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#1 | ||||||
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Marauder
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This is just a small part of my main guide, you can find the main guide, which is far bigger at my signature
13 Teleporters, (“tp” for short) ![]() To activate the Teleporter just walk into it, stand close to the light and rightclick at it. Once activated (means you see it on your map as blue dot), you can teleport back to it from any other Teleporter. Unfortunately the only option you have is to run to all the tps but 3 (Port Atlantis, New Oxford, and Treasure Island Castle) to activate them. It will save a lot of time if you collect all the tps, or at least those which are near the locations you want to hunt or mine. To teleport, walk into the tp and rightclick at it. The map will open. You select the tp at or near the location you want to go, click at teleport you arrive there in a few seconds (or minutes if the lag is high). If you want to teleport to the other continent (you can’t run there) walk into a tp, and click change continent choose one of the tps there, and teleport to it. This are the tp coordinates for Eudoria, with a way explanation. I suggest you follow that way, because you can find you at a stuck outpost very soon, if you don’t. If you have too much problems send me a message and I see what I can do to take you there. Name Coordinates X (increases by moving east) Y (increases by moving north) ![]() Port Atlantis 6055 8442 Port Atlantis Mall (top level) 5859 8374 Billy’s Spaceship Afterworld8127 10542 Orthos West Mound 6379 12144 Camp Phoenix 9790 10583 Zychion Citadel 10850 9676 ![]() East Scylla Mountains13812 9114 now you head south east too the beach. Beware of atrax there, after some time you head north east to Twin Peaks 17032 8096 Twin Peaks Mall (top level) 16814 8372 start at scylla again and run south to Fort Troy 13353 3962 from east Scylla now to Jason Centre 14454 10864 from phoenix or Zychion (beware the fishes in the lake) run north to the coast and follow the river then to ![]() Limnidan District 12107 12070 Fort Fury 11080 13230 Fort Medusa 12634 13602 Atlas Haven 12388 15845 Atlas Island North 12582 17214 NEVER head north from here, after some time there comes a hard stucking outpost now you run south west, to the coast, follow it to Atlas Island South 10534 14934 Tethy's Creek 10484 15933 Now head west, and a bit north if possible, if you are killed don’t care, it is quite easy to escape those outposts there, run to ![]() Hadesheim Outpost 7669 15970 Hadesheim South 6910 16467 Hadesheim Centre 7126 17092 Hadesheim East 8080 17347 Now it will be a bit critical, run north and a bit east, if you are killed and come to a outpost north of Hadesheim quite everything is alright, make it to the beach and head (swim mainly) to Cape Corinth 3330 21019 then run and swim north east, the more north you reach the next island the better, after you reached it head to Fort Ithaca 9127 22353 ![]() Fort Argus 15206 23532 you can try a breaktrough to Camp Echidna 17950 19639 but can also try it from pandora later ![]() again don’t run south from Argus, especially not south west, head to the east to the houses there, where you can be killed, then head NE to the river, and either be killed or press T and click yes and wait 60 seconds, and you arrive in Fort Zeus 22466 27705 ![]() North Space Base 24493 28912 Next can be critical, try to reach the ocean in the east, then head south to Camp Caravan 24014 23520 swim south to Minopolis 25488 17486 the direct way can be very hard, so you can also try to reach the ocean and swim south most of the way ![]() Nymphtown 24900 12416 from Atlas Haven to ![]() Fort Ares 14478 14399 Aegis Mound 14400 16187 Chimera Canyons15595 16324 the 2 most critical at the end first Pandora, easiest from twin up the desert, or from Ares if you run west to the desert and then north tp Fort Pandora 19650 15380 from here you can another run for Echidna too Last edited by Alice; 09-27-2007 at 16:40.. |
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#2 | ||||||
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Prowler
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nice work
![]() +rep |
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__________________
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# 19/11/2008:HOFS - 4 Mining : Globals - 28 Mining - 67 Hunting - 1 Crafting Total HOF & Global Loot: 9060PED (& 2 Beacons) Unlocked Skills: Markmanship, RDA, Serendipity, CGA, MDA |
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#4 | ||||||
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Marauder
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TP coordinates for Amethera
Amethera is bigger, and often you find strong creatures there, large areas in Amethera are even PvP zones start from Treasure Island Castle (or Oxford, depends on what you like more) ![]() Treasure Island Northern Shores 22973 26510 from Treasure Island Castle 20679 24846 Treasure Island City 18515 21859 Genesis Amethere Headquarters16941 19927 New Oxford 15603 19310 Bilton Towers 14861 18928 Wolverine Hope 21103 17121 ![]() this way might be hard, you could also try from Nea's place later to Nate Valley 19899 8599 Rei's Defense 20303 4604 Sakura City 23226 5650 from Oxford, stay away from equus ![]() Nea's Place 12984 10598 Palms Corner 16826 11230 Omegaton West Habitat 10327 10682 Memorial Island 7153 7553 Oyster Isle 4024 9268 Akmuul Island10858 3037 I suggest you come from oyster isle, head as much south west as you can, and just when you’re closer to the island head east again, avoid being killed, especially being killed too much east Myrene Island 4537 3369 start New Oxford or Bilton towers, north west to ![]() Emerald Lakes 14225 24876 Emerald Lakes Mall (top level) 14220 25115 Shinook Jungle 11504 26040 Solfais Crater 4931 29302 Segna Forest 2384 19012 rather start from Solfais Crater, the route from Oxford can be dangerous start in Shinook Jungle and head north, there might be Allophyls and Molisks around, so watch your radar, but nothing really dangerous (at least not when I ran the path :P if you plan to swim from Solfais crater, you might face pretty tough mobs, and might revive in Solfais again, therefore the way from shinook, with the little bonus that you run faster than you swim) ![]() New Switzerland 12147 39563 Oshiri Hearts 7042 39000 Last edited by Alice; 09-11-2007 at 15:54.. |
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#6 | ||||||
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Provider
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Very nice writing. +rep for you!
This would make a great addition to the Guides section of Entropia Directory. With your permission, I'll list your guide there. Of course, you are most welcome to create an account, add the guide yourself, and edit it to your own satisfaction. --Dauntain |
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#8 | ||||||||
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Marauder
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He told me had seen nothing on the way, and all i saw were 2 equus i could have walked around. but if you come from wolverine you have atrox land, atrax land, or merp land in your way, and thats harder, i just wanted to give 2 options, both can be hard, sometimes they aren't Quote:
i don't think i have the time to watch another Forum too, I'm busy enough with spam..., i mean, posting here |
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#9 | ||||||
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Old Alpha
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Nice work and +rep, but y really should add the concept of revival
areas to your instructions. I dunno how y could do it so people don't feel dizzy, add it as an alternative page or something. For example one easily ends to Chuck's Hideout when trying to reach Billy's from PA ... see the map. So one should reach the spot 8200,9800 on the N side of the Blue Hill of the Atlantis Swamp, which is quite possible with a lucky mad dash. And y should add more instructions of where to go to avoid the difficult spots. So, more detailed routes please. Straight lines distract folks really to run along them... Also, make your maps like this one, but updated. Things have changed a little, but it would be nice if the reader really understands he has two choices:
I consider these instructions little bit outdated on some parts, but otherwise good especially for mentors. If you somehow can combine your neat presentation style with the raw data on those resources, then it could help a lot of people. And you probably should have separate pages for "risk-takers" and "swimmers". ![]() And I am still working on that damn Amethera revival map, the job loaded me up so could not complete it this year. (This is not my entry to the contest, noticed it just now, it is a kind of push for Alice to improve her guide more. And hey: just in case EU gets a new noob wave in, add instructions of how to start from other cities (Atlas, Argus, Troy...) and how to use Treasure Isle as a meeting point if y and yr pall started form different places (these could be at a separate tutorial, Basics of the Basics ). That affects the organisatiion of the whole document: People start mainly at PA, but sometimes there is a week or month when they start from many other cities, and then everybody needs these tutorials, either to read them or to refer to them, Last edited by KapokWu; 12-23-2006 at 08:27.. |
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__________________
Fool me once, shame on you, fool me twice, shame on Wu! |
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#10 | |||||||
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Marauder
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