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Weapons Discussion of all ranged and melee weapons and attachments available in Entropia Universe.

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Old 08-20-2007, 13:07   #1
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About those grenade/rocket launchers

Has there been any research done on how area dmg works exactly? How dmg decreases with range? How dmg is divided by the number of target's, especially if those targets are at different distances to ground zero. It's nice to have a weapon that can do almost 400 dmg, but I'd like to know how to best use it.
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Old 08-20-2007, 14:11   #2
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I'm using a rocket launcher to tag (hum ... try to tag would be more correct) multiple drones west of Jason. It's not really efficient but sooooo funny.

I don't think there are any deep research made on the subject so i will just share what i did notice :

1/ The damage area limits seems to be visually determined by the explosion. Mobs being just out of the dust are not hit.

2/ Damage seems to be divided between mobs depending on the distance between the explosion and the position of the mob.
Example 1 :
Take 2 drones aim at one of them he will take close to 100% damage the other will get around 1 dmg.

Example 2 :
Same 2 drones but aim just in the middle of them, both will take around 50% of the total damage.

3/ It does not seem to me that the distance between you and the target as an influence on the total damage done.


Please take those observations as what they are, i did not run any "scientific" tests and the number of rockets i fired is certainly too low to determine any trends.
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Old 08-20-2007, 14:38   #3
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The shitty thing is that your own avatar gets calculated in the dmg spread wich makes no sense at all in non-pvp area's.
If i can do max dmg of 50, i can only hit my target for 25 max if it's right in front of me.

And right after an explosion, hit boxes do not seem to work, so i can't target ppl who shoot with rockets, really annoying...
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Old 08-20-2007, 14:56   #4
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Quote:
Originally Posted by BruuD View Post
The shitty thing is that your own avatar gets calculated in the dmg spread wich makes no sense at all in non-pvp area's.
If i can do max dmg of 50, i can only hit my target for 25 max if it's right in front of me.
Hadn't noticed that, thx for the tip.

Quote:
And right after an explosion, hit boxes do not seem to work, so i can't target ppl who shoot with rockets, really annoying...
Not sure if this is a bug or by design, it is not unthinkable MA reasoned that a grenade explosion WOULD temporarily mess up your aim...
Anyway, you can use this to your advantage too, as I demonstrated in Twins last nite, during the Marber duels...
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Old 08-20-2007, 21:15   #5
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I also just like to add that the range it claims to offer is often not accurate... took me close to 10 empties to figure that out hehe

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