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Old 04-17-2008, 04:42   #291
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Laser pistoleer/blp pistoleer are both there
He must have just added them.
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Old 04-17-2008, 05:12   #292
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Quote:
Originally Posted by Xen View Post
He must have just added them.
Yes, i've been adding a few more professions. I also fixed a bug where it was leaving out "Aim", which changes the results a bit (obviously).

Let's take this to the PE|EU WikiTools thread for further comments.
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Old 05-20-2008, 20:12   #293
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9.3 breaks the skill scanner?

They changed the skill interface, which I presume means the Skill Scanner doesn't work any more. Nooooooooooooooo!!! I only just started using it about 3 weeks ago and man what a time saver! Now I'm back to typing my skills in to EntropiaTools.com

Any plays to update it for the new GUI? (I'm guessing it's more than a couple of hours of rework. )
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Old 05-20-2008, 22:04   #294
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This was the first thing I thought of when I read about the changes before it came online
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Old 05-20-2008, 22:14   #295
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Data!
Nothing found!


Doesn't work now.

And I hope MA making it white text against a yellow background (progress bar) - low contrast - doesn't make things difficult for jdegre.
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Old 05-20-2008, 22:16   #296
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The amount of changes to the skills section has been crazy the last year, almost as though they dont want people to have an easy way to keep track of skills bizarre really because for me its very motivational to my hunting to use it as progress is much clearer.
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Old 05-20-2008, 22:46   #297
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The amount of changes to the skills section has been crazy the last year, almost as though they dont want people to have an easy way to keep track of skills bizarre really because for me its very motivational to my hunting to use it as progress is much clearer.
Yes, changing it yet again and making it white text on a yellow background kind of makes one think "hmmmmmm...". But MA wouldn't try to keep us from tracking skill gains, would they? I mean then we couldn't spot skill nerfs...
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Old 05-20-2008, 23:05   #298
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On the other hand, i think the contrast is better now. Why they feel the need to keep changing it, i don't know, but hopefully this is easier to parse. They took out the alternating bars, so counting things by hand is going to require a bit more than it did before.
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Old 05-20-2008, 23:13   #299
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On the other hand, i think the contrast is better now. Why they feel the need to keep changing it, i don't know, but hopefully this is easier to parse. They took out the alternating bars, so counting things by hand is going to require a bit more than it did before.
You think the white on yellow provides better contrast than the white on green (when the progress bar has reached the number)?

I find it harder to read just with my eyes...
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Old 05-20-2008, 23:14   #300
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Quote:
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Data!
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Doesn't work now.

And I hope MA making it white text against a yellow background (progress bar) - low contrast - doesn't make things difficult for jdegre.
Yeah i somehow think it was bothering them that most of us would check value of the skill gain after each hunt or something.. why else would they put a so low contrast between the bar and the number..
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