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#312 | ||||||
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Provider
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Rothgar "GRoth" Goodnar Soc: Rabbids
Location: Everett, Washington, USA
EFD: 6,447.10
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I've noticed that when you click away from the skills window, the contrast "dims" but that might be more parseable to the scanner as the contrast is better then - a pain to have to do that, but if it is necessary to do to help make the scanner work again, I would take the extra time to do it.
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__________________
Visit my store at Omegaton Delta, Block 5B for many fine mining, armor, furniture, attachments, and miscellaneous hunting finds Don't Worry ![]() Be Happy!!
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#315 | |||||||
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Provider
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Sorry jdegre, I imagine how you feel after this thing happened.
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Hopefully it's a bug and not another mis-feature. The solution to that would be making a dummy team and installing OCR parser with a second avatar, who doesn't get any loot but sees all loot. With OCR and other tools spreading more and more MA would better realize that being secretive and uncooperative with people is bad and obsolete strategy. |
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#316 | |||||||||
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Elite
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#317 | |||||||
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Moderator
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But MA keep redesigning the skill window, and they've made it much harder to track individual loots (my last comment about stackable ammo was just a bug I experienced that was stopping looted ammo from stacking correctly). The skill window could just be a redesign, it does kinda look nicer, but I really can't think of any good reason why loot can't be moved around in the loot window. Only thing I can think is maybe its part of the 'reduce amount of memory EU is using' thing. All suggests to me that they're not too keen on all these tools and there's something there that they really don't want us to figure out, but hopefully we're just being paranoid. |
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Elite
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