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WishList Suggest new items or features to enhance Entropia Universe.

View Poll Results: Is it a good idea...?
Missed this option myself 10 14.71%
Yes, do it, it could be helpful 49 72.06%
I dont care 6 8.82%
NO! Terrible idea! 3 4.41%
Voters: 68. You may not vote on this poll

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Old 04-26-2008, 13:46   #21
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FrostBlaze Weak  
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Quote:
Originally Posted by GoNi View Post
one marker stored at your harddisk is the beginning, then come more and more, as comunity always wants more.
Even if there would be thousands of markers on the players HDD, I doubt it would couse server lag (ofc player side lag could happen)

Quote:
Originally Posted by GoNi View Post
Next step, the marker visible for teammembers, hey serversided, no more on your computer.
Ok, this one I understand, it could produce lag if overused especialy when the amount of markers would be limitles. However, I doubt if one marker per team would require so much bandwitch that lag would become an issue (but I'm no expert!)

Quote:
Originally Posted by GoNi View Post
Next step as comunity wants it sooner or later, tradeable/copyable markers especially for miners to mark good mining spots aso.
I think if kept on the server these maps would not produce server lag, but they would require massive amounts of disk space on the server. And I doubt MA would be willing to make that investment. Therefore these maps could also be on the players HDD. Ofc then these marked maps would be untradeable ingame, but one could trade them over the internet...
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I have one enmatter global, yay
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Old 04-26-2008, 14:24   #22
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I think a waypoint marker would be useful, such that when trying to travel to a specific location it would at least give an idea of what direction to head. Being able to set a teammate as a waypoint would be useful as well.

Making them set per session and not visible to others (if they are set by entering coordinates then one person could tell teammates what coordinates to use) would put the processing on client side so as to not cause lag to others.

It would even be reasonable to put this functionality in a device, possibly with decay over time (batteries), using an onscreen display similar to the ore/enmatter finders.
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Old 04-26-2008, 14:33   #23
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I think it's an excellent idea. Another game I played has this capability and it was extremely useful. I'd really like it to be able to mark mining spots
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