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#31 | ||||||
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Mature
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question is
what we can do for Mindark to take some auctions regarding melle... i was wondering how i can make a vote thing... seen a few but i have no ideea how that work![]() like: want to be able to use two swords at the time more melee skills like parry new swords |
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#33 | |||||||
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Prowler
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Quote:
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#34 | ||||||
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Dominant
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ahh 15.
15. dual melee weapons - 2 swords, 2 knifes and so on... all combat with 2 melee weapons included, maybe with shield or other nice equipment niece written here : Dual Pistols |
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__________________
My 4th Year EU Anniversary | Melee Hunters! Join! | Melee Ideas
Born : Port Atlantis, 12.09.2004 (11:32 AM) World of Firepower 2008 TEAM POLAND CAPTAIN |
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#35 | ||||||
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Guardian
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Posts:
Gender:
Ingame: ![]() Avatar Name:
Kylie Kylie White Soc: Federation of Free Wanderers
Location: Nangis, France
EFD: 652.83
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To the parry idea, i would add the 'counter attack' concept, triggered in the same conditions as the critical hit
I would also like to have the possibility to link a few of a same item to a quick key, so that you don't have to change of quick key each time the weapon is broken (imagine a 200+ped hunt with an axe...) Kylie |
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__________________
Known ingame as Kylie White |
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#36 | ||||||
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Prowler
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Make more use of "Martial Arts". Something like special locked moves when you're in combat, one unlock every 1k of Martial Arts Skill. More use of Strenght. Because you have more, you are able to deal more damage or faster.
Improved stats when fighting melee mobs like Mulmum, Argonaut, Umbranoid. To get the feeling that you really are in a melee fight with them. Able to deal damage to more then one mob. When you are surrounded by mobs you'll be able to fight left, right, center and behind you. Melee all the way! ![]() ![]() ![]() |
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#37 | ||||||
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Old Alpha
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All of these ideas have some merit to them. Would realy like to see the duel weild of weapons, pistols too. Also would like to see the use of speed and stamnia affect stats. Like I have siad before, I think MA has a ton of these ideas on the drawing board for the future but it will take time. All of these ideas have a major effect on game play in the long run and need to be introduced slowly.
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#40 | ||||||
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Guardian
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Argh Argh non Ral Soc: Incommodum
Location: Hungary
EFD: 827.13
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Cool ideas!
I wish MA would implement them, but i guess the egg will hatch sooner. ![]() Ok here comes my less constructive stupid idea: Cryengine is coming right? How about turning every item (or atleast the logical ones) in EU to 'handheld', so for the TT value of them we would be able to make melee damage (less then real weapons but related to weight. I would love to have a big barfight in ring armed with pallstools and broken bottle of sweats ![]() |
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