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#31 | ||||||||
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Banned
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Avatar Name:
Hadlen Immortal Deity Soc: cK Shadows
EFD: 11,946.73
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That's the eco argument. I feel it is in the same area as fap efficiency. Those with highly eco faps don't get nearly as many skills as those using less eco faps do for the same amount of healing. Why should it change when considering loot return? I choose less eco faps for faster skills ![]() Quote:
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#32 | ||||||
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Old Alpha
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Well you get more skills spending more PEDs. That's been tested. No matter if you do some fapping or some hunting you will get more skills. Don't see why you get additional loot as well (since you get additional skills anyways).
Btw: you see a lot of good/eco weapons getting sold. Why would anyone sell them if they are so valuable? |
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#33 | |||||||
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Elite
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so now you twist the point to skills, which is a completly seperate issue. and while its wildly held that higher eco provide lower sklls, have you actually tested? i recall recently reading someone reckons they get better skills with adjfap than ULxxx. why does skills return have any thing to do with loot return? it may do, but again you dont offer any evidence yet present it as fact. |
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__________________
OFFICIALLY a Pirate ![]() consider a cockup before a conspiracy |
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#34 | ||||||||||
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Prowler
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what mob and so on. It's not one single part IMO. But you should remember what comb I compare between, mk5+eamp13 and mk5+a203, both do same maxdmg, and has same ammobrun, the difference is the decay and type of dmg. But loot isn't linear to what we spend. There are many factors involved, the combined values for different combs are most interesting IMO. This can only be found by testing stuff, and not only looking at charts. Quote:
involves everything from newbs to ubers. So yes, it might be terrible for newbs, while it might be excellent for some ubers. As I said before, those that don't see difference in skillgain and loot, might not be skilled enough for the equipment. Quote:
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facts there? IMO, no. If I had gone purely after charts my best comb for tantillions had been ditched from start. I really doubt that numbers we can see from stats are the whole thruth, since I've seen a different outcome in ROI and progress, that isn't linear to eco, when testing different combs of equipment. ![]() |
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#35 | |||||||
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Guardian
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Coz If at first you don't succeed, deposit. |
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#37 | |||||||
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Burnsey & Boobie's
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look here's the point, if you feel like it is a good idea to take down mobs at higher damage per second with your eamp, fine, go ahead and hunt that way. part of the "fun" in eu is learning, often from your own mistakes, to become a better player over time. i wish i knew more about eco in my early days. i wish i knew more about chipping. and i wish i listened more to ppl here at ef that had such valid advice to help me early on. i didn't. made my own mistakes. still got where i got. here's hoping you might also. i use eamp 15s for one purpose, in dam per sec affected events. i have considered hunting with them and may in the distant future, when my gun is maxed. ppl with maxed foerippers and what not seem to do just fine when they use the less eco and larger eamp of blp the evil amp over the highly eco dante, when they have maxed skills. i hunt with another MM owner with kill strike rolling. i'm still 12 levels short of that unlock. the difference in loot between what he gets and what i get is astounding, when we both spend the same per shot. i could amp eamp 15 to keep up with him on damage, but why, so i could spend more money then him to get the same amount of loot? as much as 129 dam per sec is interesting looking on paper, i know for a fact that using the a106 atm rather than the eamp 15 is the difference between profiting and not profiting, and that rather than make that decision, pushing my minimum damage is the best thing that i can do to get better. being successful in any profession in eu is often about investment. might not like that but honestly it's a reality. buying an eco gun and eco amp is investment. skilling to or buying the skills to use them is same. buying an eamp15 is not an investment, but you seem to have your mind made up on using them, so go ahead. we all make our way in eu the best way we can with our resources we have to get there. good luck to you on finding your way. |
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Burnsey & Boobie's Items Now For Sale Buying Now For Our Clients Grand Opening Special: GeoTrek Illum 214.99% - X1 219.99% - m15 159.99% - ma105 128.99% - oa104 116.99% |
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#38 | |||||||
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Old Alpha
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#39 | ||||||
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Prowler
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I missed to mention one thing earlier. The discussion about e-amp vs a-amp
is a bit dull, since people have different goals. My goals, and prio1, are to raise skills as fast and with as much value per gain, that I can afford to do with equipment I have. I'm very close to a total of 255k, all skilled up 100% manually. I have allowed myself to keep going sometimes no matter how good or bad loot are. This way I have noticed stuff some might have missed. So I can give some info about 4 days atroxhunting I did some months ago. Weapon used were mk5 and amps were e-amp13 and a203. My progress in rifle, lwt and some of the ordinary skills, were lower with a203, then with eamp13. Interesting thing is, skills that are a bit harder to raise, like some triggered, raised very good with e-amps. Loot were worse in general with eamp, in tt-value, but items were way better. But my loss in one run with eamp, were still lower than total loss of 3 runs with a203. I needed 3 runs with a203 to get same progress as one run with the eamp13. This isn't a one-time experience, I've seen this over and over again, when I have used eamp13 instead a203. If my goal and prio1 had been eco instead, I had probably not used any of the equipment I use(-d). When I can afford it, I skill with mob and equipment that gives me a very good progress, I raised for example my HP 1 lvl in 3 days. I have 212 now. But it cost. A lot too sometimes. And since I almost always skill up both material and equipment I loot, I lose in the long run. Question is thou', how much had it cost me if I had used a very eco L-weapon instead? No one can say I guess, but one thing is for sure, I save a lot of time doing it... ![]() So, a final thought. It's obvious that people have very different experience with eamps, but to find out what really works for each and everyone, that can only be done out on the field. And if eco is the only reason when playing, eamps are probably not the best. |
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#40 | ||||||
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Prowler
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Just to spice this discusion up alittle.
How bad/good are the limited amps compare to the A/E series? I am using the E15 at the moment just because of that I am doing a gambling with soloing ambulimax and needs all dmg/sec that i can get, but the decay is horrible (110ped for a 300ped ammo hunt, A103 is about 35ped right?). I am still skilling and does not mind spending the extra peds for the skills since I want to get up to a sufficient lvl, but then again, peds are peds and I wouldnt mind saving a few of them again later on when I am off the ambus. So back to my original question, how are the (L) amps for a decent eco but still with a nice dmg/sec. I know that I can get the figures from entropedia, but since there is such a nice debate already going on I would like to hear your input on theese amps too. |
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Track reckordHunting Global:Team:70 Solo:152 HOF: Team: 2 Solo: 11 (including 3 solo über) Mining Global:6 HOF:1 Crafting Global:40 Crafting HOF:1 "Good judgement comes from experience, experience comes from bad judgement." Entropians username: Eufrat |
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