have more than 78 health lol>

Hmmm, OK I looked at it. It lists your Miner skill as 17.7 but you don't seem to have Mining prolevels such that you could have unlocked it so something odd seems to be going on. Also I can't find EPWT in your skills (I'm guessing NRF still doesn't pick it up so you have to enter that one manually).

Anyway, I'm off to sleep...I'll check back in tomorrow.

Last edited by Jimmy B; 08-03-2007 at 01:23.
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Old 08-03-2007, 01:20   #136
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Quote:
Originally Posted by Coffee View Post
Heya Jimmy / Doer,

Just upped my stats again now that wiki was fixed for the Projectile Launcher Eng. spelling. Have a few skill points in that area now so data should be helpful for you. Used NRF of course so it's accurate.
Thanks Coffee. Unfortunately, the problem with your data on wiki is that it is missing Explosive Projectile Weaponry Technology skill, and that is due to NRF currently not parsing it correctly. It is really making it tricky to break down these new professions.

That's the reason for the discrepancy, most likely.

The three avatars failing the Grenadier (Hit) test that do pass the Laser Sniper (Hit) sanity check are
Angelica Coffee Lastrome
Metrale Litago
Vintage Yquem Port
and that's still due to the failings of NRF, no doubt. All of them clearly should have EPWT skill because they have Support Weapon Systems skill, yet don't.

Last edited by Doer; 08-03-2007 at 01:28.
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Old 08-03-2007, 01:28   #137
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Quote:
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Hmmm, OK I looked at it. It lists your Miner skill as 17.7 but you don't seem to have Mining prolevels such that you could have unlocked it so something odd seems to be going on. Also I can't find EPWT in your skills (I'm guessing NRF still doesn't pick it up so you have to enter that one manually).
Yup... that seems to be two of the problems. 17.7 is my PS in Mining and I don't have the skill Miner unlocked.

Also checked NRF file and it didn't parse the EPWT skill >.< .

Quote:
Originally Posted by Doer View Post
Thanks Coffee. Unfortunately, the problem with your data on wiki is that it is missing Explosive Projectile Weaponry Technology skill, and that is due to NRF currently not parsing it correctly. It is really making it tricky to break down these new professions.

That's the reason for the discrepancy, most likely.
Thanks for that. Seems you're right there. I'm gonna download the latest NRF update now. Not sure if that will correct it. Other than that I will just have to upload a pic for that skill. Is there any best/prefered format to save in where pixel counting is easiest?

Edit: Still have something off though because removing 17.7 from Miner and adding over 400 (don't know exact number) to EPWT gives a big error in total skills the other direction.
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Old 08-03-2007, 01:32   #138
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Quote:
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Yup... that seems to be two of the problems. 17.7 is my PS in Mining and I don't have the skill Miner unlocked.

Also checked NRF file and it didn't parse the EPWT skill >.< .



Thanks for that. Seems you're right there. I'm gonna download the latest NRF update now. Not sure if that will correct it. Other than that I will just have to upload a pic for that skill. Is there any best/prefered format to save in where pixel counting is easiest?

Edit: Still have something off though because removing 17.7 from Miner and adding over 400 (don't know exact number) to EPWT gives a big error in total skills the other direction.
NRF hasn't been updated since the bug was reported.
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Old 08-03-2007, 01:51   #139
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Well I'm still confused with what these differences are. Took a pic of my EPWT though so you can pixel count. I filled in the wiki amount with best guess but it's not accurate.

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Old 08-03-2007, 01:58   #140
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Just a final update before i give up on this for another few days (not enough data on engineer profession etc.). With the three avatars that had their projectile engineer professions on wiki tonight, a skill distribution following the same pattern as BLP overpredicted on avatars with low engineering and few other crafting skills and underpredicted almost 10% for me, with some BPC and over 1k engineering. I fiddled with a few values but clearly there's not enough resolution right now.

Over to you Mr. NRF (Squee) and Jimmy.
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