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Impact of skills on professions | Skills: Discussion of Entropia Universe skills and professions. |
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#31 | ||||||
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Indioni Jones
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Code:
Intelligence*20 2% Mechanics 13% Blueprint Comp' 11% Man' Mech' Equip 34% Engineering 30% Industrialist ~5% (could be 4%) Equipment Meth' ~5% (could be 6%) If you have any of Equipment Methodology and Industrialist and would like to contribute please let me know via PM or in the chipping thread. All I'll require is your profession level and your relevant skill levels. Last edited by Jimmy B; 05-19-2007 at 18:01.. |
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#33 | ||||||
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Indioni Jones
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Code:
Intelligence*20 2% Metallurgy 13% Blueprint Comp' 11% Man' Metal Equip' 34% Engineering 30% Industrialist ~5% (could be 4%) Equipment Meth' ~5% (could be 6%) If you have any of Equipment Methodology and Industrialist and would like to contribute please let me know via PM or in the chipping thread. All I'll require is your profession level and your relevant skill levels. Last edited by Jimmy B; 05-19-2007 at 18:02.. |
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#34 | ||||||
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Indioni Jones
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Code:
Intelligence*20 1% Serendipity 3% Mining 56% Computer 5% Engineering 3% Extraction 15% Miner 10% Drilling Expertise 7% Last edited by Jimmy B; 08-26-2008 at 17:46.. |
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#35 | ||||||
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Indioni Jones
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Code:
Intelligence*20 1% Perception 5% Probing 7% Analysis 10% Biology 5% Genetics 9% Computer 2% Anatomy 4% Scan Mutant 50% Xenobiology 4% Scientist 2% Need another data set to be sure of Scientist, but it looks like there's another unlockable skill possibly, with a puny contribution of 1%. Last edited by Jimmy B; 11-25-2007 at 00:02.. |
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#37 | ||||||
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Indioni Jones
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Code:
Agility*20 2% Strength*20 3% Combat Reflexes 5% Combat Sense 4% Commando 3% Light Melee Weps 7% Clubs 38% Martial Arts 7% Melee Combat 9% Bravado 7% Coolness 6% Courage 4% Dexterity 2% Perception 2% Serendipity 1% Last edited by Jimmy B; 05-06-2007 at 11:31.. |
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#39 | ||||||
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Indioni Jones
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Code:
Intelligence*20 2% Agility*20 2% Alertness 3% Courage 5% Dexterity 3% Perception 2% Animal Lore 40% Animal Taming 20% Zoology 19% Scientist 2% The remaining weights are made up from unlocked skills (Scientist? Xenobiology?) that I haven't got any data for. If you have any of the unlocks, and would like to contribute please let me know in the chipping thread. Your relevant skills and profession level is all I'll need. My first data source suggests Scientist is 2%, but another is required to confirm that. Last edited by Jimmy B; 11-24-2007 at 23:56.. |
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#40 | ||||||
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Indioni Jones
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Code:
Agility*20 3% Aim 4% Combat Reflexes 3% Combat Sense 5% Commando 3% Coolness 5% Courage 3% Dexterity 3% Hangun 38% Plasma Wep' Tech' 14% Marksmanship 7% Perception 2% Serendipity 1% Weapons Handling 9% |
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