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Old 09-10-2005, 15:52   #21
ViagraFalls
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Refining should be vamped along with the patch. It's ridiculous we have to split up a big pile (Say, for example 2k Animal Hide) into small batches (of 150 each) and then refine them in machines that decay.

Like crafting, it's a repetitive process and involves way too much clicking. Make us be able to create large batches, and why we're charged for this to begin with is beyond me.
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Old 09-10-2005, 18:40   #22
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Quote:
Originally Posted by ViagraFalls
Refining should be vamped along with the patch. It's ridiculous we have to split up a big pile (Say, for example 2k Animal Hide) into small batches (of 150 each) and then refine them in machines that decay.

Like crafting, it's a repetitive process and involves way too much clicking. Make us be able to create large batches, and why we're charged for this to begin with is beyond me.
This game isn't ment to dure for minutes. We have to work some and refining can be fun.

/Kjetil
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Old 09-13-2005, 18:00   #23
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Quote:
Originally Posted by ViagraFalls
Refining should be vamped along with the patch. It's ridiculous we have to split up a big pile (Say, for example 2k Animal Hide) into small batches (of 150 each) and then refine them in machines that decay.

Like crafting, it's a repetitive process and involves way too much clicking. Make us be able to create large batches, and why we're charged for this to begin with is beyond me.

Quote:
Originally Posted by Kjetil
This game isn't ment to dure for minutes. We have to work some and refining can be fun.

/Kjetil

How about something like the coin counter at the grocery store. If I have a bunch of coins and I don't want to count and roll them and take them to the bank to get my cash. I can go to the machine, dump all the coins in and they are counted and turned into cash for a small fee.

I would be willing to pay a small fee ( I guess we call that decay) to dump my loot into machine and have it refined for me, especially for large quantities of stuff that I'm buying for skilling. Same goes for the crafting process.

Kjetil, Refining ... fun... Ok to each his own! I understand your point about the game not supposed to be accomplished in minutes, but I would personally rather spend the time I have to play doing what I really like to do and still be be able to participate in other things like crafting as well.

Why should I have to tie up my av's time standing there clicking away by the machine. Why couldn't I just load up my materials and start the job, go kill some mobs and come back for the results? Why do I have to stand there clicking away. I dont' get what value add there is to stand there clicking away, be it refining or crafting. Its mindless clicking. Its not like we're actually really "crafting" something. You load the materials in the window and mindlessly click.

I'm with VF here, It seems to me that the wizbang engineers from the federation of whatever could have figured out how to make a batch job out of that process. I mean if I was actually doing something that would add some value or quality to the final result, then I can see having to be present. But no amount of effort in my attempts to be really skilled at clicking my left mouse button will alter the final results I'm getting atm. Therefore, I say give us batch jobs so we can do something that requires some skill like aiming the weapon at a mob but still gives me the ability to participate in the manufacturing sector of the PE economy.

Last edited by Mac; 09-13-2005 at 18:21.
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Old 09-13-2005, 18:18   #24
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Quote:
Originally Posted by Michyblueyes
I posted a thread about grouping hot keys before saying that we should be able to group items like armor / weapon ect together and give them a hot key so we can easly equipe the correct armro especily usefull in pvp
Thanks for putting this post out VF, I was going to post some ideas, I hope you don't mind if we just play off the thread you started.

This particular one is a HUGE pet peev of mine. I hate this stupid armor changing interface. ARGGHHHHHHHHH!!!!!!! I love my plates, but I freakin hate clicking and dragging all the peices and parts around in that stupid inventory window.

I have nine (9) quickbar keys mapped if I remember correctly. What is so difficult about making it so I could put my "kit" together for whatever activity it is that I want to do, assign it to the QB, and be done with it.

When I want to hunt Impact mobes, I have my QB button I click that puts on armor with my 5B plates. When I want to hunt electric, I have my 5D kit, And when I want to go hunt bots or run the risk of encountering other players in PvP I can click the pvp kit and it will suit me up with my 6A plates. Whatever configuration I want, I should be able to assign it to a QB button and be done with it.

Maybe off on a tangent a little, but I should be able to repair the shit without having to remove and replace it too. here I go again, have to repair my shit, have to double click all my stuff, repair it, put it all back together again, put it all back on again... AAAARRRRRRGGHHHHH!!!

Can you tell I don't like that part ?
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Old 09-19-2005, 20:46   #25
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PLEASE fix the soc terminals. I have noticed time and time again that i end up missing letters. Usually those will be letters at the beginning of a word, and it sucks the big one.

Another thing that sucks donkey balls is the support team telling me to disband my soc after I asked them to change the soc hierarchy template. I am quite sure I opted for order. I asked them nicely. How fricking hard is it to issue an "UPDATE Societies SET SOC_HIERARCHY_ID=FIND_SOC_HIERARCHY_ID('Order') WHERE SOC_NAME = 'Clan Lootius Is The Shit'"?

Them telling me it is just NOT possible is an insult to my intelligence, or announcing they are just trained monkeys with no real power whatsoever. Come on. It's not as if I'm asking them to totally alter everything. I CHOSE order to begin with, what could possibly be so hard to change it?

Should they REALLY be unable to change that kinda stuff, could MA make it so that we are able to switch through hierarchy templates on the fly? I personally fail to see the problem in that.

*offers support a banana*
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Old 09-19-2005, 21:03   #26
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Quote:
Originally Posted by ViagraFalls
Them telling me it is just NOT possible is an insult to my intelligence, or announcing they are just trained monkeys with no real power whatsoever. Come on. It's not as if I'm asking them to totally alter everything. I CHOSE order to begin with, what could possibly be so hard to change it?
Down boy! here have a whiskey!
No wait, maybe you already had too many!
Its mine all mine! The whiskey is all mine!

*fends off viagra with a half cooked joint of lamb*

Anyways back to being silly...

Sounds like nonesense to me, perhaps they are just suggesting the easist option for them, ie the one that means they don't have to do any work :P
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Old 09-20-2005, 09:32   #27
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I am not very sure how it works, BUT:

When i was member in Vampires ( good old times :-) ), we had the hierarchy changed constantly: was adventure when i first joined, then that grunt/veteran thing, then military. Currently them are military if I remember ok.

Also the next soc. We had a order/mining switch a time or two...

So i quite think you CAN change it by the fly.
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Old 09-20-2005, 10:03   #28
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I want a good in game economy.

More skills.

A rascal armor.

Fap-50 or a little bit better

Better range weapon.

And i want to repare my Valor
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Old 09-20-2005, 11:42   #29
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If there is an option to quickly change the hierarchy, it's rather unclear. I tried a lot of things, but was unsuccesful. And if it was indeed a simple standard option, support probably would have told me how to do it.

Anyway. I have taken everything listed so far and slapped it all into one big list. I moved certain things up on the list, because they're most likely to be fixed real soon, according to the VU content list. I added suggestions from others as well, and will most likely just edit this post from now on.

Please do note not all ideas are mine. A lot of this was thought of by others, I merely grouped it. I generally went by what the majority seem to think.
  • Faster skilling during crafting
  • Overhaul of the Mentor-system. The system is screwed up right now. People sign up 50 disciples, and never talk to them again. They WILL get nice items though. No effort? No freebie
  • Personalised crafted items
  • Uses for components
  • Refining should be faster (solved)
  • The ability to tame animals
  • Vehicles
  • Ability to use personal messages at auction
  • Better turnover
  • Auto-loot
  • The ability to rent out items
  • Balancing the game. The ubers are just too heavily favoured. They got skills cheap, AND good items that are worth WAY too much now
  • Event system
  • Admission fees to places like bars, apartments etc. (goes nicely with the event system update)
  • In-game MP3-player and internet browser (Upcoming in Club NeverDie?)
  • Better support
  • In-game political system
  • Expanded uses for the FriendsList. More people (DONE). Off-line messaging. Statuses
  • Get rid of Genetics chips
  • Implement Stamina
  • Macro system. (Furniture resellers like Spirit Zee Runescape have this).
  • Faster saving of quickbars and other settings
  • Make the auction fee percentage-based
  • Help the community develop
  • Lootable ammo
  • Being able to repair stuff in the field
  • Better use for coloring
  • Lootable sweat
  • Copy/paste from Windows functionality
  • Improve soc terminals.
  • Get rid of Bridge
  • loot TT calculator
  • ingame calculator
  • Grids in apartments for easier allignment of items
  • In-game sex0ring
  • More than 12 people should be able to team up
  • Fix bugs. Included but not limited to:
    • MOBs run right through avatars at times.
    • Temporarily losing items from inventory. Fixed when logging back though.
    • Auctions – Clothes and GSI descriptions are stuffed.
    • Fix empty fapping/shooting.
    • Being attacked by a non-visible, non-radar dot MOB.
    • Ignore button for chat/trade does not work.
    • The storage reorganizes itself.
    • Auto-stack should always work.

Last edited by ViagraFalls; 11-04-2005 at 09:20. Reason: Added two suggestions from Pretender.
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Old 09-20-2005, 12:11   #30
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oh, mr VFalls, did you happen to see:

grabbing together the suggestions i made in the other topic(s)
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