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Old 01-10-2008, 03:39   #1
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Question HA/Crit - (L) vs L

For a while now I am about the following: in the L world of weapons, one needs higher skills for better weapons. For example, someone with Level 10 Laser Pistoleer will have the following stats:

Korss 380 (L) - HA/Crit = 9.5/8.9
Korss 400 (L) - HA/Crit = 1.2/0.4
(this is just an imaginary example)

Now to the interesting part: for my Level 11 Swordsman I have the following stats (this part is for real):

Rep Axe 1.0 - HA/Crit = 0.9/2.5
Rep Axe 2.0 - HA/Crit = 0.9/2.5
EnBlade 6 - HA/Crit = 0.9/2.5
Katsuiki Honor - HA/Crit = 0.9/2.5

Can somebody PLEASE explain this to me? I would really appreciate any thoughts/comments/help.

tx
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Old 01-10-2008, 03:47   #2
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You might check your stats on an Embra Laser Sword (L) or on the Loughlin Cutter One/Two (L)

But basically, the unrepairable stuff (also known as (L) stuff) gives you a boost to your skills, meaning they have better HA on lower levels!

End of story.

Although i wonder why you never heard of SIB as someone who has at least some levels in longblade...
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Old 01-10-2008, 03:48   #3
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most unlimited (non-L) items (such as the ones you listed) require a professional standing of 100 to have them maxed (i.e. 10/10)

limited items, however, each have their own professional standing level needed to have them maxed (10/10) ... Korss 380's Laser Pistoleer Hit and Damage level required for max are lower than Korss 400's Laser Pistoleer Hit and Damage to max

basically, the vast majority of unlimted items (pretty much every unlimited item that doesn't have a (L) "twin") require the exact same professional standing level to be maxed ... the unlimted items that do have an (L) "twin" (such as the korss 400) have the same professional standing level to reach as their (L) counterpart in order to max them out (if im not mistaken), which is why they often sell at very, very high markup

*EDIT* wizzszz has a simpler explanation and indeed pretty much sums it up

*EDIT 2* if i got any of the above wrong, please somebody correct me

Last edited by onyx oZ Zombie; 01-10-2008 at 03:55.
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Old 01-10-2008, 03:52   #4
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non (L) weapons max levels at 100. (L) max sooner.

Lots of discussion here: Please take care of the melee users!
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Old 01-10-2008, 11:23   #5
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It seems I got it all wrong (or some of it )...

Quote:
Originally Posted by wizzszz View Post
But basically, the unrepairable stuff (also known as (L) stuff) gives you a boost to your skills, meaning they have better HA on lower levels!

End of story.

Although i wonder why you never heard of SIB as someone who has at least some levels in longblade...
I always thought that SIB will give you the boost in skill but also a boost in gaining skill! I remember a few threads on this subject (skill gaining (L) vs UL) and I was arguing (along with a lot of other ppl) that with UL weapons you will skill just as fast, just not so eco. Now I know I was right!!!
Thanks wizzszz.

Quote:
Originally Posted by onyx oZ Zombie View Post
most unlimited (non-L) items (such as the ones you listed) require a professional standing of 100 to have them maxed (i.e. 10/10)
Quote:
Originally Posted by Immortal View Post
non (L) weapons max levels at 100. (L) max sooner.

Lots of discussion here: Please take care of the melee users!
First, I read (and posted to the above), but thanks; I know stuff it's hard to find and I always I appreciate links.

Second, according to you guys, you need a Level 100 to max out an UL weapon; then why is my HA 0.9 and not 1.1? Also, how is my Crit 2.5? My Swordman Level is 11.

Third... the main question remains: it still does not make any sense to me why do you need the same Professional Level for all weapons? Is this how it's suppose to be?

If the above is correct, than I am curious who in the world (of EU of course) will have a Level 100 (or close) and use a cheap/crappy weapon? What is the logic behind all this?

Thanks again, all...

Last edited by jjmatrix; 01-10-2008 at 11:25. Reason: misspeling
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Old 01-10-2008, 11:59   #6
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This game is around for over 5 years, at first there were only the oldstyle unlimited weapons so your eco was based on your skills and the eco of the gun. The differences were relatively small and the number of ubers with 10/10 stats weren't so high yet.
When time passed they couldn't maintain this, because more and more ppl had skilled up and could use the weapons much more economic then new players. So they invented (L) weapons, which can be used to their full potential at a lot lower level. At the same time they made several skill nerves, so now skilling is like 300% slower then in the old days.

In general I'd say don't even look at those oldstyle weapons unless you have level 70 HA and DMG.

And to the question who has the skills to use these weapons (maxed), well I'd say quiet a few ppl in the top 10 socs do.

And you should recheck your stats on the weapons, if my calculations are right they don't match (HA and CHA).
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Old 01-10-2008, 12:18   #7
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Quote:
Originally Posted by jjmatrix View Post
For a while now I am about the following: in the L world of weapons, one needs higher skills for better weapons. For example, someone with Level 10 Laser Pistoleer will have the following stats:

Korss 380 (L) - HA/Crit = 9.5/8.9
Korss 400 (L) - HA/Crit = 1.2/0.4
(this is just an imaginary example)

Now to the interesting part: for my Level 11 Swordsman I have the following stats (this part is for real):

Rep Axe 1.0 - HA/Crit = 0.9/2.5
Rep Axe 2.0 - HA/Crit = 0.9/2.5
EnBlade 6 - HA/Crit = 0.9/2.5
Katsuiki Honor - HA/Crit = 0.9/2.5

Can somebody PLEASE explain this to me? I would really appreciate any thoughts/comments/help.

tx
I think you are stating you pro level for damage instead of hit

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Old 01-10-2008, 14:00   #8
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lol

Lack of good initial itemization, to answer your main question that seems to have been conveniently ignored.

If you meant "Why would I have the same level/knowledge/experience of using a lame weapon compared to an uber weapon? Would one not assume that I could learn to use a Mann MPH relatively easy, while something like a Mod Merc would take me longer to use well?" (and a lot of luck or money to get one but thats another story hehe)

Then yes, its how it should have been to start. But to put it simply for why, then its because its comparing Laser Pistol to Laser Pistol, or in your example comparing Longblade to Longblade. Its under the assumption that if you've seen one laser pistol/longblade then you've seen them all and can use them each quite easily. Basically, they figured if you had used an axe in your life, then you would also be equally mastered in samurai swords and light sabers.

Yes, you're right about how it works in the (L) world. Better stuff is tougher to be able to use. Why it wasnt that way to begin with probably has as many theories as it has reasons.
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Old 01-10-2008, 17:44   #9
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Quote:
Originally Posted by EyeContact View Post
And to the question who has the skills to use these weapons (maxed), well I'd say quiet a few ppl in the top 10 socs do.
Quote:
Originally Posted by jjmatrix View Post
...If the above is correct, than I am curious who in the world (of EU of course) will have a Level 100 (or close) and use a cheap/crappy weapon? What is the logic behind all this? Thanks again, all...
As you can see I was wondering WHY an 100 Professional Level player would want to use Sollomate Opalo, and not questioning if somebody has 100 level in whatever profession.

The 300% skill nerfing it's indeed ridiculous.

Unfortunately I am unable right now to log in and recheck my stats; I'm hopping I'll have some time tonight to do it, along with some screenshoots. There is a good chance I'm wrong; it's been known to happen before !
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Old 01-10-2008, 19:27   #10
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If those explanations cleared things up, this will add confusion, but is worth knowing:
According to what I have read, with 0 HA you will miss at least 20% of the time.
With 10 HA you will miss at least 8% of the time.
Which means 12% difference. This explains why you can use the sword at .9 HA and still get plenty of hits.
In fact you can use any UL weapon effectively; you will pay a twofold penalty doing so:
1. 12% fewer hits (at least)
2. More expense in terms of decay or wasted ammo.

So it's up to you. I prefer L weapons for ranged, but in longblades I use a Kat.
Why? Because I like it ( I'm over lvl 20 longblade).
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