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  1. #1
    Moderator
    Joined
    May 13 2011
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    Australia
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    580

    Danger levels need to be fixed on Ark mobs

    To all the 'trusted' Entropedia updaters:

    Some (all?) of the Arkadia mobs had their stats adjusted in the Arkadia vu 2011.5 on 9 August (or maybe even the updates before that in June?). However, these have not been updated on Entropedia, and as they were originally entered and verified by a trusted member, cannot be updated by others.

    Eg: Halix Young shows as L2, but now is actually L9; Provider shows as L3, but now is actually L10.
    This is not the only mob either.

    If any of you are on Arkadia, can you keep an eye out for these, and edit them as required pls.
    Last edited by Serica; 10-02-2011 at 04:09.

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  3. #2
    Guardian Jenny ferr's Avatar
    Joined
    Nov 01 2010
    Location
    Sweden
    Posts
    257
    I would much more like MA to remove them, but I guess I can take a look at the "no use levels" and update it.

  4. #3
    Guardian SpikeBlack's Avatar
    Joined
    May 13 2011
    Posts
    226
    I'd agree with you in removing them. Although the danger levels are somewhat helpful on Arkadia they often bare no resembalance to the difficulty to kill.

    For instance Halix and Hadraada. Although similar levels have totally different levels of HP.

  5. #4
    Young FarmerSmurf's Avatar
    Joined
    Aug 02 2011
    Posts
    24
    the danger levels are imo "off" across the universe..which makes me think it may not be "off" at all. In fact I theorize they are actually taming levels, for upcoming taming release.

  6. #5
    Hatchling spectr's Avatar
    Joined
    Aug 06 2011
    Location
    Turkiye
    Posts
    2
    Maps to be updated also.
    I am at Rocktropia now. I found places from the map for Lone Wolf.
    But I got only Exasours when I went to location.

  7. #6
    Dominant
    Joined
    Aug 09 2011
    Posts
    484
    MA should throw away the complicated formulas and just have the level number based on a simple combination of attack rate and average damage dealt. HP, speed, and whatever else might be included in the formula isn't really relevant to danger level.

  8. #7
    Young
    Joined
    Jul 24 2012
    Location
    Norway
    Posts
    24
    I also look at the "Danger Level" and notice that I shouldn't really care about it that much, most of the enemies I fight react different even on different levels.

    Although this helps the newbeginners a little bit in deciding which mob to attack.

    I remember when I joined I had to test out most of the mobs, and died in one-hits a lot.

 

 

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